Tag Archives: famitsu

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Sakurai Says Smash Bros Clone Haters Are Mostly Children And It Cannot Be Helped

Super Smash Bros director Masahiro Sakurai has taken some time out in his weekly column in Famitsu to explain the cloned characters in the recently released Nintendo 3DS version. Sakurai says that those who are the most vocal about the characters are mainly kids who are just extremely passionate about the game. Here’s what he had to say in Famitsu.

“There are 3 fighters [Lucina, Dark Pit, and Doctor Mario] that are alternate models (clones) in the game. Each was originally a color variation, but during development, they were given balanced characteristics. Since their functionality had differences, forms were separated from each other. However, it was vital that this didn’t increase the required man-hours. Some relative tuning was sufficient as it wasn’t necessary to create balancing from scratch.”

“This is like a free dessert after a luxurious meal that was prepared free of charge. In a restaurant with this type of service, I don’t think there’s anybody who would say, “Change this to a meat dish!!”

“Yet, I’m told [to do that] about Smash Bros. But, I guess since a lot of them are children, it cannot be helped.”

“Could you please leave it to me to select [characters] with man-hours and costs in mind? However you look at it, the game is a great bargain buy as a result.”

 

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Devil’s Third Has Apparently Made Big Improvements Since E3 Build

Devil’s Third producer Tomonobu Itagaki has explained to Japanese gaming publication Famitsu that the game has undergone some big changes to the build we saw at this year’s E3 event back in June. Itagaki also explained what it’s been like to have Nintendo become publisher of your game. There’s plenty of interesting details below.

Q1. Can you tell me the how and why Nintendo has become a publisher for your game?

Tomonobu Itagaki: Because we love games more than anyone else. We love to play and have fun. That’s exactly why we went independent in the first place. We wanted to develop in an environment where the question, “what is a game?” could be our central focus when making a decision. And it was absolute luck that allowed us to create this game with Nintendo. I think it’s our mission to take advantage of this encounter and meet the expectations of both gamers and everyone working in the industry.

Tomonobu Itagaki: But remember that what was shown in the trailer is only just one small part – we’ve poured our identity into every part of this game. Since E3, we’ve made major improvements in every area, from graphics to animations to playability. I know there will be some reactions like “what the hell is this?” But for now, we’ll just keep charging straight ahead!

Thanks, WhiteEagle

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Famitsu Says Monster Hunter 4 Ultimate Loading Times Are Improved On New Nintendo 3DS

Japanese gaming publication Famitsu is just one publication that managed to get some play time today with Monster Hunter 4 on the new Nintendo 3DS system. The magazine says that the game has improved loading times if you’re using the new Nintendo 3DS. If you’re interested you can watch IGN’s take in the video, above.

Thanks, Jeremy

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Here’s A Sales Comparison Of Super Smash Bros Sales In Japan

Twitter user Oscar Lemaire has put together a graph showing how well the Smash Bros series has done on the formats it’s been released on in Japan via Famitsu numbers. As you can see, the launch week for Super Smash Bros on the Nintendo 3DS was the biggest ever for the franchise. No doubt the Nintendo 3DS version will remain the best-selling until we get a new entry in the future.

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Thanks, Kallum S

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This Week’s Famitsu Comes With 100-Page Guide For Super Smash Bros. For Nintendo 3DS

super_smash_bros_3ds_famitsu_guideA Famitsu subscriber has revealed that this week’s issue of the magazine comes with a 100-page guide for Super Smash Bros. for Nintendo 3DS. The fighting title makes its debut in Japan this Saturday, September 13th. A demo for the game launched yesterday in the Japanese Nintendo eShop, giving players a chance to whet their appetites ahead of the full release. The demo also allows users to battle with their friends via local wireless play.

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Sherlock Holmes And Iris Watson Confirmed For The Great Ace Attorney, Targets Spring 2015 Japan Release

iris_watson_ace_attorneySherlock Holmes and Watson – the superb and well-loved detective duo – will appear in the next Ace Attorney game. According to Famitsu magazine scans, yesterday’s rumoured Holmes and Watson will work side by side in The Great Ace Attorney: The Adventures of Ryunosuke Naruhodou. It’s currently unknown how large a part the duo will play in the 3DS spin-off title, however recent translations have confirmed a few details.

Described in Famitsu, Holmes is “The most famous detective in the world. His unparalleled observation and deductive skills see not only the ‘truth’ but sometimes go beyond the truth and become a ‘rampage of logic.’ He resides in London.” While Iris Watson – an 8-year-old girl with incredible intelligence – lives with Holmes and “holds a medical Ph.D. at the age of 8, and wrote the novel series, ‘The Adventures of Sherlock Holmes.'”

Additional information is due to be shown during the Tokyo Game Show, so we may get a clearer indication then as to what role Holmes and Watson will play in the title. The Great Ace Attorney: The Adventures of Ryunosuke Naruhodou is due to be released Spring, 2015, for Japan. Make sure to check out the gallery below for the full-sized scans.