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Subnautica’s updated to Version 2.0 & brings many improvements and bug fixes

Immersive underwater adventure Subnautica’s new update is rolling out today on multiple platforms including the Nintendo Switch system. The developers say that the Subnautica update has been a labour of love for the team and they have accomplished a lot of what they wanted to achieve with the update which includes a number of quality of live upgrades, performance improvements, and additional accessibility options.

“This update has been a labor of love for the entire Subnautica team. As you might have seen in some of our previous blog posts, a lot of time has been spent addressing a ton of tech debt and bringing across some improved code from Below Zero.”

Subnautica Version 2.0 patch notes:

  • Improved font rendering to increase UI readability and visual quality
  • Adds accessibility features: UI scaling, PDA pause, option to disable light flashes 
  • Item bars
  • Adds pinned recipes
  • Adds run mode
  • Improved Air Bladder functionality
  • Adds the Large Room and Glass Dome base pieces from Subnautica: Below Zero
  • Adds Land Hatches from Subnautica: Below Zero
  • Pings are now visible when piloting the Cyclops
  • Save system improvements
  • Improved performance 
  • Improved subtitles sync
  • Loading screen improvements
  • Intro skipping improvements
  • Various performance optimizations
  • Improved control mapping, for things like transferring items between inventory and storage
  • Fixed some creatures not spawning properly
  • Fixes for some VFX issues
  • Fixed multiple terrain streaming issues (vehicles/items falling through)
  • Fixed multiple issues related to base-building, vehicles
  • Fixes for many possible photosensitive issues
  • …And many more various bug fixes! 

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