Dragalia Lost has managed to gross about $3.5 million in revenue in its first five days of being available in several territories, including the U.S., Japan, Hong Kong, Taiwan and Macau. Nintendo’s latest mobile title has been installed more than 800,000 times across these regions on iOS and Android devices. However, it is trailing behind Nintendo’s other mobile games – as shown in the chart below:
I mean, that’s to be expected for a new IP vs existing extremely popular IP. For a brand new IP i’d say it’s doing pretty well.
Hope it does better. It’s really a fun game
Might do better if it released In AUS/NZ…we typically get Nintendo’s apps (on iOS anyways) on day one and I know we’re pretty good on snapping them up pretty quickly!
3 million is an amazing number
Well it’s a brand new IP, as opposed to the others that are long-running established franchises.
Maybe because the game isn’t out on the app store yet. Checked this morning on my iphone 8 and still not there
great game hopefully it ends up being a grower not a shower
it is …? in the US at least
would help if it was released worldwide and not just US and Japan (and im sure some other regions) ive got plenty of friends from europe whowant it