
By now, you’ve no doubt heard about the big Splatoon 2 update that Nintendo announced not too long ago. Although this update doesn’t add any new content, as Nintendo stopped doing that for the game long ago, it is still a lengthy update that makes a lot of important changes to the game.
The biggest change in the update is that many weapons have had their specifications re-balanced. There are also a handful of bugs that have been fixed. The update’s official patch notes had been released in advance, but if you haven’t seen them yet, we’ve included them for you again down below.
- Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Splattershot Tentatek Splattershot Kensa Splattershot Hero Shot Replica Octoshot Replica | Increased the likelihood the turf around your feet will be inked when firing. |
.52 Gal .52 Gal Deco Kensa .52 Gal | Increased the radius of ink that lands when you shoot far away by roughly 27%. |
Dapple Dualies Dapple Dualies Nouveau Clear Dapple Dualies | Decreased ink consumption from shots fired by roughly 5%. |
Splat Dualies Enperry Splat Dualies Kensa Splat Dualies Hero Dualie Replicas | Decreased ink consumption from shots fired by roughly 5%. |
H-3 Nozzlenose H-3 Nozzlenose D Cherry H-3 Nozzlenose | Increased ink consumption by roughly 25%. |
Squeezer Foil Squeezer Dualie Squelchers Custom Dualie Squelchers | Increased shot spread when firing immediately after jumping in normal stance by roughly 25%. There is no change to shot spread immediately after a roll |
- Specifications for some of the sub weapons have been changed.
Sub Weapon | Change |
---|---|
Torpedo | Extended the time until ink begins to refill after use by roughly 8/60 of a second. |
- Points required for using specials have been changed for certain main weapons.
Weapon | Before | After |
---|---|---|
Kensa Splattershot Jr | 200 | 190 |
Kensa Undercover Brella | 200 | 190 |
Firefin Splat Charger | 210 | 220 |
Firefin Splatterscope | 210 | 220 |
E-liter 4K | 170 | 180 |
E-liter 4K Scope | 170 | 180 |
Custom Dualie Squelchers | 210 | 220 |
- Fixed an issue in Starfish Mainstage in which it was possible to enter the opposing team’s base by jumping from certain walls.
- Fixed an issue in Manta Maria in which it was possible to enter the opposing team’s base by jumping from certain walls.
- Fixed an issue in Kelp Dome in which it was possible to enter the opposing team’s base by jumping from certain walls.
- Fixed an issue in Skipper Pavilion in which it was possible to enter the opposing team’s base by transferring between certain walls.
Other Changes
- We observed changes after distribution of Ver 5.3.0 and made adjustments to slightly lower the fighting power of certain weapons that could hold the battle line over a long period of time from further away compared to other weapons.
- In addition, in order increase the variety of weapons being selected, we made adjustments to several weapons to increase their competitiveness with the most popular weapons.
- We will observe the changes after this update and make further adjustments to Splatoon 2 in the future.
- When you download the latest update data, you will no longer be able to communicate in The Shoal with players using older update data.
- This update also includes changes not listed here, such as improvements to the gameplay experience.
- Sufficient space on the internal system memory or a microSD card is required to download the update.
- Save data will still be available for use after downloading the update.