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Take-Two CEO says games are just ten years from photorealism

Take-Two CEO Strauss Zelnick recently spoke at the UBS Global TMT Virtual Conference to talk about the future of the video game industry and the aspect of super-realistic visuals. Mr. Zelnick believes we are currently just ten years from seeing video games become photorealistic and shared his enthusiasm of the subject with the audience.

“I’m guessing [Take-Two’s] business in ten years looks very different than it does today in the same way that it looks very different today than it did ten years ago when there was no mobile business and no recurrent consumer spending,” Zelnick said.

“And I can’t quite say what that will involve, but I think what you’re going to see is technology will allow our creative folks to do things they’ve never been able to do before, including make games that look exactly like live-action.

“Some of what we do now looks a lot like live-action, but it’s still animation. In 10 years, you’ll have the option if you want to make things that look completely realistic, all done inside a computer, never mind all the other advances technology will enable.”

Add to that gaming’s mix of traditional narratives akin to other media with gameplay and increasing social integrations and features, and Zelnick believes the future for games as a whole is exceedingly bright.

“All of those things lead me to believe there will be massive moves in our business — many of which we can’t entirely predict — massive growth in the business, and there will be a lot of dynamic opportunity both in terms of what we can do creatively and what we can do on the business side to exploit that creativity,” Zelnick said.

Source

9 thoughts on “Take-Two CEO says games are just ten years from photorealism”

  1. They just proved that they don’t understand the technology that is their main source of income! Movie CG is around 20 years ahead of game graphics. So in 20 years (not 10!) games will only look like CG in movies today, which is great, but still far from photorealism as it’s still very easy to distinguish CG from reality!

    1. You gotta love how a random guy on a Nintendo fansite named “bootyranger” thinks he knows more than ACTUAL developers.

      1. I knew some moron is gonna reply who just wants to believe anything “authorities” say. “He’s a CEO so of course what he says will become reality because that’s how the world works.” You are so fucking stupid it’s pointless to even try to argue with you so I make it plain and simple: Games will not look photorealistic in 10 years. I know why. You will never know why. You will just be surprised in 10 years that this CEOs vision didn’t fulfill. Period.

  2. I don’t care one bit about photorealism. In fact if you ask me the more “realistic” devs make their games look the more ugly they look. People should be putting focus on stylized graphics not “realistic” graphics. This is just a huge waste of time and resources honestly since graphics will never look 1-1 with reality no matter how advanced technology gets.

  3. I’d go watch a CGI it I’m looking for Photo realism. Keep that shit away from my games. More ready if =\= superior experience.

    This is what I tend to stay away from western developed games. They look up to Hollywood movies as inspiration which is laughable.

  4. And yet the top selling games of all time are like… Not even close to photorealistic graphics.

    Fun games are best games. Good graphics isn’t a substitute for creativity.

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