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Ubisoft Milan’s Lead Narrative Designer Discussed How Easy It Is Developing For The Switch

Andrea Babich, Lead Narrative Designer at Ubisoft Milan, recently took part in an interview with Ntower about Mario + Rabbids and the Nintendo Switch. At one point, Babich is asked if there were any problems with developing for the console. As it turns out, Ubisoft’s developing for Nintendo Switch has been a breeze. Here’s what Babich had to say:

“Actually we were really surprised about how easy the development for this system is. I don’t want to sound like a Ubisoft or Nintendo fan, but when we got the Dev-Kit and put the Snowdrop-Engine onto the Switch, these two perfectly fit together. The Snowdrop-Engine, which is our engine for almost everything and which we used for the last South Park game is so versatile that we quickly lost our worries about the development.”

Source

Thanks, paidenthusiast

13 thoughts on “Ubisoft Milan’s Lead Narrative Designer Discussed How Easy It Is Developing For The Switch”

  1. Thanks for sharing the report, Paid! Ubisoft’s newest RPG only for the Switch is gonna be fun and addictive!

    1. No problem my bro…..I’m always willing to share some good Nintendo news with my Nintendo peeps ;)

  2. I just wanna do a copy + paste of this statement for everypost I see of these lazy-ass developers that keep sayin they won’t port their games to itnendoswich cause it’s ‘too complicated’.

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