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Japan: Nintendo Switch And Super Smash Bros Ultimate Remain Top Of Charts

Each Wednesday we publish the software and hardware charts for Japan and today is no exception. This week has seen Nintendo continuing to dominate the video game charts with Super Smash Bros Ultimate and the Nintendo Switch platform. Nintendo shifted an impressive 281K Switch consoles, which put the system far ahead of its rivals, and 406K copies of Super Smash Bros Ultimate. Here are the full charts:

Software Sales (followed by lifetime sales)

  1. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 406,617 (1,627,152)
  2. [PS4] God Eater 3 (Limited Edition Included) (Bandai Namco, 12/13/18) – 150,523 (New)
  3. [PS4] Judgment (Sega, 12/13/18) – 148,246 (New)
  4. [NSW] Pokemon: Let’s Go, Pikachu! / Let’s Go, Eevee! (Bundle Editions Included) (Nintendo, 11/16/18) – 108,773 (1,121,020)
  5. [NSW] Super Mario Party (Nintendo, 10/05/18) – 97,529 (587,295)
  6. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 29,422 (1,911,174)
  7. [NSW] Minecraft: Nintendo Switch Edition (Bundle Version Included) (Microsoft, 06/21/18) – 27,625 (431,410)
  8. [NSW] Splatoon 2 (Bundle Version Included) (Nintendo, 07/21/17) – 27,035 (2,767,712)
  9. [NSW] Super Mario Odyssey (Bundle Version Included) (Nintendo, 10/27/17) – 14,417 (1,880,842)
  10. [NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 13,670 (1,195,951)
  11. [NSW] Kirby: Star Allies (Nintendo, 03/16/18) – 12,027 (670,296)
  12. [NSW] Senran Kagura: Peach Ball & Reflexions Double Pack (Marvelous, 12/13/18) – 10,321 (New)
  13. [3DS] Luigi’s Mansion (Nintendo, 11/08/18) – 9,575 (64,375)
  14. [NSW] Taiko no Tatsujin: Drum ‘n’ Fun (Bandai Namco, 07/19/18) – 8,063 (244,283)
  15. [PS4] Battlefield V (Electronic Arts, 11/20/18) – 6,846 (148,170)
  16. [3DS] Pokemon Ultra Sun / Ultra Moon (The Pokemon Company, 11/17/17) – 6,665 (1,780,187)
  17. [PS4] Call of Duty: Black Ops IIII (SIE, 10/12/18) – 6,536 (492,033)
  18. [NSW] Nintendo Labo Toy-Con 03: Vehicle Kit (Nintendo, 09/14/18) – 5,938 (49,389)
  19. [NSW] Captain Toad: Treasure Tracker (Nintendo, 07/13/18) – 5,640 (154,936)
  20. [NSW] Mario Tennis Aces (Nintendo, 06/22/18) – 5,318 (381,800)

Hardware Sales (followed by last week’s sales)

  1. Switch – 281,213 (281,222)
  2. PlayStation 4 – 62,580 (50,450)
  3. PlayStation 4 Pro – 19,014 (24,046)
  4. New 2DS LL – 14,510 (10,021)
  5. New 3DS LL – 5,132 (3,631)
  6. PlayStation Vita – 2,647 (2,484)
  7. Xbox One X – 847 (117)
  8. 2DS – 395 (620)
  9. Xbox One – 204 (32)

Source / Source

17 thoughts on “Japan: Nintendo Switch And Super Smash Bros Ultimate Remain Top Of Charts”

      1. @frentz79 The Switch the fastest selling console of this generation worldwide so it’s going pretty well in others part of the world too

  1. @evan dittmar
    the first year Switch sold 15 Million
    in the second year they wonna ad 20 Million more, but they dident reach the 15 Million from the first year.
    so it could change with the huge sales on x-mas.
    i dont have the numbers.
    i just see how it sell in japan and thats awesome. but japan is the mobile marked… europe not.
    so im realy wondering how the sales are worldwide

      1. thats true.
        let us hope that the sales still go on in january for the switch… end then the powered up switch inkl. a docking station with power
        for better 3th partie support

  2. @danybogard
    same to you…
    there is no numbers only that they sold 5 million in two quaters…. so they need another 15 and reggie says 60% they sold mostly over x-mas… you can count.. you wanna have more facts, why the swich is struggeling… no 3AAA software… more facts… see the stocks…. they falling like shit. Soon half from that from 7 Month.
    thats fact ;-)

  3. Bandai and SEGA try to keep (Sony) PlayStation alive, but Nintendo is unstoppable today. How can they sell 300.000 console per week to a 130 million people population? Do all japs like videogames? Where are the good old grannies? ^^
    They did good buy focalizing their workforce on just one console. That’s Nintendo future (and in the smartphone platform, but better not waste time there with first party and license IP to third parties, they already aren’t unable to deploy some new game per month on the Switch, luckily the winter lineup is up to the task).

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