Super Smash Bros creator Masahiro Sakurai recently had time to answer Super Smash Bros related questions with Japanese Nintendo publication, Nintendo Dream. During the interview Mr Sakurai explained the reasoning behind including Dr. Mario in the Nintendo 3DS and Wii U title. It’s certainly an interesting interview and you can read more of his answers, here.
“Actually all “Model-change”-characters that we have now were originally just supposed to be color-configurations. Just like the Little Mac-wireframe or how Olimar and Alph are included, we planned to just make the look and maybe the voice a possible configuration. But, when talking about Dr. Mario, including his abilities he had a lot of individuality in Melee compared to Mario. Also there were fans that said things like “I’m a doctor!”, or “A back-alley doctor!” when they chose the black color-config. When you have such fans and you just change the character-model and leave it at that and it becomes “The same as Mario”, we thought people might get angry (laughs). That’s why we forced ourselves and changed that. But, unlike we did in the past when we separately added abilities and monitored the results, this time we used the customization-system and entered the adjustment-process by starting with a “Mario that’s a bit heavier, with added attack-power”. Although even then it still took a lot of work. During the regular adjustment-process we have each fighter battle all others and try to grasp the “strong” and “weak” problem areas, but in this case we had Dr. Mario go against Mario and tried to adjust it so it would most likely result in a tie. We did the same for Marth and Lucina, as well as Pit and Black Pit.”