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Pokemon Pokopia’s success has apparently caused Nintendo’s shares to soar

Yahoo Finance is reporting that the success of Pokemon Pokopia has sent shares in Nintendo soaring. Shares in the Kyoto-based company have now risen 8.90%, though the imminent launch of the Super Mario Galaxy Movie worldwide could also have played a part in the increase, as that sure to well at the box-office.

“Pokemon Pokopia” launched as a Switch 2 exclusive, “immediately becoming a viral stealth hit”, analyst Atul Goyal from investment bank Jefferies said. The title successfully bridges the gap between core gamers and casual audiences.”

19 thoughts on “Pokemon Pokopia’s success has apparently caused Nintendo’s shares to soar”

    1. What they really mean is

      “I won’t buy a GKC game I wasn’t going to buy, and you shouldn’t either, but once a game I like comes out, I’ll buy it”

      Lol

      1. I still haven’t bought it because it’s a GKC. This game should have been on the card. At $70, that would have been the price of physical that everyone is buying digitally. I’ve been looking forward to it since it was shown on the direct as I am a fan of Pokémon, New Horizons, and DragonQuest Builders, but I didn’t pick up my pre-order. I probably would have sunk half a hundred hours into it by now at least. I am hoping they release a true physical card down the line, but I may buy it digitally on sale if that never happens.

    2. Pokemon fans and GKC haters are not necessarily the same group of people, right?

      Anyway, I can understand some people caving when it comes to games that are Switch 2 exclusives with 0 chance to be available anywhere else. Compare that to the many 3rd party games that are available on Switch 1 or other platforms where it’s pretty easy to avoid GKC without missing out.

      I’m not particularly interested in pokopia, so I was going to skip it regardless. But I absolutely love Bravely Default and would have bought the remaster day 1 if it was actually on the cart. For now I’m just waiting, hoping it goes to PS5 or something so I can actually own the game, but content to keep playing my 3DS copy.

    1. That’s a shame. I really do think the $70 price tag was that for a 64 GB card with the game on it. People are used to buying digital at physical prices. I also think that as a second party Nintendo title, like Hyrule Warriors: Age of Imprisonment, also made by Koei Tecmo, the game should have been on the card. Nintendo must have surely thought this would be a success. Maybe not to the extent that we now see or even as a system seller, but enough to put their IP and game on the card.

      1. I thought Steam was basically digital from the beginning and only required some physical games to be activated via a Steam account. What were they saying that I have said? I would prefer my bigger Nintendo titles to be physical. I do get digital for indies and some other games on my Switch 2 and PC, but I just have less invested interest in them.

  1. If the gamekey card really becomes unplayable in 20 years, that is kinda jacked up. I’ve been a digital gamer since 3DS and Wii U and so far as least we are still able to re-download our purchases. Even can on Wii Virtual Console.

    1. Even if the Switch 2’s store and online gaming system are shut down, games will still be available for download, and if the Switch 3 is also hybrid, it will support Switch 2 games.

  2. IgnorantPurchasingKeyCards

    I’ll never buy Fake-Key Cards. Also the largest area in the game is 380×380 blocks. Thats barely any space. I have Minecraft builds larger than that.

    1. Stop Comparing Nintendo to Steam. Steam has constant sells where you can buy full priced games from five to ten dollars. And Unlike Consoles you don’t have to worry about the Steam Store Eventually Shutting down. Also all these people saying you’ll still be able to download games with a console’s digital store shuts down are liars. You Can but not officially and requires modding usually.

  3. Game-Key Card

    No “Plug-and-Play”: Unlike traditional cartridges, you cannot immediately play the game upon inserting the card. A large download is always required.
    Storage Hog: They still take up massive amounts of storage space on your console, just like a digital download.
    Limited Preservation: Because they rely on server-based downloads, these games may become unplayable in the future if servers shut down.
    Misleading Physical Product: Users are essentially paying full price for a plastic box and a digital license, rather than a completed physical game.
    Inconvenience: You still have to carry around and swap physical cards, but you gain none of the “true” physical, data-on-cartridge benefits

  4. Stop using the excuse about selling Key-Cards as well. Yeah, Spend $80 on a game and go give it to GameStop for a few cents. What a investment.

    1. No one is talking about selling their games to gamestop, they are talking about ebay. Game key cards are annoying, but I like the fact that I could give my game to a friend or return it if I didn’t like it. Pokopokia is only 6 gigabytes, so I don’t really want to even fight about how stupid the game key card is for this game.

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