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Zelda: Tears of Kingdom player spent 870 hours exploring, creating beautiful footprint map

An intrepid The Legend of Zelda: Tears of the Kingdom player has spent around 870 hours exploring every inch of Hyrule including the shrines and has produced an eerily beautiful footprint map which you can view down below. You may notice that a couple of parts of the map are fairly empty and that’s because player footprint data stored eventually begins to run out, erasing early routes to replace them with newer ones. Still it is a fascinating sight. The neon green lines denote the route that Link took across the mighty kingdom of Hyrule in the game.

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15 thoughts on “Zelda: Tears of Kingdom player spent 870 hours exploring, creating beautiful footprint map”

  1. Yeah I have done the same thing and I am over 920 hrs so how about that. Imagine you pay $70 plus and you actually took the time to PLAY the game and explore everything it had to offer with not glitching or rushing through to beat the game and move on. Now this is a fan👍

    1. If this is a jab at speedrunners, i think it’s pretty dumb, breath of the wild and tears of the kingdom were made to be completed in any way you want including rushing to the end as fast as possible, plus I think people can play however they want, I’m not a speedrunner and I don’t enjoy finishing the game as fast as possible but if people find enjoyment in competing with others at who can get the best time, more power to them

        1. “you actually took the time to PLAY the game and explore everything it had to offer with not glitching or rushing through to beat the game and move on” I don’t know you tell me

          1. You read what you wanted tbh lol
            To me its a jab to people who used that infinite item clone glitch before it got patched at launch. That glitch was popular and easy enough to do where this isnt a speedrunner case. My casual friends were even linking me the tutorial.
            “rushing through to beat the game and move on” literally doesnt apply to speedrunners as they would route their speedrunning routes after finishing the game…so how would they move on?

            Honestly its dumb jab overall though as you said. The game is meant to be played as you want, that is true.

  2. That does look gorgeous. I need to play a few hours of my TotK save file to collect some Korok “seeds”, collect some other materials, & just enjoy the sights. Maybe I’ll “go for a jog” around Hyrule Field, too.

  3. It’s very impressive to have so much coverage of the map, though I have one question:

    Why are the Great Plateau and Lost Woods/Korok Forest so untouched? And before anyone says “the game starts erasing earlier footsteps after a certain point,” I know that, but those areas having so little compared to literally everywhere else seems almost unnatural.

  4. Past me would have question why they did it, current me would slap past me upside the head for being dumb because this is actually very impressive and friggin awesome.

  5. Doesn’t it start erasing after ~300 hours? So really this would be a 300 hour map?

    I really wish Nintendo would let us have a save file with the maps so we could have a complete one.

  6. Have never liked doing speed runs, what’s the point just so they can go on social media and brag how fast they finished the game and skipped over all the dialogue and cinematics.

    1. How is getting the fastest record so hard to understand? it’s something we literally do since the stone age

  7. Me too, I’ve completed the map making sure I got to every last corner possible and didn’t miss a single thing, it also meant I got every korok seed without looking up a single one online. It’s so much fun exploring every last centimetre of the depths, skies and Hyrule. I started to get pissed off when my footmap started disappearing after the 200+ hour mark so I had to re-explore some places I’d done earlier in the game to make sure I’d got all the koroks I’d missed before obtaining the korok mask.

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