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Castlevania: Lords Of Shadow 2 May Be Coming To Wii U

Although there are no plans for a Wii U version of Castlevania: Lords Of Shadow 2, the game may eventually come to Nintendo’s forthcoming console. During an interview with ONM, Castlevania: Lords of Shadow – Mirror of Fate producer David Cox confessed that a Castlevania Wii U game would be cool.

“At the moment there are no plans for a Wii U version [of Castlevania: Lords of Shadow 2]. But never say never. It’d be cool, wouldn’t it?”

42 thoughts on “Castlevania: Lords Of Shadow 2 May Be Coming To Wii U”

        1. Nope. How the hell is the WIi U weak enough not to handle LoS2 when it’s DirectX11 capable. That troll needs to die……….. in a fire.

              1. i did it just appeared under yours cause i took to long to type…. because i was thinking of some smart shit to say…. and you posted before me but your post wasn’t there when i replied but when i refreshed the page it was above mine…

            1. the supposed chip the
              “ATi Radeon HD 6670” has direct X 11 capabilities….
              checkout gamestop.com they have a run down of the series of processors the Wii U will have…us

              1. That is not what it is. Nor is there anything to support that “rumor”.

                Gamestop is credible all of the sudden, really? Guess what? Consoles very seldom use the exact GPUs of PCs. They’re usually, if not always, customized cards.

                1. oh well i guess i was wrong…. LOL. but while your at it you mind pointing me to a link that says otherwise…

                    1. 8k texture support, compute shading, tesselation unit, anisotropic filtering… Is this supposed to make Wii U weak? That sounds pretty damn good. lol

                    2. Just because it “supports it” doesn’t mean it’s good at it. Many cards can do that which happen to be a few years old.

                      Also, compute shaders are NOT exclusive to DX11. Once again: just because it has it, doesn’t mean that’s it. Just like the Tessellation unit people keep trying to point out despite the 360 having one.

                    3. Nothing it’s confirmed. So the chances of having great compute shading are the same of having bad compute shading.

    1. Please disclose your information about its specs, because you obviously are “in the know” and are an expert when it comes to this.

      1. becuase sony and nintendo may use directx in their console becuase it’s microsoft property sure….
        its openG or something

  1. It won’t come to this piece of shit coz its pointless , the wii u is underpowered, 2 screens which means they need to add extra features and I’m sure they can’t be bothered doing that , and this game is a piece of shit and so is the PIIU …

    1. Soooo I should disregard all info thus far and listen to you? I thought rendering 2screens was something special but clearly, CLEARLY its nothing at all! Man, I’ve finally seen the light! Dodged a bullet there amirite!!

    2. Right! because nintendo can’t stop the gamma radiated red-hulk powered PS4 / XBoX 720. you know Those real “Next-Gen console’s” that put the smack down on PC, punched chuck noris and made him bleed, and beat god in an arm wrestling match….

  2. Pingback: Here’s Why Castlevania Lords Of Shadow 2 Isn’t On Wii U | My Nintendo News

  3. Pingback: Here’s Why Castlevania Lords Of Shadow 2 Isn’t On Wii U | Gaming R.S.S.

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