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EscapeVektor Developer To Begin Working On Wii U

Australian developer Nnooo has recently received approval to develop for Nintendo’s upcoming home console, the Wii U. The Sydney based studio is the first Australian developer to announce Wii U approval.

Nnooo has been developing titles for Nintendo since the studio was formed in 2006 and is best known for US WiiWare launch title Pop, the myLifeCollected range of lifestyle applications for Nintendo DSiWare, and most recently escapeVektor: Chapter 1 for WiiWare.

“We’re thrilled to receive developer approval for this exciting new console. We can’t wait to see what the console is capable of and already have a number of ideas we’d like to experiment with.”

“We’re very close to finishing Spirit Hunters Inc and escapeVektor. We’ll be showcasing the games at Gamescom in Cologne in the middle of August. Once these games are completed we’ll be prototyping some ideas for the Wii U to get a feel for what we can do. We’ve already had a quick play with the hardware and everyone in the studio is super impressed by the GamePad and the capabilities of the Wii U itself.”

– Nic Watt, Creative Director at Nnooo

9 thoughts on “EscapeVektor Developer To Begin Working On Wii U”

  1. I’m already impressed by the Wii U, hopefully once I play with it I’ll be “super impressed” aswell ;)

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  3. Pingback: Video Game Developer Says He’s More Successful From Nintendo Online Shops Than App Store | Gaming R.S.S.

  4. Siegfried Von Schroder

    Thats great news. I bet sales will be even better for developers once Nintendo improves the Eshop and adds an account system similar to itunes.

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