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Capcom Explains Why They Added Sonic And Nintendo Collaborations To Monster Hunter 4 Ultimate

Online gaming publication Siliconera recently caught up with Monster Hunter 4 Ultimate producer Ryozo Tsujimoto to ask him why they decided to do a collaboration with Sega and Nintendo. As you already know, you’re able to let your Felynes wear armour based on Sonic and wield his sword from Sonic and the Black Knight. You can also dress up your character as Link and use the Master Sword. Here’s what Tsujimoto had to say about these inclusions.

“There are actually a few people at Sega that we’re pretty close to. We were chatting and thinking if there was something we could do together—some kind of collaboration. Then we settled on Sonic, ultimately, because he’s not only popular here in Japan, he’s also extremely popular overseas.”

“Since we’re doing an overseas version of this game, it made sense to do some sort of collaborative crossover that would make sense globally. So I had an associate of mine at Sega introduce me to the person in charge [of licensing]. We shook hands, made the deal, and there you go.”

“As you know, Nintendo helped a lot with development and they’ve been very good partners, so we wanted very much to take some kind of a Nintendo IP and do some sort of crossover that seemed to make sense from our point-of-view,” Tsujimoto shared. “And of course, with us on the development side, when you think of Nintendo, the first thing you think of are Mario and Zelda characters. Certainly, for those of us on the devteam that are in our 30s and 40s, that’s exactly the first thing that comes to mind.”

“So, we started to think of what we could do with Mario and Link-type characters. It occurred to us… as you know, in Monster Hunter, you’ve got a Sword and Shield, and Link is the same way, so it would be a perfect match. So, we went over to Nintendo, discussed, got permission, and went ahead and did it.”

Thanks, Kallum

22 thoughts on “Capcom Explains Why They Added Sonic And Nintendo Collaborations To Monster Hunter 4 Ultimate”

    1. Well as a fan, I very much appreciate this kind of fan service. it’s actually very common among indie titles, and would be great if done more often among big production titles.

        1. Actually forget my last comment. I was completely wrong and had no right to be sarcastic and an asshole, because I failed to remember that Mario Kart still sells a lot up to now. I also refused to acknowledge the existence of other games so I can sound smart, but in the end I have to confess my stupidity and the wrong I have done for being ignorant.

    1. Nintendo Second-Lieutenant

      It’s REALLY hard o pretend that you’re banned when you bring up stuff that you used to identify with. That and, your speech pattern is the same even though you change your username 50 times a day. In any case, It takes a lot of money to license certain characters to use in a game. It’s cheaper if you have partnered advertisement. Like What Nintendo did with Mercedes benz. But adding Naruto wouldn’t be the same. The series is well over a decade old, and they’ve stopped airing it in the united states seven years ago. The Naru-makers wouldn’t benefit in any way and because of that, the license fees would be way more expensive.

  1. “As you know, Nintendo helped a lot with development and they’ve been very good partners” …. hold on a second does it mean that Nintendo help Capcom to develop this title hence why it’s a 3DS exclusive????? To be honest Capcom could have just release other games on wii U instead of use IP from them. We know Capcom and Nintendo had a good partnership in the past.Capcom even developed 3 zelda titles for Nintendo. So my point is Resident evil should have not skip the wii U and monster hunter 4 should have a wii U release. And while we are at it, a street fighter 4 along with HD remix of marvel versus capcom on wii u would be a major thank you.

  2. Pingback: Revelan la respuesta por que Sonic sale en Monster Hunter

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