The Hyrule Warriors information contained within the latest edition of Famitsu has now been translated and you can read it below. Nintendo also updated their image library with plenty of content from The Legend of Zelda: Ocarina of Time which you can view here.
- Toys with her enemies with ninja like movement
- Uses the harp as her main weapon
- Also carries knives
- With the harp she can play magical melodies to assign various elemental attributes and to attack with that attribute
- With the power of flame Sheik can drop flaming boulders on enemies
- If you perform “unleash of magical power”, you can use the power of lightning to sweep enemies
- Sheik speaks in a mysterious way that has hidden hints of the future
- Sheik is addressed as a brave warrior from the Sheikah tribe; there is no word that she is Zelda
- In the story, Sheik appears before Link and co. and suggests cooperation
- She uses magic to summon water, move and attack
- Ruto can also unleash power that has been gathered from attacks to shoot water
- She is proud but has a gentle heart Lake Hylia
- When Cia twisted dimensions, lake’s surroundings were influenced with ice
- Sheik and Impa encounter hostile Zelda in the water temple
- Zelda also has company in the form of some monsters
- Sheik aims the mirror of truth towards the person who looks like Zelda and… (Famitsu doesn’t finish the sentence)
- Has superhuman strength and handles the heavy hammer with ease
- His specialty is a rolling attack
- He can also summon the power of fire by hitting the ground Death Mountain
- Sheik and Impa walk towards Death Mountain to stop some monsters
- On the way they encounter a fairy who tells them that unusual things have happened
- Sheik and Impa then speed up their travel
- But does that fairy shout “Hey!” with robust voice?
- Uses halberd with a fire element
- Can attack enemies with giant blades
- Can also create walls of fire to pincer enemies’ movement or create dragon of flames to burn down enemies
- Uses a big branch and lends the power of the Deku Tree
- Uses seeds, leaves, and roots to attack
- Can plant seeds into the ground
- The seed will soon grow and when the transformation is complete it will unleash attacks; you can ride the Deku child
- She can use the Deku Leaf from Wind Waker to blow enemies away from a large range
- Original stage for this game
- The center piece of the forest is the Great Deku Tree which is huge and has many branches
- Great Deku Tree acts as a guardian deity
- People have built a village in the forest; they can take shelter in the caves of the great tree
- You can pick force shards or kill enemies to build up knockout/musou attack meter
- When it is full you can unleash a powerful knockout attack which attacks enemies from a wide area
- There are also items that build up a magic meter
- When full, you can perform “unleash of magical power” – This effect lets you attack faster
Not only did the latest edition of Famitsu contain plenty of scans which showcased some of the familiar characters featured in Hyrule Warriors, but it also contained a wealth of interesting information. The latest edition of Famitsu goes into depth about several things including the boomerang and also the Skulltula collecting system.
- You can obtain the boomerang from a treasure chest and use it as an item
- If the boomerang hits an enemy, it will make it stand still for a short amount of time
- You may also acquire strengthening item which transform the boomerang into the Gale Boomerang
- Gale Boomerang springs forth a tornado which will make enemies float
- If enemies are hit when they are midair they will take more damage than usual Skulltulas
- There are 100 Gold Skulltulas in the world – One will appear as an enemy if certain special conditions are met
- If you slay one, you will get an illustration piece – You can find information about Skulltulas in the stage select screen – You will know that a Skulltula has appeared from a spider web like marker on the map which also pins down the location
- Then you have limited time to find and slay it
- If you are nearby, you will hear a rustling sound – In the picture, one of the Skulltulas is under some large boulder so bombs are needed to uncover it
- Skulltula appearance is related to used weapon/character, at least in some cases
- You can pick weapon bags from slayed enemies
- Obtained weapons are random and you won’t know how good the weapon is until you clear the stage
- You can also find “sealed weapons” from treasure boxes – These increase the amount of types of weapons that a character can use
Weapon information screen
- Empty slot. You can fill these in the junk shop. At maximum you may have 8 skills.
- Sealed skill. Needs to fill requirements to unlock. In the picture, you need to kill 3000 enemies
- Skill (in picture “rupee increase”).
- Attack power.
- .Attribute. There are fire, water, lightning, light and darkness. If you use attribute that enemy is weak for, the damage will increase.
- Rarity of the weapon. More stars means rarer
- Weapon name; in the picture it is a variation of Biggoron’s Sword
More details on weapons/shopping
- Junk shop is part of the shopmall
- In junk shop you can compose stronger weapons by switching skills
- Ex: swap a skill from a powerful weapon into your favorite weapon
- There are limits on how many skills of a same skill group you can have in one weapon at once – It seems that the weapon from which the skill is swapped from will turn into materials and so it is lost
Yokai Watch 2 has sold 1.28 million copies according to Famitsu sales tracker. In just four days, the ghost-hunting RPG sequel has broken its predecessors records, selling a grand total of 1,281,096 units across Japan for the Nintendo 3DS. Last week, we reported Yokai Watch 2 had over 800,000 pre-orders via Media Create, so it was clear the title would produce meaty numbers on its July 10 release.
Confirmation of Yokai Watch 2′s chart-topping victory will be released tomorrow in Japan’s Media Create sales, as well as how many of those exclusive 3DS LL’s were sold in the hardware chart.
The latest edition of Japanese gaming publication contains some fresh new information related to Hyrule Warriors and also some delightful scans. If you haven’t already checked out the scans then you can do so, right here. Here’s the details from Famitsu.
- No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general
- If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies
- With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs
- You can blow enemies away with wind or the sound can turn into lightning bolts
- You can also summon tornados to snatch enemies away
- After you select a character for a stage you select the weapon
- You can’t change weapons in battle
- Weapons differ a lot from each other and it is part of the fun to test which one suits you
- Can shop between battles
- Shopping area includes at least training room, potion shop, badge shop and junk shop
- Junk shop will be introduced in a later magazine
- In training shop you can pay rupees to level up your character
- Characters also level up through normal gameplay
- Potions are one time use only and cause special effect during a battle
- It seems that one potion makes easier to obtain weapons (not entirely clear)
- Badge shop uses rupees and raw materials to buy permanent badges
- Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops.
- Enemies also drop rupees
- One badge makes weak spot gauge to fill up faster
- Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
- You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
- Heart container/pieces work pretty much like in any Zelda game
- You may also obtain a power up bow from a chest The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
- Fi moves by floating midair, can transform into a sword to slash enemies
- Link meets Fi in the Skyloft’s Goddess’ temple
- Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
- The imprisoned is tall as a mountain and emits damaging waves when it steps
- Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
- Pumpkin island is crashed with Skyloft as pictured
Famitsu has confirmed the latest playable character in Hyrule Warriors following Zelda Musou’s Twitter tease yesterday. Given the tweet’s language and its “98 per cent” chance of a character reveal, many guessed it would be the level-headed, analytical Fi from Skyward Sword. And the latest, albeit tiny, Famitsu scan – which you can see above – confirms the talented ballet dancer as a playable character.
In due time, we’re likely to see a character trailer for Fi, so expect some rather nifty sword techniques accompanied with interpretative dance and sparkling pixie dust. But if Fi’s not your character of choice here, the Famitsu scan also reveals Link with the ball and chain item – first appearing in Twilight Princess – and what appears to be an alternate Skyward Sword costume for the Hylian hero and Zelda. Hopefully we’ll see those in action soon. Hyrule Warriors will arrive on the Wii U this September for North America and Europe.
Japan’s official Twitter feed for Hyrule Warriors has teased that a new character will be revealed in this week’s edition of Famitsu. According to their tweet, which you can see above, the Zelda Musou account says there will be a 98 per cent chance we’ll see a new character drop for the Zelda-themed Dynasty Warriors spin-off game.
Given Famitsu translations tend to pop up early in the week, we could see the new character either tomorrow or Wednesday. And with the amount of female fighters Hyrule Warriors currently has in its roster, we’re hopefully looking at a male character reveal – though, with the tweet’s language choice, Fi could be on the cards. Who’s your top choice – Groose, Dampé, or even the Happy Mask Salesman? Let us know in the comments below. Plus, check out the latest character trailer for Midna, here, if you haven’t already done so.
The latest edition of Famitsu contains some interesting new information for Hyrule Warriors. There will be two new playable characters in the game, Agitha from The Legend of Zelda: Twilight Princess and a previously unknown individual named Lana. The magazine also confirms that Argorok and Zant from The Legend of Zelda: Twilight Princess will be making an appearance. Hopefully we should have some more substantial details soon.
The latest edition of Japanese gaming publication Famistu contains plenty of exciting information about Square Enix’s forthcoming Nintendo 3DS JRPG, Final Fantasy Explorers. We reported yesterday that the official website is now live, so if you’re a Final Fantasy fan be sure to check it out. Here’s the latest information.
- More jobs confirmed
- Can play as the Dragon Knight, Paladin, Thief, Ninja, Red Mage, Time Mage, and Bard
- Assign a maximum of eight abilities to each button for use in battle
- Famitsu describes Final Fantasy Explorers as a “lite” version of FinalFantasy XIV or Final Fantasy XI – Character positioning is important
- Square Enix is including an ability chaining system – Once mastered, job-specific abilities can be used within other jobs -
- Ability costs vary depending on which job a give character currently has – Ex: Black Mage will have black magic costs halved
- Takes place on an island with various locations – Can walk to all of its adjoining lands – Can befriend monsters when you defeat them
- A monster training element is being included – Since you have four max player slots, you can fill the remaining slots with monsters
- Ex: 2 human players and 2 monster players – Said to last between 100-200 hours
- Square-Enix is said to be developing the game with intention of expanding it into a proper action-RPG sub-series for Final Fantasy
- Local and online co-op is supported
Marvelous AQL has announced a release window for its next RPG Forbidden Magna. According to early reports from Japanese magazine Famitsu, the strategy 3DS game is on target for an October release. Produced by Rune Factory’s Yoshifumi Hashimoto and Masahide Miyata, Forbidden Magna will follow the story of four main protagonists Lux, Charlotte, Diana and Beatrice.
However, new details are still sketchy for the title. Whether Forbidden Magna makes it out of Japan remains in the hands of US publisher XSEED, who are considering it for a Western localisation.
Japanese gaming publication Famitsu has published its readers most wanted games this week. Interestingly Mario Kart 8 has risen in the charts and is now sitting firmly in second position. However, the number one game this week is Final Fantasy XV for the PlayStation 4. Here’s the most wanted games in Japan this week.
- 01/03. [PS4] Final Fantasy XV (Square Enix, TBA) – 663 votes
- 02/04. [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 649 votes
- 03/01. [PS3] Persona 5 (Atlus, Winter 2014) – 634 votes
- 04/13. [PS4] Metal Gear Solid V: The Phantom Pain (Konami, TBA) – 429 votes
- 05/02. [PS3] Samurai Warriors 4 (Tecmo Koei, 03/20/14) – 405 votes
- 06/05. [3DS] Monster Hunter 4 Ultimate (Capcom, Fall 2014) – 395 votes
- 07/06. [PS4] Kingdom Hearts III (Square Enix, TBA) – 382 votes
- 08/07. [3DS] Persona Q: Shadow of the Labyrinth (Atlus, 06/05/14) – 347 votes
- 09/15. [PS3] Dark Souls II (03/13/14) – 284 votes
- 10/11. [3DS] New Love Plus+ (Konami, 03/27/14) – 270 votes
- 11/12. [3DS] Bravely Second (Square Enix, TBA) – 263 votes
- 12/08. [PS3] Tales of Zestiria (Namco Bandai, TBA) – 257 votes
- 13/09. [PS3] The Evil Within (Bethesda Softworks, 2014) – 253 votes
- 14/10. [PS3] 3rd Super Robot Wars Z Jigoku-Hen (Namco Bandai, 04/10/14) – 252 votes
- 15/18. [PS4] The Evil Within (Bethesda Softworks, 2014) – 239 votes
- 16/14. [Wii U] Hyrule Warriors (Tecmo Koei, 2014) – 225 votes
- 17/30. [3DS] Theatrhythm Final Fantasy: Curtain Call (Square Enix 04/24/14) – 189 votes
- 18/20.[3DS] Game Center CX 3-Chome no Arino (Namco Bandai, 03/20/14) – 184 votes
- 19/21. [Wii U] Super Smash Bros. for Wii U (Nintendo, 2014) – 183 votes
- 20/16. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 2014) – 178 votes
- 21/24. [PS4] Watch Dogs (Ubisoft, 2014) – 177 votes
- 22/19. [PS3] The Last Remnant (Square Enix, movedtomobile) – 170 votes
- 23/22. [PSV] Freedom Wars (SCEJ, Summer 2014) – 146 votes
- 24/—. [PSV] Hatsune Miku Project Diva F 2nd (Sega, 03/27/14) – 135 votes
- 25/17. [3DS] Senran Kagura 2: Deep Crimson (Marvelous AQL, 08/07/14) – 125 votes
- 26/— [PS3] The Last Guardian (SCEJ, TBA) – 124 votes
- 27/29. [PS4] Metal Gear Solid V: Ground Zeroes (Konami, TBA) – 117 votes
- 28/—. [PS3] Metal Gear Solid V: The Phantom Pain (Konami, TBA) – 103 votes
- 29/28. [PSV] 3rd Super Robot Wars Z Jigoku-Hen (Namco Bandai, 04/10/14) – 99 votes
- 30/—. [PS3] The Idolmaster: One For All (Namco Bandai, 05/15/14) – 98 votes
Thanks, Simply G