Nintendo Europe has announced via Twitter that they’re opening five Miiverse communities for classic Legend of Zelda titles. The Miiverse communities for five Virtual Console Zelda games on Nintendo 3DS have now opened. No doubt there will be some great drawings there.
The Legend of Zelda: Four Swords Anniversary Edition is now back on the US Nintendo 3DS eShop and is available to download for free until February 2nd. There’s currently no word from Nintendo as to whether the offer will become available for European 3DS owners.
Thanks, Davey and Pablo
Several Zelda games have received a 10 out of 10 from Game Informer, including The Legend of Zelda: The Wind Waker, The Legend of Zelda: Twilight Princess, and The Legend of Zelda: Skyward Sword. The latest installment in the series – The Legend of Zelda: A Link Between Worlds – has also received a perfect 10 from the magazine, which prompted a skeptic to question whether Game Informer was biased toward the franchise. Game Informer defended its review and said it firmly believes the game deserved its score.
“Actually, while games in The Legend of Zelda series have generally received high scores, only four have been awarded 10s,” said Game Informer. “No game we review skates by on the merits of its predecessors.
“The score that A Link Between Worlds received is a testament to the talent of Nintendo’s development team, not the history of the series.”
Eiji Aonuma, the Producer of the Legend of Zelda: A Link Between Worlds, has taken to Miiverse to ask users to submit drawings based on the Legend of Zelda series and their favourite character. Aonuma says that he was so impressed with the response to the Luigi Exhibition that he now wants to run his own competition. You can read the details, below.
Hi, Art Academy SketchPad users! This is Eiji Aonuma, the Producer of the Legend of Zelda: A Link Between Worlds. I was so impressed by the Luigi Exhibition that I came here to ask you all to post drawings based on the Legend of Zelda series! For this event, the theme is to draw your favorite characters from the Legend of Zelda: A Link Between Worlds! Express your creativity by setting characters from the game in your original situations.
• Pictures must be drawn using Art Academy: SketchPad which is available for purchase in the eShop.
• Pictures must feature at least one character from the Legend of Zelda: A Link Between Worlds.
• Entries are limited to one original work per person.
• Comment on this post to submit your entry.
• Pictures will be chosen based on a rating system that considers skills, artistic expression and creativity.
• The artists whose entries receive the highest rating will be chosen by Nintendo. We may share your drawings outside Miiverse.
Remember, this is a global event, so please avoid using writing in your work. The event will end on Feb. 16, 2014 or after there are over 1000 comments, whichever comes first. Works that stood out to us will be recognized under the categories of Gold Star, Silver Star, Bronze Star, Aonuma’s Favorites, and Art Academy Favorites in this community. Depending on what drawings are submitted, we may add more categories! Regardless of if you own Art Academy: SketchPad or not, I am also looking forward to seeing your Yeah!s, comments and the names of artists you would like to compliment. If you need character reference, a link to our Japanese official site is below. This event is not only about drawing skill but also creativity, so don’t be shy and have fun! Note: If you submit a drawing as a comment to this post, you grant to Nintendo the royalty-free right to publish your drawings online and offline.
The Legend of Zelda: A Link Between Worlds director, Hiromasa Shikata, has explained to Famitsu how the iconic Super Mario 64 reminded him of Link’s latest adventure. Famitsu suggested to Shikata that the game’s most unique feature is the ability for Link to become a painting and also part of a wall. Shikata explained how that element came to be.
“The thought of having link become a drawing on a flat surface seemed interesting to me; an idea that came out of nowhere. However, I thought that simply having him be part of a flat surface would’ve made it no different than a side-scrolling game, so we thought it would be better to have him turn along the corners of the walls, after further consulting with the [other members of staff].”
“Back when I first played Super Mario 64, I was jumping around the bridge by the castle, and was really surprised when I fell down into the moat,” he shares. “If it were a 2D Mario game with a side-view, you wouldn’t be able to fall down as deep.”
“Just like the sense of amusement the 3D feeling gave me from jumping off the bridge, this time I felt something similar when I was able to slide through the barred window.”
“This may be a spoiler to those who’ve yet to play the game, so I’ll just say that certain items you can find inside walls and becoming a drawing on the wall to dodge enemy attacks, are ideas that came afterwards,” adds lead programmer Shiro Mouri.
Zelda: A Link Between Worlds director, Hiromasa Shikata, has teased in a recent interview in Game Informer that there’s a possibility that The Legend of Zelda: Majora’s Mask remake could be coming in the future. It’s safe to assume that if it does come, then it will be for the Nintendo 3DS. We shall have to wait and see.
“[Having Majora's Mask in Link's house] was a special request from Aonuma’s production team. Now why would they ask us to do that?”
The Legend of Zelda: A Link Between Worlds‘ director, Hiromasa Shikata, has revealed that future installments in The Legend of Zelda series may not run at 60 frames per second. In an interview with Game Informer, Shikata said that although Zelda: A Link Between Worlds runs at 60 FPS, titles succeeding the Nintendo 3DS game may not necessarily be integrated with the same frame rate.
“It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second,” said Shikata.
“We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.”
US gaming publication GameSpot has chosen The Legend of Zelda: A Link Between Worlds as their best game of 2013. The publication says that Link’s latest adventure see’s Nintendo finally realise the long-dormant potential of The Legend of Zelda, and created an incredible experience that will be admired for years to come. They also said that Zelda: A Link Between Worlds is a stunning masterpiece that’s so consistently rewarding, so unexpected.
Nintendo has kicked off today’s Direct by giving us a quick look at Hyrule Warriors for the Wii U. Hyrule Warriors – which is currently the title’s working name – is a separate project from the core Zelda series. Tecmo Koei is working on the title at present which is set to come to Nintendo’s home console in 2014. Check out the trailer above to see what the game has in store for Link.
Fans of Nintendo’s The Legend of Zelda series are set for a musical treat like no other as Symphonic Legends London, a concert dedicated to music from the much loved role-playing adventure series, will take place at London’s Barbican on July 13th, 2014.
Featuring music performed courtesy of Nintendo, Symphonic Legends London takes concertgoers on an unforgettable journey through some of The Legend of Zelda’s best-loved themes. With new and revised scores by renowned video game arrangers, Jonne Valtonen and Roger Wanamo, Symphonic Legends London squeezes every last musical drop of action, adventure, romance, heartbreak and heroics from soundtracks to games such as The Legend of Zelda: A Link to the Past, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: The Wind Waker and The Legend of Zelda: Twilight Princess. The concert also features the world premiere of a brand new Overture of music from The Legend of Zelda: Skyward Sword, sending listeners’ imagination soaring to the skies and beyond.
Adding to the excitement, Symphonic Legends London boasts an unprecedented ensemble of musicians and singers on stage for a video game concert. Joining the world famous London Symphony Orchestra – returning to the world of video games following the success of the sell-out, Final Symphony concert in May 2013 – will be the majestic London Symphony Chorus. Encompassing well over 200 musicians and choristers, Symphonic Legends London brings the power and majesty of The Legend of Zelda series to musical life in emphatic style.
Symphonic Legends London is being developed by the award winning Merregnon Studios, the world’s leading video game concert production company. With over 10 years of experience in the genre, Merregnon Studios helped debut the first ever orchestral performance of music from The Legend of Zelda: The Wind Waker in Germany in 2003, as well as being the first company ever to work with the prestigious London Symphony Orchestra on a video game concert.
Tickets for the July 13th concert will be on sale starting tomorrow 10 AM and range in price from £30 to £85. To book tickets please visit the official concert site, here.