A new Miiverse update has been rolled out today – and, as always, Marty is on hand to give us all the necessary details. Changes have been made to the post-filtering function on both Wii U and 3DS versions of Nintendo’s social network. Users will now find two tabs displaying player posts and popular posts – selecting the player posts will filter into the following categories, with the screenshot posts a new addition in today’s update:
All posts (no filtering)
Posts with a tag (Question, Impressions, Accomplishment, and so on)
Miiverse users will also find that a reminder function has now been added to the “saved posts” area on the Nintendo 3DS version. A notification will pop up in your saved posts list saying, “There are posts in the Saved Posts list, which you can check here.” Selecting this will enable users to post such saved posts directly to their activity feed.
And finally, the web version of Miiverse has changed slightly, coming into line with the Wii U and 3DS versions. Users will now find a profile settings option, as well as a larger displayed version of their designated favourite post.
A minor update for the web version of Miiverse has been rolled out. As always, Marty is on board to give us the details on the update, which can be found here. Web users no longer have to log in to their Wii U and 3DS Miiverse accounts in order to select three favourite game genres, as you can now do so straight from the web. To set your favourite genres, simply go to your User Page, then User Menu and into Profile Settings to select them.
Koei Tecmo has announced via Twitter that its free update for Hyrule Warriors will arrive for Japanese Wii U owners on September 1. Along with the usual bug fixes, the free to download Version 1.2.0 will include a new challenge game mode, which allows players to complete a series of specific events against a countdown clock.
The update will also give players the opportunity to change the background music setting for their preference on the battle field, along with adding a brand new weapon for Link: an 8-bit Sword. Other additional tweaks to the game include fixes for the Wii U GamePad’s off-TV play function, stabilising and syncing the in-game sound, as well as enhancements to the game’s overall stability. Screenshots can be viewed in the gallery below, or on the Hyrule Warriors official Japanese website, here.
Following Nintendo’s scheduled maintenance this morning, Mario Kart 8 version 2.0 is now live and ready to download. For eager Karting owners who simply cannot wait to check out the Mercedes DLC pack, you can head to the eShop and select the free downloadable content, which is approximately 12.5MB in size.
Choosing to download the Mercedes DLC pack will automatically start the download for Version 2.0, giving players access to statistics, an on-screen TV map, and an in-game shop displaying the newly announced and future DLC packs with Link and Animal Crossing characters. However, if the Mercedes cars are not of interest, simply start up Mario Kart 8 and Version 2.0 (approximately 136MB) will download automatically, updating your game.
The update will also add a teaser for the new DLC characters: Tanooki Mario, Cat Peach, Link, Dry Bowser, Animal Crossing Villager and Isabelle – no doubt serving to taunt players. If you do opt to pre-order the bundle, the selection of eight different coloured Yoshis and Shy Guys will reportedly be available to play straight after pre-ordering. For a run-down of what’s in the update and the Mercedes DLC pack, check out the bullet-pointed list below.
Displays an in-game shop menu on the main start screen, which will take you through what’s included in the new DLC packs arriving November this year and May 2015.
The in-game shop menu will also give you access to the Mercedes free downloadable content, if you haven’t already downloaded it from the eShop.
Displays statistics on the main start page, giving players access to the number of coins they’ve collected, win-loss record play, favourite courses and characters, number of boosts and super boosts, etc.
Adds the ability to display an on-screen TV map both on the main TV screen and on the GamePad for off-TV play. To enable this feature simply press the select button (or (-) minus button) on the Wii U GamePad. Currently no other controller has this feature enabled, though you can still select the map via the GamePad and use another controller if you so desire.
Changes the default menu option after a race to select “Next Race” with the “Watch Highlight Reel” following after.
Enables a system memory function – even when your Wii U is powered down – in order to save your favoured vehicle customisation.
Increases the maximum player race or battle rating to 99,999 from 9,999.
Improves stability for online races and battles, as well a number of other fixes for overall player enjoyment.
Mercedes DLC pack adds three vehicles, including the Mercedes-Benz GLA, 300 SL Roadster and the Silver Arrow.
Nintendo has scheduled maintenance for tomorrow, August 27, which will affect the online leaderboards and rankings for Mario Kart 8. Maintenance is specifically taking place for the popular racing game’s update, along with the arrival of the free Mercedes DLC, which includes three news cars to test out on the game’s various tracks. Here are the times online play will be affected across the world on August 27:
NeoGAF member Shikamaru Ninja has published an update detailing the restructuring at Nintendo’s Kyoto development centre. The information was taken from a number of verified sources which include nintendo.co,jp, kyoto-np.co.jp, srd.co.jp and intsys.co.jp.
Central HQ Building / Kyoto Research Office (old buildings)
“1,000 developers” from the Central Office HQ vacated
“100 developers” from the Kyoto Research Office vacated
Intelligent Systems vacated from Kyoto Research Office into their new private building.
No more development personnel in Central Office HQ?
Only Mario Club Co., Ltd left in Kyoto Research Office?
Kyoto Development Center (new building)
June 2014 official time of personnel transplant
“1,000” Nintendo developers from Central HQ and “100” Nintendo developers from Kyoto Research Office merged into new Kyoto Development Center.
Hardware and all Software personnel now in one building.
1,100~ / 1,500+ capacity filled thus far
Nintendo hopes for better efficiency and expansion
SRD is on the “8th floor” of building (Nintendo technology affiliate)
EAD absorbed several SPD development personnel.
SPD production units still separate. May not be in this building.
SDD (Miiverse, System tools) and IRD (Hardware engineers) in building.
SDD includes a Network Operations Department, with over 100 developers purely focused on network infrastructure and network based applications. (small chapter at Tokyo office as well)
Katsuya Eguchi is department manager of all EAD groups in building. (New 90’s Miyamoto)
Slight delay of Kyoto based development of games until 2015.
Sakamoto and his personal development team re-emerging under new identity?
Graphic Art staff collectively throughout Nintendo about 40-50% female.
EAD Tokyo unaffected
Iwata / Miyamoto establish “General Support Group” which is an alliance of small internal and external support studios filling out large EAD production units. (1-Up Studio, Monolith Kyoto, Indies Zero, Mox).
Nintendo has become a large client of Digitalscape Co., Ltd. (temp agency) hiring large number of contract workers, and having a high retention rate of most of them after contract is over. (Mostly for EAD Tokyo)
The official Japanese Hyrule Warriors Twitter account has tweeted that the first free update to the game will include a brand new game mode. Details are scarce regarding what we should expect, but it’s certainly a nice touch by Koei Tecmo and Nintendo.