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Development of the Wii U console’s first original Zelda game has been influenced by both The Legend of Zelda: The Wind Waker HD and The Legend of Zelda: A Link Between Worlds. There are several mechanics in both titles that series producer Eiji Aonuma wants implemented in the next entry in the series.

“Of course, we’re looking at the new Zelda game for Wii U, and absolutely, working on these titles has influenced and impacted the development of the new Wii U title,” Aonuma told IGN.

“For example, in Wind Waker, we’re using the GamePad to travel around in the boat, using it almost like a GPS controller. I really want to take that mechanic and implement it in the Wii U game. I’m not saying that we’re going to be in a boat, but we’re going to be traveling around in the adventure. I think the GamePad is something that can allow us to make that as smooth and enjoyable an experience for the end user as possible.”

“Also, with A Link Between Worlds, we have some brand new elements, some never before seen in Zelda play styles in that game,” he said. “I don’t have any direct or concrete examples, but it’s definitely bleeding over into the development on Wii U.”

“I think it’s a Zelda that incorporates some of the elements that players have come to love in the series and want to see, and also marrying them with new technologies and some new play styles from A Link Between Worlds. It’s all coming around full circle. It all ties in together.”

The Legend of Zelda: The Wind Waker HD launches on October 4th, and The Legend of Zelda: A Link Between Worlds arrives in November.

60 Comments »

  1. so gamepad gimmicks and hand holding….. just great. use the gamepad to shoot arrows, slide the stylice to roll bombs, take a picture of your self with link!!!! also you can talk to the gamepad and blow in it to do moves, sing t the gamepad to make music. sounds great…..

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    • I highly doubt he would make a Zelda game for the Wii U along the same lines as Alttp or Albw, it wouldn’t make any sense…

      Every new 3D Zelda is something new…

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  2. Look, Aonuma… I know you decided to go cel-shaded instead of the Gamecube tech demo they showed… and that worked out for you.

    But atop while you’re ahead and don’t deviate from the Wii U Zelda tech demo. That thing was gorgeous.

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  3. “I’m not saying that we’re going to be in a boat, but we’re going to be traveling around in the adventure”

    Great, because you know the wiimote was excelent at controlling that faggot bird.

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  4. This sounds great, I wish they were able to make more games for Wii U, I really like mine but there isn’t a system seller game and the library of game is small compared to the competition. I wish Nintendo packed more power in the Wii U, now they have to make a lot of really awesome games to sell the Wii U and the third parties are abandoning Wii U. I hope they make collections of remakes with updated graphics for Super Mario Bros. 1,2,3 HD, Super Mario World HD, Super Mario 64 HD all in one collection and remake HD collection for Super Mario Sunshine HD, Super Mario Galaxy 1, 2 HD, in another collection. Also remakes of LOZ, Metroid and Donkey Kong collections in HD with upgrades graphics and features.

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  5. gay as fuck tomb raider on ps1 WAS BETTER THAN OOT SHIT

    THE CONTROLS AND ANAMATION IN TOMB RAIDER WERE Dshit IM SERIOUS DAT NO WALK BACKWARDS TING AND ALL THAT CLUNKY ASS GAMEPLAY IT SHITZ ON OOT ZELDA

    WIND MAKER WHAT EVER DAT FART GAME CALLED WAZ A KIDZ GAME MAN LOOK AT IT FISHER PRICE MAN

    ANYWAY IM GOING XHAMSTER FOR A WANK AND SMOKING A DUBBY

    SEE YA NINTENDO FAGGOTS IM OF TO PLAY KILLZONE

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  6. As long as that horrible stamina bar from Link Between Worlds doesn’t make it in, I don’t really care. Wind Waker had a lot of interesting functions that I wouldn’t mind seeing in a new Zelda game, and aside from the stamina bar, LBW also seems interesting.

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