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An Internet Download Will Be Required For The Physical Version Of Wolfenstein II Switch

Amazon’s product page for the Nintendo Switch version of Wolfenstein II: The New Colossus has gotten an update, but it isn’t because of a new release date. The image of the game’s box art has been updated, and it contains a warning that an “internet download is required”, and that a “MicroSD card may be required”. It isn’t the first time that a physical Switch game has had this warning, and it’s likely that it won’t be the last. If you want to see it for yourself, the updated box art is down below.


25 thoughts on “An Internet Download Will Be Required For The Physical Version Of Wolfenstein II Switch”

  1. Well that’s no surprise. I just hope its reasonable and of course that the game is optimized good. Ill be purchasing on switch for the portability factor

  2. This is actually strange though because DOOM had a much larger file size on other consoles and they were able to squeeze all of it except multiplayer on a 16GB card.

    Wolfenstein has no multiplayer so what’s making it bigger on Switch?

      1. Updated… That’s another word for downloaded… So let’s do the math. Doom (16gb on cart + multiplayer download + update) vs Wolfenstein …. To me, it might turn out to be about the same thing.

    1. I would wager it is precisely because it has no multiplayer.
      Suppose Wolfenstein II has a bigger singleplayer than DOOM in terms of file size, and that DOOM’s multiplayer consumes quite a bit of space; there is no reasonable component to cut off in WolfII.

    1. Nintendo First Order Commander Quadraxis

      ||Indeed, the back would have been much better, or better yet, the inside of the box but lesser lifeforms and their cerebros…||

  3. I sure love paying for publisher’s cartridge cheapskating. What a good way to crowdfund their pockets!
    That said Wolfenstein II is a genuinely good game so I’m still buying it. Curse them…

  4. I think this is one of the reasons why I haven’t played anything on the Switch since Breath Of The Wild. Because I hate the way certain games require downloads and a memory card. It’s a load of crap when you pay a full $60 for a game, then have to pay an extra (whatever memory cards cost) for a card because the Switch has weak memory. All I’ve had is complaints about the Switch since it released, while everyone else is always praising it. Story of my life.

    1. It’s not about “weak memory”.
      The game publisher chose to put out the game on a smaller, cheaper game cartridge that couldn’t room the entire game – instead of using a more expensive one that could fit it.
      This because are fine with letting you pay for storage, rather than them having to.

      1. Let’s not pretend that Nintendo is not partly to blame for this with the low internal memory & Micro SD Cards as the only option for more memory which tend to be more expensive than external hard drives when you consider the fact a 200gb Micro SD Card costs around 60 bucks while a 2tb HDD can cost between 80-120 bucks. You’d have to buy 10 200gb Micro SD Cards to get 2TB worth of data storage. Even if you could find them for 30 bucks, that’s still 300 bucks, the same price as the Switch, to get 2TB. Can’t blame one without also blaming the source of why this is happening in the first place.

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