Nintendo president Shuntaro Furukawa and Nintendo Director Ko Shiota recently spoke about what the Kyoto-based company is planning to follow the popular Switch system up with. They were asked about their next generation plans during The 80th Annual General Meeting of Shareholders last week. It sounds as though they will continue with the hybrid system design they’ve seen success with, though of course this could change.
Could you tell us about the outlook for your next game system? Game hardware has always displayed an image on a TV or other kind of screen while you do something, and I think that’s where the limits for this format are. Would the hardware you’re thinking about go beyond those limits?
Shuntaro Furukawa (Representative Director and President):
Our current generation game system, Nintendo Switch, has entered its fourth year since launch, but its momentum is increasing. We believe there are two factors behind this. First is the existence of two hardware configurations with different characteristics, in Nintendo Switch and Nintendo Switch Lite. The second factor is that Nintendo’s development resources are concentrated on developing content for a single platform, Nintendo Switch. We want to extend the life cycle of Nintendo Switch while maximising such advantages.
Ko Shiota (Director, Senior Executive Officer):
In addition to the performance aspects (higher technical specifications), Nintendo’s dedicated video game platforms are developed with a focus on providing a comfortable environment for consumers to play fun software. From the perspective of playing with the image displayed on a TV, we believe that because consumers can play Nintendo Switch on a TV or the game console screen itself, it has greatly increased the opportunities for gameplay in various scenes in their lives, compared to previous consoles. Through Nintendo Switch, we’ve made many discoveries about where a dedicated video game platform can fit into a consumer’s daily life. We see scenes on social media of children and their families sitting around a game console to play, which gives us a renewed sense of the value of our dedicated video game platform. We will utilise these experiences in carefully considering the form our future game consoles will take.