Skip to content

Capcom confirms that Monster Hunter Rise on Switch uses the new RE Engine

Capcom has confirmed this evening that the upcoming Monster Hunter Rise which is exclusive to the Nintendo Switch platform has been developed using the fantastic Reach for the Moon Engine also known as the RE Engine. The engine has previously been used on the PlayStation 4 and Xbox One for titles such as the acclaimed Resident Evil 2 Remake, Resident Evil 3 Remake and also Devil May Cry 5. They have now clearly managed to get it up and running on the Nintendo Switch system.

The game is currently being developed with Capcom’s proprietary RE ENGINE in order to provide a new, approachable Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone. Further, Capcom is also developing the role-playing game Monster Hunter Stories 2: Wings of Ruin in order to provide an enjoyable experience for fans of Monster Hunter and RPGs alike.

Capcom PR


14 thoughts on “Capcom confirms that Monster Hunter Rise on Switch uses the new RE Engine”

    1. Well, the rumors that ended up coming completely true said this:

      “I will crush one dream with my RE Engine on Switch talk: RE7, RE2 & RE3 aren’t coming to Switch. They tried to port RE7 to Switch for a while one time, but had difficulty getting any satisfactory result. RE Engine games for Switch will need to be made with Switch in mind.”

    2. Unlikely because on other platforms both remakes are more demanding than RE7. If they can’t bring RE7 (not counting cloud version) then i doubt they can bring RE2 or RE3

  1. Well, depending on where you live. Japan’s average speed is 20 mbs. Kansas City area has 3 deferent options for Fiber, so most people have gig speed here.

  2. I have a feeling that CAPCOM and Nintendo are gonna be printing money worldwide once the RE Engine powered Monster Hunter Rise launches next year.

Leave a Reply

%d bloggers like this: