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Digital Foundry comes away impressed with Sniper Elite 3 on Nintendo Switch


Digital Foundry is always hard at work checking out the latest video games and how they hold up from a technical point of view. Their latest project is Sniper Elite 3 for the Nintendo Switch platform and they have come away impressed with their time spent with the game. Sniper Elite 3 runs at a solid 30fps and 720p when played in docked and portable modes. The team says that in terms of the “game’s visual make-up, everything holds up well” and that they prefer the “nigh-on locked 30fps that Sniper Elite 3 delivers on Switch.” You can read their full verdict right here.

“The best part of the package here is it’s feature complete. It’s a stable 30fps. It has multiplayer, all the missions and delivers exactly what it says on the tin. A Switch port like, say, Divinity: Original Sin 2 shows a game migrating from another console and only just squeezing through when it comes to hitting acceptable performance. By comparison Sniper Elite 3 is a great example of a game nailing what it sets out to achieve, and doing it at a solid frame-rate.

With Sniper Elite 2 already available on the Nintendo hybrid, the sequence seems to be building up to arrival of Sniper Elite 4 – a far more taxing, ambitious game that I’d love to check out, based on what Rebellion has delivered here. Whether it’s feasible is most likely down to how much of a challenge the developer is ready to take on, but on the basis of this what we’re seeing here, we’re eager to see how much further the studio can push the platform.”


4 thoughts on “Digital Foundry comes away impressed with Sniper Elite 3 on Nintendo Switch”

  1. Great this has motivated me to at least check the game out. I’m not a fan of first person shooters, but I’ll keep it in mind since clearly the devs are putting in good work here. Hopefully, there’s enough fans of this game on the switch to warrant further support.

    1. That is impressive how many of these 3rd party games can fit into a files size of 16gigs or 32gigs and no harddrive. How does Nintendo do it? That’s the million dollar question.

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