More details have emerged regarding the Nintendo Switch 2 port of Stellar Blade which will be heading to the platform later this year. Developer ShiftUp has confirmed to Nintendo Online that they are aiming for 60fps in both handheld and docked mode. The resolution that they are targeting is upscaled 720p in handheld mode and upscaled 1080p in docked mode naturally using DLSS. A new Stellar Blade gameplay video from Gamescom has also been uploaded by IGN which you can watch down below.
Technical details:
- 60 FPS target in both handheld and docked mode
- Upscaled 720p in handheld mode
- Upscaled 1080p in docked mode
- DLSS used for upscaling
- AMD FSR 3.1 used for frame interpolation
- No separate graphics modes
- A day-one patch is planned for further optimization
Gameplay trailer from Gamescom:
Thanks to Johannes for sending in the news tip!

Beautiful
Day one purchase at the Switch 2 eShop! I’m freaking buying it!
They just gotta make it physical and this will be a “stellar” port.
That’s up to SHIFT UP (and possibly SEGA). If the memory size is less than 64GB, it’s a possibility. If it’s more than 64GB, save up your cash and buy a memory card.
Yesssss this is PERFECT. Just a release date and physical and this will likely be my GOTY port :)
It says “AMD FSR 3.1 used for frame interpolation”, that sounds like the game is running at 30 fps and they are using frame generation to get to 60fps. If this is the case it’s going to feel awful to play. It’s a misuse of frame generation.
If I were you, Lee… I would think positive. If you pay very close attention to the gameplay, you have absolutely NOTHING to worry or fear. Stellar Blade will STILL run super smooth at 60fps in upscaled 1080p docked and upscaled 720p in portable.
No 4K, butt it’s good enough
I miss the days of native resolutions. As a PQ snob, these past few years have been rough. At least having the option to lock to the highest native resolution + stable framerate would be nice.