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Nintendo teases possible horror game with trailer and post #WhoIsEmio?

Nintendo’s social media accounts have tweeted out a mystery question along with a trailer of something horror related with the hashtag #WhoIsEmio? You can watch the short clip down below. As to what it’s all about? Well, that remains a mystery for now. I’m sure all will be revealed soon.

Update: The Japanese text at the end translates to Smiling Man.

22 thoughts on “Nintendo teases possible horror game with trailer and post #WhoIsEmio?”

  1. nope i was wrong guys, turns out that Ermio is the switch 2 itself, you will not need to buy it, he will come under your door automatically!

    1. I would LOVE a 1st-party horror game by Nintendo. Even just published w/ some development support would be amazing. It’s been so long since we got a strictly spooky game from them (last time was when they published + lent some dev support to Fatal Frame: Maiden of Blackwater?)

      So excited, I /really/ hope this is good <3

  2. So if Nintendo is open to developing Mature rated games, could this mean they’ll acknowledge Eternal Darkness again, and maybe titles like Metroid will get more gritty in the future?

    1. I sure fucking hope so! I don’t ever expect a Mature rated Metroid but that doesn’t exclude becoming more gritty. I mean, 1990’s TMNT movie was gritty but still kid friendly.

      Plus, Eternal Darkness needs a remake so the sanity effects can match today’s television sets as a direct port wouldn’t cut it with today’s TVs.

  3. In case anyone was wondering, the text at the end (笑み男) is read “emi – otoko”. Seems obvious to me that the name “Emio” was chosen because it’s short for emiotoko. Japan likes to use these sorts of pun names a lot.

  4. Nintendo teasing horror like this is always intriguing, especially because they rarely lean into the genre directly. The ambiguity around the trailer and hashtag does a great job of letting speculation and atmosphere do the heavy lifting instead of overexplaining too early. That kind of slow-burn curiosity is often what makes horror concepts stick, similar to how modern horror games build tension through mystery rather than outright scares.

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