Pioneering Italian games developer, Lunar Great Wall Studios (www.lgwstudios.com) is delighted to announce the first public hands-on anywhere in the world takes place at EGX Rezzed 2018 at London’s Tobacco Doc, April 13-15 in the ‘Powered by Unreal Engine’ Zone. Showcased among a host of exciting titles powered by the Unreal Engine, ANOTHER SIGHT is a surreal dreamscape fantasy game launching in 2018 for PC, PlayStation 4, Xbox One and Nintendo Switch.
ANOTHER SIGHT is set in 1899 towards the end of the Victoria era, in London. Built on heart, culture and character, ANOTHER SIGHT brings to life our two leading characters: Kit, a refreshingly bold teenager, who loses her sight after the under-construction London Underground tunnel she was exploring collapses, and Hodge – a mysterious red-furred cat – she meets in darkness.
Together, they team up for an adventure through the unexpected, with Hodge an essential companion upon whom Kit will come to rely on. Kit and Hodge explore a surreal fantasy world both together and apart, using each of their unique talents to tackle environments and solve intriguing puzzles. Beneath London, in a world inspired by Neil Gaiman’s urban fantasy, Neverwhere, Kit and Hodge encounter a hidden society of the world’s greatest inventors and artistic minds such as Claude Monet, Jules Verne and other long-past cultural icons.
To view the original announcement trailer, please visit the official YouTube channel: To view the trailer, click here
Andrea Basilio, Creative Director of Lunar Great Wall Studios said: “We’re excited to show the game to the public for the first time and showcase our vision for Another Sight: As you explore the world and meet notable figures from history, how Kit views the world changes, and morphs the world into something unique in video games.” He continued, “Doing the first show in London is special because the city was one of the very early inspirations for the game”
Another Sight Gameplay Features:
EMOTIVE DRIVEN – A story about a girl and her cat companion on a journey beyond sight and the real. A tale of warmth and intrigue is woven throughout the adventure, touching on trust, companionship and losing what we take for granted. Innovative gameplay and a story of heart is galvanized by a soundscape given life by a symphonic orchestra to accent memorable moments between Kit, Hodge and the journey they’re on.
MASTERS OF THE PAST – Throughout the journey, Kit and Hodge will meet virtuoso artists such as Claude Monet and other cultural historical figures from the past, learning more about the world and dangers it presents. Each encounter visually impacts the world, taking on aesthetics of each creative movement from the famous characters Kit and Hodge meet.
HIGHLY CREATIVE GAMEPLAY – Use the unique abilities of each character to help Kit and Hodge traverse the world and overcome environmental challenges. The two central characters can split up to investigate different areas of the locale that the other may not be able to reach, with both Kit and Hodge perceiving the world in very different ways, opening up different possibilities for overcoming their adventure.