Nintendo are committed to bringing new quality titles to the Wii U which utilise the GamePad’s unique capabilities – and that can be seen with Shigeru Miyamoto’s three new projects revealed yesterday during Nintendo’s E3 coverage. In a recent interview with IGN, Nintendo of America COO Reggie Fils-Aime said that the GamePad was definitely here to stay and believes that the controller is an “integral part of the Wii U”.
With Miyamoto’s projects – Project Guard, Project Giant Robot and Star Fox – as well as new IP Splatoon and Mario Maker all using the GamePad in many different ways, it’s surely just the beginning of showing what else the Wii U’s controller can really do. Here’s what Reggie had to say on the GamePad and whether Nintendo would abandon it.
“For us, that is not part of our vision. We believe that the GamePad is an integral part of Wii U. During this week, we’re going to be showcasing other ways for utilizing the GamePad, and this has been a priority for Mr. Miyamoto. He, himself, has dedicated a lot of his personal energy to showing what can be done with the GamePad to really bring it to life.
“We’re committed to it. We believe that it is a key innovation that, otherwise, all you’re doing is making prettier pictures and using faster processors, and not bringing a lot of uniqueness in terms of gameplay.”