Development of upcoming Nintendo 3DS game Luigi’s Mansion: Dark Moon started over a year before Nintendo’s latest handheld was released. According to director Bryce Holliday of Next Level Games, the developer behind Luigi’s Mansion: Dark Moon, he and his team started working on the game in 2009. Interestingly, Bryce claims that Next Level Games did not know about the Nintendo 3DS, which was announced in 2010 and released in 2011, when they first started developing the game.
“Nintendo usually keeps a lot of secrets. Even being the developer, after learning about the project, we didn’t know what we were building it for or on. We had to kind of envision what system this would be for. So we just started writing paper designs, researching the old game and coming up with new ideas. We pitched a detective game, and then we were working on a little Gauntlet-style paper design to kind of shift the series and then eventually we started getting more details from Nintendo about where they wanted to go with the framework.”
-Next Level Games director Bryce Holliday