Nintendo Wants To Get Things Such As Electric Toothbrushes In Front Of Consumers

Nintendo wants to expand its empire and get its large range of iconic IP in front of more youngsters. That’s what Nintendo president Tatsumi Kimishima explained to investors and there’s a number of ways it plans about doing this. As we already know Nintendo is entering the smartphone gaming market soon with Miitomo, they are also working on a theme park featuring Nintendo IP, and have also worked with a shoe company. Kimishima explained that in the US many children use electric toothbrushes featuring Mario characters. This gets Nintendo IPs in front of children and hopefully makes them want to learn more about the characters video games, collect the amiibo, and buy into the ecosystem. It’s something Disney already does and it should also work for Nintendo.

“Due to changes in our industry, the proportion of young consumers who are first experiencing games on our systems has been falling,” said Kimishima. “We want to have everyone become familiar with our [properties] by reaching as many people as possible from an early age within their daily lives.”

“In America, many children are using electric toothbrushes featuring Mario characters to brush their teeth every day,” Kimishima explained. “We have also worked with a shoe company to launch shoes that feature the designs of Nintendo game systems. As you know, we are also working on a theme park featuring Nintendo [properties]. Our policy and the focus of our current activities is to create more chances for our consumers to experience the charm of Nintendo [properties], not just on our dedicated video game systems, but outside of game software as well.”

“Our long-term strategy is to spark our consumers’ interest in playing Nintendo game systems and encouraging continued growth of our games business,” said Kimishima.

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Malo Talks A Little About Zelda Twilight Princess HD

Malo is back on Twitter and this time the fictional character once again had a few more details to share regarding the upcoming Legend of Zelda: Twilight Princess HD. Specifically what Malo was talking about was the brand new Hero mode which is made even harder via the Ganondorf amiibo, so expect that particular figure to be hot property.

“…It’s Malo. In Hero Mode, the world becomes horizontally reversed… You also take twice the damage… You look so glad aren’t you… then stack it up with Ganondorf’s amiibo… You’ll take 4 times more damage then. …You look really glad now. So you have such a hobby eh…”

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Video: This New Bravely Second Trailer Introduces Magnolia Arch

Those of you in Europe will soon be able to get your hands on Bravely Second and to ramp up the marketing campaign Nintendo UK has produced a new trailer which introduces Magnolia Arch. She’s described as a proud warrior from the Moon who vows to aid Yew after she crash lands on Luxendarc. She’s a handy person to have around… Bravely Second: End Layer launches in Europe on February 26th and North America on April 15th. There’s a ten hour demo coming this Thursday on the European eShop!


Sakurai Thanks Super Smash Bros Fans

Super Smash Bros creator Masahiro Sakurai has taken to his Famitsu column to thank Super Smash Bros fans for their support and love of the franchise. Sakurai once again explained that development has now ended on Super Smash Bros on Nintendo 3DS and Wii U and now is the time he took a well earned vacation. You can’t blame him!

The last two DLC fighters for Super Smash Bros. for 3DS/Wii U, Corrin and Bayonetta, are now available. At long last, the development on Smash for has ended!! To all of the staff who were involved in this project, thank you for all your hard work. To all who supported and followed the game and its development, thank you so very much. Personally, I’m happy I can finally take an extended vacation.

The fighters themselves become the sources of new excitement. That’s why the new fighters can do things the others cannot, to bring to life a number of battles that did not previously exist. Smash is much more extravagant in its design than other fighting games, development is difficult, and I have to deal with oversight from the original creators, but I have to do my best.


Blast ‘Em Bunnies Launches On PlayStation 4, Xbox One, Nintendo 3DS And PlayStation Vita On 8 To 11 March 2016

Independent developer Nnooo are excited to announce the release dates for their endless shooter Blast ‘Em Bunnies. The game is scheduled to launch on the following dates and platforms:

March 8 – PlayStation 4 and PlayStation Vita in the Americas
March 9 – PlayStation 4 and PlayStation Vita in Europe, UK, Australia and New Zealand
March 10 – Nintendo 3DS in the Americas, Europe, UK, Australia and New Zealand
March 11 – Xbox One in the Americas, Europe, UK, Australia and New Zealand

Xbox One users can also pre-order Blast ‘Em Bunnies or the Super Mega Bundle containing the game, 5 arena packs, 5 skin packs and 3 multiplier bonuses from February 10.

Blast ‘Em Bunnies pits you the player as a cute, cartoon bunny called Bang Bang who must defend your rabbit burrow, against an onslaught of evil bunnies. These bunnies have captured your offspring and one of them, the evil Throatslitter, is holding them hostage. Just how long can you and your little ‘uns survive? Grab your carrot rifle, watermelon machine gun, turnip mortar or runner bean laser and take them down! Shoot coins to collect them and spend them on new weapons, upgrades and ammo including sticky raspberries, heat seeking chilli seeds, shredding leek lasers or bouncing, splitting, exploding pumpkin bombs!

In its latest console release Nnooo have crafted a fun, frenetic first person shooter with a dark side. Simply pick up your controller and get blasting bunnies! Players on motion-capable devices (PS4, PSVita and Nintendo 3DS) can also choose to aim using motion controls as well as traditional controls.

The game features 4 different weapons to purchase and upgrade and 16 different bullet types to combine with your chosen weapon for maximum tactical effect. By shooting coins the player can save up to purchase each weapon, upgrade, ammo or health upgrade to allow them to survive longer against the ferocious evil bunnies! Should you save up for the Runner Bean Laser or go straight for new Heat Seeking Parsnip ammo? Tough decisions abound!

With over 50 medals to be unlocked and missions which refresh either on completion or daily the player will always be faced with a challenge. Those looking for harder difficulties and modes can take on Survival mode in Easy, Normal, Hard and Very Hard (where you need to survive for as long as you can) or try out Slaughter mode in Normal, Super or Ultra difficulties (where you must survive for 2 minutes with weaker weapons and health depending on difficulty).

Each battle takes place in an arena with bunnies spawning to bring you down. Runners, Walkers, Burrowers, Grenadiers, Blockers and Bosses all conspire to defeat you. The Throatslitter macabrely tries to dispatch your young and the Golden Bunny evades your bullets lest you unleash Frenzy Mode!! Players can also customise their experience with purchasable add-on content from each platform’s online store. There are 5 new arena and matching skin packs which cover Ninjas, Zombies, Urban Army, Clowns and Luchadors. Add-on content can be purchased individually or in bundles with bundles giving a deeper discount on pricing.

Players on PlayStation platforms can purchase the game and add-on content as part of Cross-Buy and receive both the PlayStation Vita and PlayStation 4 versions for one combined price.

Founder and Creative Director of Nnooo, Nic Watt says:

“As a development team of 2 and a company of 3 we have poured our heart and souls into making this game a highly polished, frenetic experience on all of the platforms we are releasing on. It has been a real labour of love to ensure we release across such a wide range of machines at the same time across the world. We are super proud of our efforts and hope all of our fans old and new enjoy the game!”

“We spent a lot of time deciding on the best price and combination for users and feel that by releasing the base game for a low price and allowing fans to customise their experience with add-on content we are giving every user great value for money. We hope everyone loves the unique weapons and ammo types; the cool, distinct arenas with their unique art and sound tracks; and the different enemy bunny skins with their fun, silly or scary looks!”

Blast ‘Em Bunnies is priced at US$4.99 and €4.99. Regional prices will vary per platform depending on store conversion rates. Please check your store for full price details.

Alongside the Blast ‘Em Bunnies base game, the following add-on content is available:

5 Arena Packs: US$/€ 1.99 each. Each one contains a new arena, day/night system and 3 new music tracks
5 Skin Packs: US$/€ 2.99 each. Each one contains 21 new skins (3 for each bunny type)
3 Permanent Multipliers: US$/€ Free to 9.99. The Multipliers cumulatively increase how many coins you collect when you shoot a coin
4 Weapon Unlocks: US$/€ 2.99 to 4.99. For those who don’t want to play the game to unlock everything!

Users can also purchase bundles of add-on content to save money:

5 Skin and Arena Bundles: US$/€ 3.99 each. Each contains a matching skin and arena pack. (Content value of each – US$/€ 4.98)
All Skins and Arena Bundle: US$/€ 9.99. Contains all of the skins and arenas. (Content Value US$/€ 24.90)
Mega Bundle: US$/€ 14.99. Contains all of the skins, arenas and multipliers. (Content Value US$/€ 39.88)
Super Mega Bundle US$/€ 19.99 (only available on PlayStation 4, PlayStation Vita and Xbox One). This contains the game, all skins, arenas and multipliers. (Content Value US$/€ 44.87)

Nnooo acknowledges the support of Screen NSW in the development of Blast ‘Em Bunnies.

Source: PR

Nintendo Continuing Their “Development And Planning Efforts For NX In Preparation For Launch”

Tatsumi Kimishima, the president of Nintendo, has assured investors that they are hard at work continuing their “development and planning efforts for NX in preparation for launch.” Kimishima obviously wouldn’t give much away, but we do know that the platform will be announced sometime this year with all signs pointing towards E3 in June.

“The previous and current fiscal years have been a period of preparation to launch a number of new endeavors, such as NX development, development for smart devices and business using our character IP, in addition to driving our Wii U and Nintendo 3DS businesses.”

“At the same time, it has been our priority to take a close look at areas of our existing business where the revenue and expenses had become unbalanced, and to make sure that we corrected this balance. As I have said before, we will be launching many of our new business activities as we move from this fiscal year into the next.”

“When you start any new business, it is important to make the public aware of what you will be doing. In the next fiscal year, we will have to make preparations and investments to achieve these goals, and that comes with certain costs.”

“The question was to pick one area with which we will be able to achieve Nintendo-like profits, but I would like to suggest two areas. One area is our NX business, and another is our business for smart devices. I believe that keeping these two endeavors on track will be key to achieving Nintendo-like profits. I don’t have any further details to share about the next fiscal year at this time, but we will explain about our plan and when we will aim to achieve Nintendo-like profits at a future date.”

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Rumour: More Troubling Information Comes To Light Regarding Star Fox Zero Development

You may have heard last week that a rumour was doing the rounds stating that development for Star Fox Zero isn’t going as well as Nintendo had hoped. This makes sense as the game was delayed from 2015 and pushed back till April this year. But the troubles with the game are apparently worse than previously thought and it seems to revolve around the controls and the two screen factor with the TV and Wii U GamePad. More information was brought to light regarding this from investigative journalist Liam Robertson who says that he has heard similar rumblings. Here’s what he had to say.

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Thanks, MasterPikachu6