Nintendo Switch

Super Smash Bros. Ultimate has been updated to version 13.0.1

You may recall that, a couple of days ago, Nintendo had announced that Super Smash Brus. Ultimate would be receiving an update in the near future. The company said that the update would be coming “soon”, with no specific time frame given. However, Nintendo also said that this update will include “the final fighter adjustments”.

Well, as of tonight, the update has been released. Once you update your game, it should be at version 13.0.1. As promised, the update does included some fighter adjustments. In fact, the official Nintendo Versus account said that “this is the last fighter adjustment update, however other updates to fix potential bugs may be released in the future”. The full patch notes, as well as the Nintendo Versus tweet, can be seen down below.

  • General
    • Game-balance adjustments have been made:
FighterMoveChange
Donkey KongNeutral Attack 2Increased the amount of time hit detection lasts.
Reduced vulnerability.
Donkey KongDown Tilt AttackExtended the amount of time opponents will be in the damage animation.
Donkey KongNeutral SpecialIncreased the speed that super armor activates.
LinkNeutral Attack 1Increased attack speed.
LinkDown Tilt AttackAdjusted launch angle.
LinkUp Smash AttackExtended launch distance for the final attack.
PeachSide SpecialMade it easier to grab edges.
DaisySide SpecialMade it easier to grab edges.
Ice ClimbersDash AttackIncreased attack speed.
Ice ClimbersDown Smash AttackExtended launch distance.
Ice ClimbersUp SpecialIncreased attack speed.
Increased the speed of the edge-grab range detection.
FalcoDash AttackIncreased attack power while maintaining launch distance.
FalcoSide Smash AttackIncreased the attack range in the front to match the visual.
MewtwoSide Tilt AttackIncreased power.
Extended launch distance.
MewtwoForward ThrowIncreased power.
Meta KnightUp Smash AttackIncreased attack range.
Adjusted so opponents won’t fall over when hit with the first or second hit.
Meta KnightForward Air AttackIncreased power.
Meta KnightBack Air AttackIncreased power.
Meta KnightUp ThrowExtended launch distance.
WarioNeutral Attack 1Increased power.
Reduced vulnerability.
WarioNeutral Attack 2Increased attack power while maintaining launch distance.
Reduced vulnerability.
IkeNeutral Attack 3Increased power.
Extended launch distance.
IkeUp Smash AttackExtended launch distance for the high-damage range.
IkeSide SpecialIncreased power when starting to charge forward on the ground.
Extended launch distance when starting to charge forward on the ground.
Mega ManDash AttackExtended launch distance for the final attack.
Increased attack speed.
Mega ManDown Smash AttackExtended the damage range downward.
Mega ManSide SpecialIncreased power.
Rosalina & LumaBasic MovementsShortened the launch distance when Luma is launched.
Rosalina & LumaDown Smash AttackExtended Rosalina’s damage range inward.
RobinFlurry AttackIncreased attack range.
Increased power.
RobinFlurry Attack to KOIncreased attack range.
Bowser Jr.Dash AttackMade it easier to hit multiple times.
Increased power.
Bowser Jr.Down Tilt AttackMade it easier to hit multiple times.
Adjusted launch angle for the final attack.
Bowser Jr.Up Smash AttackIncreased power.
Bowser Jr.Side SpecialExtended launch distance when spinning.
RyuSide Tilt Attack (Strong)Increased attack speed.
RyuNeutral SpecialIncreased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
RyuSide SpecialReduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.
CloudDown SpecialIncreased attack speed for Finishing Touch.
Inklingetc.Reduced vulnerability when reloading ink.
InklingSide Tilt AttackIncreased power.
Extended launch distance.
InklingUp Tilt AttackMade it easier to hit opponents on the ground.
InklingSide Smash AttackMade it easier to hit the high-damage range.
InklingNeutral SpecialExtended the distance of the shot.
RidleyDash AttackIncreased power.
Extended launch distance.
Piranha PlantSide Tilt AttackExtended launch distance for the final attack.
Piranha PlantDown Tilt AttackIncreased the amount of time hit detection lasts.
Reduced vulnerability.
Piranha PlantDown Air AttackIncreased the amount of time the meteor effect lasts for the damage window.
Piranha PlantDown SpecialShortened the time to use the move.
Min MinBasic MovementsReduced the power against shields for each punch.
Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
Min MinNeutral Air AttackIncreased the vulnerability when landing.
Min MinSide Smash AttackReduced the duration of the Dragon’s beam.
SteveUp Smash AttackReduced the duration of an opponent’s animation when they are struck by different parts of this attack.
PyraBasic MovementsAdjusted the length of some of the animations when knocked down on the ground to match other fighters.
PyraSide SpecialIncreased vulnerability.
MythraBasic MovementsAdjusted the length of some of the animations when knocked down on the ground to match other fighters.
MythraSide Smash AttackShortened launch distance.
SoraBasic MovementsAdjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • The Samus (Metroid Dread) & E.M.M.I. (Metroid Dread) amiibo are now supported.
    • Note: If you go to amiibo in Games & More and tap these amiibo to the NFC area, you can receive their spirits.
    • Note: Samus (Metroid Dread) can be used as a Figure Player (FP).
  • Several issues have been fixed to improve gameplay experience.

1 comment

  1. That’s it then, the state of the characters now is how the game will last till the end of time.

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