Alex Amancio, creative director at Ubisoft, has confirmed to Red Bull that the reason Assassin’s Creed Unity won’t be coming to the Wii U is the system simply couldn’t run it. Amancio said that the team didn’t want to put out a lesser version of the game on the platform.
“It couldn’t, it really couldn’t. I mean this is why we from the beginning, this was going to be a new-gen-only title, because the crowds aren’t aesthetic, they actually have impact. If we did anything to hinder that or to reduce that it would have a detrimental impact, it wouldn’t be the same experience. I don’t think that would be fair to fans, to sell the same game but with different levels of experience. Even the seamless nature of the series and the scale of the game right, we couldn’t do that. We never load Paris. It wouldn’t be possible, in our minds we’d be cheating fans by providing a lesser version of the same game.”