Skip to content

Game Informer Awards Zelda Majora’s Mask 3D 9.25/10

It seems as though Game Informer is the first publication to publish their review of the long awaited Legend of Zelda: Majora’s Mask 3D for the Nintendo 3DS. The magazine has given the game a particularly impressive 9.25/10. Game Informer was impressed with the subtle changes that Nintendo has introduced to the remake and they believe it makes a great game even better. Our review of the game should go live sometime tomorrow.

Purists will decry the changes made to Majora’s Mask no matter how slight they may be, but I am seated firmly in the “change is good” camp. It’s everything you remember, but without the boredom or frustration related to the passage of time. Majora’s Mask was a game ahead of its time in 2000, and revisiting it under this new lens only confirms that sentiment. Whether you’re returning to Termina or visiting it for the first time, Majora’s Mask 3D is the ideal way to experience this classic.

60 thoughts on “Game Informer Awards Zelda Majora’s Mask 3D 9.25/10”

    1. After all it was made for the cattle originally. Fanboys ruin things as they are the most biased and 1 sided of all opinions.

    2. Do you just like to role play or are you actually insane? It’s so disconcerting when people disconnect themselves from reality to the point they refuse to refer to themselves as people, unless you’re just constantly role playing which is weird but decidedly less unsettling.

      1. When he actually does talk out of “character” he still sounds ridiculous. He’s gone from taking something that was in a few instances mildly amusing to some neurotic mentality that just makes him look pathetic and desperate.

        1. Nintendo Elite Commander Quadraxis

          The more hate the empire gets, the worse I get…

          And I’ve never gone out of character despite of what some of you says just because you want to justify your claims about my remarks about your human flawed logic like patriotism…

          1. Nintendo Elite Commander Quadraxis

            And that’s why I dislike this new generation, they can’t take any challenge at all and find the thing that used to make games fun, to be frustrating…

            Making games easier and with no challenge offers me nothing but boredom…

            1. Indeed. They are aiming at casuals non stop, but they don’t realize that most casuals don’t care for remakes, don’t care for this. They won’t say “I won’t buy this game because it has a time element in it, but if they made it different I would”. This remake should’ve been a celebration of the original so that the fans can re experience it again in a different light. I’m all for adding new things in the game, but when putting anything in a remake, they shouldn’t take anything from it. It should be an objectively better game in every way possible. Harder mode isn’t even hard to make. It’s a simple change of the algorithm, that is why some games have 5 or more difficulty settings.

            1. I read it wrong. Kotaku wrote that you can go to ANY point in time, then I looked at a few other sites and it seems that you can only go forward, but you can just go to any hour. I understand the move, but it makes the moon falling down feel unimportant as you can just go to any hour, finish it, go back in time and keep doing that. Before it was different. You wanted to do as much as possible with the time given to you because waiting felt like an investment to spend time just waiting for that event to start happening, so you’d do some minor quests in the meantime.

              1. Nintendo Elite Commander Quadraxis

                Indeed, I used to explore the surroundings and other places meanwhile…

                I hope they never dumb down Metroid or I’ll go very rogue…

    1. I believe it deserves an 8.0 at least. They dumbed down the gameplay with bosses, stones telling you where to go in a dungeon, and the fact that they could have easily added more dungeons. Heck, I’m doubting there’s a Master Quest. And not enough MM 3DS XL.

  1. True fans acknowledge a game’s faults, and can face them without it impacting their opinion of said game. Majora’s Mask is my favourite Zelda game of all time, but even I can think of more than a few moments that slowed down the game with unnecessarily bafflingly poor gameplay decisions. There’s always room for improvement.

  2. The game was streamlined to make it easier, and it wasn’t that difficult to begin with. Thats the only thing that makes me upset. I’m just tired of my Zelda games having a FORCED handicapped. Fine, if they want to make the game easier for newcomers, add a difficulty mode. Or hell, just add a Classic or Casual setting, like Fire Emblem did.

    I fear for the new Zelda U. I fear they are going to go overboard with the hand holding and the streamlined gameplay.

    1. Yeah, and even worse, Aonuma said that they were gonna go for a new formula, where Skyward Sword wouldn’t be linear…might be one of the most linear Zelda games ever made. Now, they’re saying the same thing about Zelda U. How can I be sure.

  3. Nintendo should really start making more remakes. An HD Collection of the 64 saga or all 3D adventures would be legendary

      1. It was an awfully written review, and the reasons were too stupid for not liking it, too much water? That’s the one people had more fun with, but actually it’s the too much HM’s that’s the most stupid one, it’s something all games have had, and in this one there’s one less than the rest, yet she complained, what’s next, too many Pokemon? Too many Pokeballs? Too many gym leaders?

      1. Ridley, the Angel of Death

        By animals, I mean the troll {this is for the troll in case it’s too stupid to realize I’m talking about it!}

Leave a Reply to NoaCancel reply

Discover more from My Nintendo News

Subscribe now to keep reading and get access to the full archive.

Continue reading