In a recent interview with GameSpot Sonic Boom developers Big Red Button have spoken about the challenges facing the team when they came up with their original character concepts and designs.
“We experimented with different colors and surface features on the characters, such as fur or scales, and quickly Sonic Team came back with their discomfort of that. They were great guardrails for us to understand when we were deviating too far from the character. Without their input, the character would have been a lot more alien and different from what Sonic is known for.” Discomfort may be putting things mildly, particularly in the case of Takashi Iizuka, the current head of Sega’s Sonic Team in Japan. As Rafei recalled, “Early on, when we had our first review of all the crazy things we wanted to try, Iizuka-san came down to Los Angeles and looked through all the different concepts.”
“I felt sorry for the guy because sometimes he couldn’t actually look at the screen–it was too traumatic seeing all the crazy stuff we wanted to do. Over the course of that meeting, when we were coming up with new ideas, we had a very sincere–just two adults talking–conversation about why a character should or should not wear pants, and that was a very surreal moment in my life and my career,” Rafei continued. “But it helped us understand the rules of clothing in this universe. Any small adjustment went a very long way, so we had to be very careful.”
Sega fan site SegaBits have posted Dr. Eggman’s new look in the forthcoming Sonic Boom for Wii U and Nintendo 3DS. The publication also published a tweet that shows how Sonic’s nemesis has transformed over the years. You can view that, here.
Looks as though Sonic Lost World didn’t perform quite as badly as some expected, despite a few low scores from a number of review publications out there. Sega says that Sonic Lost World for both the Wii U and the Nintendo 3DS shipped 640,000 units combined worldwide as of December 31st. Sega claims that sales were low due to the harsh market environment.
Sega has told Polygon that Sonic Boom is being made in the west as the company wanted to have a completely Westernized branch for the Sonic franchise. Sonic game designer Takashi Iizuka said that Sega wanted to develop a Sonic game for Western audiences primarily, which is why they chose to have Big Red Button develop the Wii U version of Sonic Boom and have Sanzaru Games work on the Nintendo 3DS title.
“As part of completely thinking about the West, we wanted to make sure we had Western game developers and make it a part of Western television. We wanted to make sure it was developed best for Western audiences primarily; this was very important.
“The whole thing started with the television series. Our previous series, Sonic X, was made in Japan and influenced by Japanese anime; the main audience it was made for was in Japan, although it came to the West as well. So Sonic Boom is something made specifically for the Western audience. For the TV series to be successful, we pretty much had to make it for that audience, and the games tie into that strategy.”
Online gaming publication Destructoid says from what they’ve seen, Sonic Boom looks a lot like the Ratchet and Clank franchise on the PlayStation family of systems. The site says that the Wii U version of the game has massive worlds, and projectile combat seems to be the order of the day. Another interesting fact is that the Wii U version of the game is running on CryEngine 3. Sega of America president and COO John Chen told the publication that “Sonic Boom will not be replacing the original franchise.” The Wii U game is developed by Big Red Button and the 3DS version be developed by Sanzaru Games who developed the new Sly Cooper.
Twitter user DaDa Rocks has shared the new look of the 2014 Sonic team on Twitter. Sonic, Tails, Knuckles, and Amy, have all been updated for 2014 in the forthcoming Sonic Boom which according to the Twitter user will lead to a new video game (on game consoles & mobile), cartoon show, toys from Tomy.
Sega is holding a press event today which should give us an idea of what they’re planning to do with the Sonic brand this year. The poster says that 2014 will mark a renaissance for Sonic the Hedgehog, so we may get information regarding Sega’s third Wii U Sonic game. Earlier this week it was revealed at the Nuremberg toy fair that Sega is planning a brand new Sonic title for Xbox One, PlayStation 4, and Wii U, but Sega quickly squashed the rumour.
Sega’s new Sonic game – which was apparently in development for Xbox One, PlayStation 4 and Wii U – has been verified as incorrect. The game was unofficially revealed by toy maker Jazwares at the Nuremberg toy fair last week, detailing a 2015 date for the gaming platforms, but Sega has quashed such rumours by issuing an official statement, saying it is “yet to announce details” of upcoming games, though a third unannounced Sonic title was previously revealed as part of Nintendo’s exclusive deal with Sega.
“Sega is yet to announce details of upcoming console video games for Sonic the Hedgehog or further details regarding the new Sonic CG TV series. The recent information coming out of Nuremburg Toy Fair was incorrect.
“For official and up to date news regarding Sonic the Hedgehog please go to http://www.sonicthehedgehog.com or follow Sonic on Twitter (@sonic_hedgehog).”
Toy maker Jazwares revealed at the Nuremberg toy fair that Sega is busy developing a brand new Sonic game for Xbox One, PlayStation 4 and Wii U for 2015. Sega still has a Sonic game in production for Nintendo platforms, so it’s unknown at this point whether the exclusivity still holds. Either way, the new Sonic game will be coming to the three platforms sometime during 2015.
This week’s UK sales charts are now in courtesy of GFK Chart Track. Nintendo exclusive Sonic Lost World for Wii U and Nintendo 3DS has entered the individual formats chart at number fifteen and number twenty-eight respectively. The Legend of Zelda: Wind Waker HD has slipped from number twelve to number eighteen. Pokemon X & Y have dropped from number one and number two positions to number five and six. The highest new entry this week is Skylanders Swap Force for the original Wii which entered at number seven.
- (03) 360 GRAND THEFT AUTO V (TAKE 2)
- (04) 360 FIFA 14 (ELECTRONIC ARTS)
- (05) PS3 GRAND THEFT AUTO V (TAKE 2)
- (06) PS3 FIFA 14 (ELECTRONIC ARTS)
- (01) 3DS POKÉMON X (NINTENDO)
- (02) 3DS POKÉMON Y (NINTENDO)
- (NE) WII SKYLANDERS SWAP FORCE (ACTIVISION BLIZZARD)
- (NE) 360 SKYLANDERS SWAP FORCE (ACTIVISION BLIZZARD)
- (07) PS3 BEYOND TWO SOULS (SONY COMPUTER ENT.)
- (09) 360 MINECRAFT: XBOX 360 EDITION (MICROSOFT)