Nintendo Has No Plans For Amiibo Support In Zelda: Tri Force Heroes

The Legend of Zelda: Tri Force Heroes is one Nintendo game that won’t feature amiibo support. The developers have told IGN that they have no intention of shoehorning amiibo support in the game as it is simply unnecessary and isn’t a natural fit for the game. Here’s what the game’s director Hiromasa Shikata had to say.

“I think it’s really something as simple as this game isn’t a natural fit for it. I think [that’s] because we’re focused on giving players the ability to choose different outfits to impact their experience within the game. We didn’t think amiibo added anything other than what games with it are already doing. There’s no reason to shoehorn it in.”

Thanks, MasterPikachu6

The Legend Of Zelda Ocarina Of Time Coming To European Wii U Virtual Console On Thursday

Good news for Zelda fans as Nintendo UK has tweeted that The Legend of Zelda: Ocarina of Time will be coming to the European Wii U Virtual Console this Thursday. Nintendo of America has yet to announce when the critically acclaimed game will arrive on the North American Wii U eShop, but hopefully it shouldn’t be too long. Many were surprised by the news, as one would have thought that they were still trying to push the Nintendo 3DS version.

Nintendo Of Canada Confirms Tri Force Heroes Is Outside Zelda’s Timeline

Speaking with Nintendo Enthuasist, Nintendo of Canada representative Julie Gagnon spoke on the annualization of Nintendo series, specifically Zelda.

[Editors Note: What is up with Nintendo hiring people named so similar to their villians — first Bowser and now Ganon!]

However, in the midst of the quote, Julie confirmed that the upcoming, multiplayer Zelda game, The Legend of Zelda: Tri Force Heroes, is not cannon, existing somewhere outside the Zelda timeline.

It really depends on what the developer has in mind for the franchises. Sometimes you have Zelda sequels and what we have today with Zelda: Triforce Heroes [sic] is completely different and not in the timeline of Zelda. So, it really depends on what the developer has in mind and what they propose. So, I think it’s more a coincidence that we have all these great franchises that people like for each year. This isn’t necessarily something we will see for all the years in the future.

This is a rather odd direction, seeing how the game this was arguably derived from (The Legend of Zelda: Four Swords Adventures) holds a comfortable spot in the timeline between The Legend of Zelda: The Minish Cap and The Legend of Zelda: Ocarina of Time.

The_Legend_of_Zelda_Timeline

The Legend of Zelda: Tri Force Heroes is coming exclusively to Nintendo 3DS this Fall.

What do you think of this decision? Should Tri Force Heroes, developed and published by Nintendo, be placed somewhere in the Zelda timeline, or should it be lumped together with Hyrule Warriors and The Legend of Zelda X Mario Kart 8 DLC?

Monolith Soft Would Work On Zelda Wii U If Needed

Today we have found out that Monolith Soft were one of the teams to help Nintendo out with Splatoon. Now the company says they would work alongside Nintendo to help out on The Legend of Zelda title for Wii U, if they were needed. Tetsuya Takahashi, the director of Xenoblade Chronicles, Xenogears and Xenosaga, says that his team is always on hand for support if required.

So with the team’s experience now in the open-world genre, I’m curious if you can offer any tips to the Zelda Wii U team? Is there some knowledge that can be transferred there? I know Monolith helped work on Skyward Sword.
Yokota: So as it turns out, in the development of this game we had a lot of opportunities to prepare reports and feedback on the technology and the different kinds of problems that we encountered. When we’re able to share those documents internally, they’re going to go to all the other teams so they’ll be able to draw from them and I hope that those guys working on that game will be able to benefit as well.

Is there any chance that you’ll be supporting that team once again after this project is fully done?
Takahashi: I mean I suppose it’s possible, but we haven’t heard anything. I would want to say that Monolith Soft is always available and we would love to help anytime people ask us.

It must be refreshing for the team to work on something from Nintendo to cleanse the Xenoblade out of your system every once a while.
Takahashi: Sure, absolutely. It would be nice.

The Legend Of Zelda Live Action Series Is Still Alive And Coming To Amazon

Remember those rumours of a live-action Legend of Zelda series that were kicking about and hastily squashed by Iwata? Well, looks like there’s more to the story! Apparently, a Zelda series is still on the go but instead of Netflix, will be piloted by Amazon. The pilot will be shot in August to be aired at the beginning of 2016, possibly around the same time that the Zelda Wii U game would be releasing since it got pushed back. The idea of a Zelda series seemed to divide opinion quite a bit, so what do we think now that it definitely seems to be happening?

Thanks, MasterPikachu6

Nintendo Said They Considered Voice Chat For The Legend Of Zelda: Tri Force Heroes

It was brought up yesterday that the newly announced The Legend of Zelda: Tri Force Heroes game, although massively focuses on multiplayer, won’t include voice chat. The director of the game, Hiromasa Shikata, has spoke about this issue in an interview and revealed why they decided against including it in the game. He said:

Yes, we did (consider voice chat). With voice chat, what we would see is a highlight in the difference of experience levels between the players. Higher players would tell lower players what to do, and lower players would wonder why they’re being told what to do.

It’s a fair explanation, it puts all players on a level playing field to avoid upset, but it could cause communication issues and more frustration down the line. The game does include a feature with pre-selected messages for Link to somewhat communicate, and on this issue Shikata says:

It’s actually creating a new form of communication. I believe it might be a little bit stressful for players to try to figure out how to communicate what they want to do, but I think that because of that feeling, when you’re able to do it successfully there’s a level of satisfaction that you don’t find in other games.

So, there’s that. What do you think of their decision?

The Legend Of Zelda: Tri Force Heroes Won’t Have Voice Chat

The new Legend of Zelda game, Tri Force Heroes, allows you to play multiplayer either locally or online, but if you were hoping for voice chat whilst playing online then you’re going to be disappointed. During the latest Nintendo Treehouse segement at E3, they confirmed that the game won’t be supporting voice chat. Do you think this will effect the game massively at all?

Thanks, MasterPikachu6