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Koizumi Discussed Super Mario Odyssey’s Travel & The Game Taking Advantage Of The Joy-Con

GamesMaster has released the newest issue of their magazine, and it contains an interview with Super Mario Odyssey producer Yoshiaki Koizumi. With the game’s release rapidly approaching, Koizumi took a moment to talk about Super Mario Odyssey. In fact, multiple topics related to the game were discussed. The first topic of note was Super Mario Odyssey having DNA from the previous 3D games. He said that “I’ve been involved on pretty much all the 3D Mario titles since 64. And as you design and develop those games you’re constantly making discoveries about what works in a 3D Mario game, so I would say they’re all kind of connected. It’s like Super Mario Odyssey has the DNA of all of those in it.”

Secondly, the topic of travel was discussed. Koizumi says that it is one of the main themes of the game, explaining that “one of the main themes of this game is travel. You’re traveling to a place for the first time and you encounter people or inhabitants there that have characteristics you’ve never seen before, so it’s surprising. Creating those new characters and new enemies was a really important part of the overall game design. When Mario is in New Donk City, he’s quite a lot shorter than the real people that live there, but that’s something I’ve also felt in real life when traveling. You know, the differences in the size of people is something that makes you feel, ‘Oh yeah, I’m abroad now’.”

Lastly, Koizumi mentioned that one of the first things that the Odyssey development team were shown were the Joy-Con controllers. Koizumi wanted the team to take advantage of them. He says that “one of the first things that I showed to the Odyssey development team were the Joy-Con. And I said to them, ‘Please make sure you make use of the Joy-Con when designing the game, the fact that you can hold them in both hands separately, the HD rumble.’ All the functionality, I asked them to take it into consideration.”

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  1. King Kalas X3 {I only buy exclusives that interest me on Switch. For everything else that interests me, there is PS4.} says:

    So I’ll finally have a game that uses HD Rumble? Yay! (I wish Breath of the Wild used the HD Rumble but I shouldn’t have expected that much from a Wii U port.)

  2. I better be able to use the Switch Pro Controller in Super Mario Odyssey. Because I personally hate the Joy-Cons. When I played Breath Of The Wild with the Joy-Cons, I kept making mistakes because of how small they are, and how overly sensitive the sticks are. When I got the Pro Controller, I never had an issue ever again.

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