In 2011, Silicon Knights began working on a new game for a next generation console. The studio had early Wii U development kits, which made it safe to assume that they were working with Nintendo on Eternal Darkness 2 for Wii U. Silicon Knights once had over 100 employees but was forced to decrease its number to 40. The studio is in another position where layoffs are their only option, which apparently made Nintendo cancel Eternal Darkness 2 – at least for now.
Acclaimed games designer Denis Dyack has announced that his development team over at Silicon Knights are currently working on one of their most requested IP’s for next generation consoles. Dyack is probably most fondly remembered for Eternal Darkness and the Legacy of Kain series. Hopefully we should hear more about his project at E3 in June.
“Bottom-line, and this is pretty public, we went through hell last generation by trying to adopt the Unreal Engine. It hurt us so dramatically that it affected us a lot, all the way through. You know, we’re hoping to fix that this gen. We’ve suffered a lot, that’s all I can say,” Dyack continued.
Interestingly, he refers to last generation and “this gen” because Silicon Knights has already moved on to new consoles. Dyack’s not ready to talk about the next-gen project, but given his comments on Eternal Darkness recently, we have a strong suspicion that Silicon Knights is actually working on the fan favorite.
“We’re really excited and we’re working on our next generation stuff. We’re working on an IP that’s our most requested and we’re really excited about that.”
“We’re smaller, obviously,” he said referring to layoffs, “and we’re going back to our roots. I’m really looking forward to a point in time when we can talk about it, it’s just not today. That’s the current state of things. I think the state of our demise has been greatly exaggerated. Here we are. We’re here.”
Kotaku is reporting that Silicon Knights are hard at work creating one of its most requested titles for the next generation. Eternal Darkness is known to be the company’s most critically acclaimed title, so it would make sense for the company to focus their efforts on a sequel to the much-loved Gamecube title.
“The company is currently refocusing and returning to its roots, working on one of its most requested titles for the next generation.”
– Silicon Knights spokesperson