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Stardew Valley For Switch Will Take Up 880MB Of Memory & Here’s The Games’ Icon

Stardew Valley logo

We learned today that the well-received Stardew Valley will be coming to Nintendo Switch on Thursday, October 5th. What we now know, thanks to VanillaLite on NeoGaf, is that the game will take up just 800mb of memory on your console. There’s been some talk online recently about software icons on the Nintendo Switch. This prompted the CEO and Designer over at Chucklefish to tweet the Stardew Valley icon. Thankfully the games’ Switch menu icon has gone down well fans with its design and you can check it out for yourself below.

stardew_valley_icon

Source / Source 2

21 thoughts on “Stardew Valley For Switch Will Take Up 880MB Of Memory & Here’s The Games’ Icon”

    1. Well, I don’t really care much since I’m all into the boxart of physical games, but plenty of those Aca Neo Geo-titles have some really MS Paint 95 looks xD It gives me the shivers

            1. Anything matter, an icon matter less than a CTD bug? Sure, still matter. And since it’s a visible unpolished element it gets criticized.

    1. I can believe it. Sometimes your on the fence about buying a game, and one little thing can push you over the edge. Some icons don’t even say the name of the game, just a low res screenshot. Pretty sad and lazy on devs part.

    2. The icon is important whether you believe it is or not. Just like the box art, posters or any other advertisement for the game. It’s what people see first usually, and it could potentially make or break a sale. And not all devs put a lot of work into their games. There are far more shitty games out there than good games.

    3. But it is important, lol. Not necessarily to me, but it doesn’t matter what I personally believe. I’m talking about the bigger picture. I’m talking about all the 7 and 8 year olds thumbing through app stores. And I’m sure there are statistics backing this up.

  1. Good thing gamers have their priorities in order, it would have ruined it for me if I had to play the game for hours knowing an ugly icon was waiting for me back at the menu.

      1. I don’t disagree that developers should try their best in every aspect of the game they’re making, and good on the Snake Pass guys for listening to their audience, but I feel like it’s being blown just a bit out of proportion if developers are apparently feeling pressured to the point where they’re starting to preview their home screen icons now…

  2. I̴͍͓͛̂͛̚n̵̨̛͈̼͓̂̇̈́̊̓̐͒̕f̴̧̫̗͚̹̆̔̈́̐̎̉͜i̸̡͍̯̗̼͓͓̼͖̾̽͋̂̇̓ń̸̺̮̂̉̀̚i̶̗͛̿t̸̨̹̞̮͈̓e̴͔̲̤̓̽̆̕

    Man, I used to be really into these types of games, but now I just get bored of them quickly. Which is a shame because this game actually looks kind of good.

    Oh well. ¯\_(ツ)_/¯

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