Development of the Wii U console’s first original Zelda game has been influenced by both The Legend of Zelda: The Wind Waker HD and The Legend of Zelda: A Link Between Worlds. There are several mechanics in both titles that series producer Eiji Aonuma wants implemented in the next entry in the series.
“Of course, we’re looking at the new Zelda game for Wii U, and absolutely, working on these titles has influenced and impacted the development of the new Wii U title,” Aonuma told IGN.
“For example, in Wind Waker, we’re using the GamePad to travel around in the boat, using it almost like a GPS controller. I really want to take that mechanic and implement it in the Wii U game. I’m not saying that we’re going to be in a boat, but we’re going to be traveling around in the adventure. I think the GamePad is something that can allow us to make that as smooth and enjoyable an experience for the end user as possible.”
“Also, with A Link Between Worlds, we have some brand new elements, some never before seen in Zelda play styles in that game,” he said. “I don’t have any direct or concrete examples, but it’s definitely bleeding over into the development on Wii U.”
“I think it’s a Zelda that incorporates some of the elements that players have come to love in the series and want to see, and also marrying them with new technologies and some new play styles from A Link Between Worlds. It’s all coming around full circle. It all ties in together.”
The Legend of Zelda: The Wind Waker HD launches on October 4th, and The Legend of Zelda: A Link Between Worlds arrives in November.