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Metroid, Mighty Bomb Jack and TwinBee Are Coming To The Switch Online’s NES Library On November 14th

Gamers have been able to play various NES titles on the Nintendo Switch Online service for a couple of months now. Last month, a few more titles were added. Well, Nintendo of America has confirmed that the next few NES games will release on November 14th. Soon, you will be able to play Metroid, Mighty Bomb Jack and TwinBee on the Switch. The official tweet is down below.

16 thoughts on “Metroid, Mighty Bomb Jack and TwinBee Are Coming To The Switch Online’s NES Library On November 14th”

  1. Umm… where’s Punch Out, Kirby’s Adventure, SMB Lost Levels and loads of other good games? This is embarrassing…

    1. They did announce the line up through December already. I am still waiting for Kid Icarus and Battletoads, and a Turtles Game too.

    1. It’s the NES adaptation of arcade classic Bomb Jack. It was made by the same people who did the (excellent) Solomon’s Key, which is already on the Switch online service.

  2. I feel like it should be 3 new games a week rather than 3 a month. Its disappointing how slow VC releases have been since the Wii, where it was much quicker.

  3. I knew Nintendo’s approach to online would be different that the competition…but this is RIDICULOUS

    No Headset, except for certain games
    Stupid Phone App
    3 NES games- Per Month, & some games are crappy!!
    Still having the same online issues as before

    I was hoping their online would be somewhat like how the XBOX 360’s was. (Since Nintendo loves to be a generation or 2 behind SONY & M$)
    But this reminds me of THE DREAMCAST ONLINE🤣🤣🤣

    1. “3 NES games- Per Month, & some games are crappy!!”

      as opposed to PS+ and Xbox Live putting out 1 game a month, which is usually crappy, and if you miss out on last months, it’s gone forever? There are reasons to criticize Nintendo’s online plan, but this isn’t one of them. Especially if your point of comparison is what the services offered in their first three months of existence.

    2. The sad truth is Nintendo didn’t start charging for online because they wanted to use the money to improve their online. They merely saw Sony & Microsoft charging for online so they figured they’d get in on the action. Nintendo is probably still relying heavily on peer-to-peer connections. :/

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