Nintendo Japan’s official website features a very short description of the upcoming Legend of Zelda title for the Wii U. What’s interesting is it mentions that Link will be faced with a brand new nemesis. We will probably see Ganon in some capacity, but we will inevitably have to wait a while until we find out who this new nemesis is.
“This software is a Wii U Edition new legend of Zelda series. Faced with mysteries in the world of Zelda spread indefinitely without boundaries, a new link, a new nemesis.”
Japanese gaming publication Famitsu has revealed that Sheik, Darunia and Princess Ruto from the acclaimed The Legend of Zelda: Ocarina of Time will be playable in Hyrule Warriors. You can check out the tiny scan which showcases the beloved characters, above.
The Legend of Zelda producer Eiji Aonuma has written a segment on the official Nintendo news website about his plans for Zelda Wii U. Aonuma wouldn’t give too much away, but he did want to comment on the enormous landscapes players will inevitably encounter when they get their hands on the game next year.
“I still won’t say so much about this, but we made it a theme of sorts to review the commonplaces of Zelda. In the Wii U version, I feel like I have to say, “the game will take place in a vast world!” For example, “If you go to the other side of that mountain, what will happen?” or “I have seen this from this side, but I wonder what appears from the other side.” You can play like this, but you might not be that free in the game quite yet. At this time in the Wii U version, if you just think you can continue walking freely, beyond the mountains, over the valleys, you will just continue to walk until you’re very far away. So how you will play the new Zelda, well… I look forward to how everyone will do so!”
Wondering just how many units of the critically acclaimed The Legend of Zelda: Ocarina of Time were sold? Well this graph details precisely how many copies were shifted along with the majority of other Zelda titles. As expected it’s Ocarina of Time that sold the most amount of units while Four Swords Adventures sold the least. There’s plenty more graphs to check out here, if you’re interested.
Next Level Games has reiterated that it would love to work on The Legend of Zelda or Super Mario series. In a recent interview, studio producer Ken Yeeloy expressed his desire to make a new installment of either title. Next Level Games was entrusted with creating a direct sequel to Luigi’s Mansion – and it delivered. The developer designs games exclusively for Nintendo platforms.
“I would love to work on a Zelda or Mario title,” said Yeeloy. “Those are the pinnacles of Nintendo IP and I think it would be a lot of fun to go through the process of building one of those games. Trying to come up with new mechanics and puzzles that fit those franchises would be a huge challenge and would be extremely rewarding to see in the end product.”
Tecmo Koei have uploaded a brand new character trailer for the bug princess, Agitha. The trailer showcases Agitha’s insane fighting style against the plethora of minions you’ll face in Hyrule Warriors. Hyrule Warriors launches on September 26th in the United States.
Speaking to investors, legendary video game designer Shigeru Miyamoto says that he doesn’t feel comfortable calling the next Zelda title for Wii U open world. He said he used that term to make it easier for consumers to understand what they were trying to achieve.
“I prefer not to use the generally used term “open world” when developing software, but we used this term [at E3] in order to make it easier for consumers to understand. This term means that there is a large world in which players can do numerous things daily.”
“In the traditional “The Legend of Zelda” series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, “I’m already halfway through the game,” while other players may think, “I still have half of the game to play.” We are trying to gradually break down such mechanism and develop a game style in which you can enjoy “The Legend of Zelda” freely in a vast world, whenever you find the time to do so.”
Revered video game developer Shigeru Miyamoto has told investors in Japan that he has a number of ideas for the next Zelda title for the Nintendo 3DS. Miyamoto wouldn’t divulge any information, but hinted that the next title will follow in the footsteps of a The Legend of Zelda: A Link Between Worlds and Zelda Wii U in being non linear.
“This term [open world] means that there is a large world in which players can do numerous things daily. In the traditional “The Legend of Zelda” series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, “I’m already halfway through the game,” while other players may think, “I still have half of the game to play.” We are trying to gradually break down such mechanism and develop a game style in which you can enjoy “The Legend of Zelda” freely in a vast world, whenever you find the time to do so.”
“We created the games in the traditional “The Legend of Zelda” series in steps that players could easily understand and follow; the player would obtain a new item in each dungeon, use the item to clear that dungeon and be able to enjoy applying the items in different ways after acquiring about eight items. However, in “The Legend of Zelda: A Link Between Worlds,” we broke that down and let the player rent different items from the beginning, so the player could use different combinations of items. [...] In addition to that, we have ideas for Nintendo 3DS which we have not announced yet, so I hope you will look forward to them.”
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As Hyrule Warriors is a spin-off from the Zelda franchise, Dynasty Warriors publisher Tecmo Koei is able to freely change or mould parts of the universe without upsetting the canon or timeline. So it’s with some surprise that Princess Zelda is no longer bearing the “princess” royalty tag, rather she’s Hyrule’s Queen with a large army at her fingertips.
In a recent interview with MMGN, Tecmo Koei producers Hisashi Koinuma and Yosuke Hayashi, along with Zelda series producer Eiji Aonuma spoke on the heroine’s character and her elevation up the royal ladder. Queen Zelda’s relationship with Link, in particular, changes as players progress through the story.
Hayashi: “In Hyrule Warriors Princess Zelda is actually Queen Zelda. She has an army, as a Queen would, and Link is a trainee, but as the story unfolds the relationship between the two greatly changes.”
Aonuma: “With regard to Princess Zelda and her position in each story, we always position her where it’s best suited for that story or theme. We always try to achieve her best position within the story with each game or iteration. Just because she’s one way in one game, it doesn’t mean she’ll be the same way in the next game. We definitely change how Zelda is used and position her where it’s best for the experience. That’s as Queen and one of the playable characters in Hyrule Warriors.”
It’s interesting to note that the Japanese version of A Link Between Worlds also mentioned Zelda becoming Queen, but was scrapped within western localizations. With Zelda no longer confined as the princess in the castle, could we be looking at a larger role for her in future Zelda titles? Let us know your thoughts in the comments below. You can see her latest character trailer for Hyrule Warriors, here.
Famed producer of The Legend of Zelda, Eiji Aonuma, has briefly spoken about the scale of the environment in the next Zelda title for the Wii U. Aonuma says that when he thinks about the scale of the world within Zelda Wii U he always thinks of Kyoto
MMGN: This is the first truly open world in a Zelda game — you showed how Zelda has progressed since the NES in terms of map layout and movement — so in the biggest world yet, how “big” can we expect?
Mr. Aonuma: “In terms of the scale of the new Zelda world on Wii U, I always think of Kyoto as my base. Do you know Kyoto?”