Nintendo Nintendo Switch

Devolver Digital Has Announced Pikuniku For The Nintendo Switch

Colourful independent developer Sectordub and monotone game label Devolver Digital have announced Pikuniku for the Nintendo Switch and PC for 2018. The charming title makes its debut with a delightful announcement trailer and will be playable at PAX West this weekend in the Indie Megabooth.

Pikuniku is an absurd puzzle-exploration game that takes place in a strange and playful world where not everything is as happy as it seems. Play as Piku, a fresh-faced, armless outsider and help the townsfolk face their fears, uncover a deep state conspiracy, and rebuild a cheerful community in a delightful dystopian adventure.

Players will explore a colourful world at their own pace, help quirky characters with their unusual requests, and solve clever puzzles all without hurting anyone at all.  Follow an eccentric mayor leading a village full of peculiar characters full of worry and trepidation as their perfect world teeters on the verge of chaos. Help them out, make some friends, and bring this community back together through your good deeds! Join up with a friend, Niku, to conquer a series of custom two-player levels in local cooperative mode.

“During the course of early development it became clear that if we wanted to add in all the gore and violence that gamers crave it would cost a lot more money,” noted Devolver Digital CFO Fork Parker. “And I’m not about to pay for more than I have to so get ready for vibrant colours and cute, invincible characters.”

Pikuniku is currently in development for Nintendo Switch and PC with a 2018 release target. Visit and follow @PikunikuGame on Twitter for more information.

Source: PR


  1. The problem that I see with the switch is the lack of games. Mario Kart and Zelda are fantastic. Most games seem like mobile games, like this one. I don’t mind, but as long as they are priced accordingly. Mario Rabbids and Splatoon 2 are the other two other games that seem to really be actual games. I don’t even see anything noteworthy in their upcoming lineup.

    1. It’s not mobile games, it’s indie games that thrive on the PC. This distinction is important because mobile games are mostly monetization machines designed by formula whereas the indie scene is a great source of innovation/challenge that we rarely see from the big publishers.

      Besides that, I’ve bought more console games in the six months than I think I have in several years. Zelda, Mario Kart, Splatoon 2, Arms, Rabbids, and Puyo Puyo Tetris are all stellar games that average out to 1 critically well received title a month since launch. I’ll likely skip Pokken Tournament and Fire Emblem Warriors, but I still have Mario Odyssey and Xenoblade at the minimum this year. Plus from the eShop there’s Fast RMX, the most graphically intensive racer on a handheld so far and the best Sonic game in years as a portable.

      So I have a new console that will have a well received title (averaging scores 8+) every month of its first year. No, Nintendo really hasn’t shown us 2018 yet and that’s something to worry about, but I’ve never had this solid of a library in a console’s first year.

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