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Star Fox updated to Version 1.1.0 (patch notes)

Star Fox officially launches for the Nintendo Switch 2 tomorrow and today the company has released Version 1.1.0, which is basically a Day One update. New features such as Battle Mode, Avatar settings and an Easy Campaign Mode difficulty option have been added. Nintendo has also discovered a few pesky bugs that have thankfully now been fixed ahead of the game’s official launch on Thursday. You can read our review here.

General

The following features have been added:

  • Battle Mode
  • Avatar Settings
  • Easy Campaign Mode difficulty

Bug fixes

The following bugs have been fixed:

Campaign Mode / Challenge Mode

  • Fixed an issue where, on the level select screen, pressing the Achievements and Replay Mission buttons at the same time could, in rare cases, prevent the game from progressing. 
  • Fixed an issue where, after passing a checkpoint and collecting three gold rings to gain an extra life, selecting Restart → Checkpoint from the pause menu and then selecting Quit from the pause menu could result in losing one life.
  • Fixed an issue on Meteo where repeatedly using boost and overtaking the boss would make the level impossible to complete.
  • Fixed an issue on Solar where repeatedly using boost right after defeating the boss and overtaking it would prevent the transition to the next scene and make the level impossible to complete. 
  • Fixed an issue on Aquas where hitting a shell-protected Garoa using a torpedo would incorrectly add to the bonus hit count. 
  • Fixed an issue on Meteo where hitting a Flip Bot with a charged shot would incorrectly add to the bonus hit count from the explosion. 
  • Fixed an issue on Venom where, if your Arwing was destroyed and you restarted immediately after defeating the boss, the hit count from the boss defeat would be added.
  • Fixed an issue on Bolse where hitting an enemy ship with a force field using a charged shot would sometimes incorrectly add to the hit count.
  • Fixed incorrect challenge text on Solar: “Score 25 hits using bombs against enemies and rocks” has been corrected to “Destroy 25 enemies and rocks with bombs.”
  • Fixed an issue in Sector X where the “Destroy 10 Proximity Mines with a single bomb” challenge would sometimes not be recognised as completed even when the conditions were met.
  • Additionally, fixed an issue where the challenge on Venom could be completed even after taking damage from hitting a stone statue.

A number of other problems have been fixed to improve the gameplay experience.

10 thoughts on “Star Fox updated to Version 1.1.0 (patch notes)”

      1. Rockstar games are masters of milking customers though.

        PS5 version will be held back by its processor and GPU. The real versions will be on PS6, Helix and PC.

        They’ll probably price the digital version the same as the “physical” which is just a useless game box with a code.. R* is kind of a crappy company, bad to their employees, rip off their customers, they are kind of like Valve cough Steam Machine trash.

        1. I feel like if it was a disc, more people would get it at stores. But since it’s a digital code, I bet most people will just download it to their PlayStation. But I am scared for the PlayStation and Xbox stores to be down for weeks as millions of people try the game digitally. I don’t want another silksong situation.

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