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Digital Foundry examines Fire Emblem Warriors: Three Hopes

The video game tech focussed team at Digital Foundry has taken on the forthcoming Fire Emblem Warriors: Three Hopes as their latest project and they are pleased to report that the game runs a lot better than Hyrule Warriors: Age of Calamity, which I know a number of people had issues with. Fire Emblem Warriors: Three Hopes simply feels a lot smoother which is something Austin picked up on in our review and makes for a much better experience overall. The all round tech performance isn’t revolutionary because it’s obviously based on 2017 hardware, but you are certainly guaranteed a good time .Fire Emblem Warriors: Three Hopes features dynamic resolution which is around 810p docked and ~540p in handheld mode and the game runs at upwards of 30fps at times because of this, though Digital Foundry say it would be better with a locked 30fps for all round consistency. Here’s some of Digital Foundry’s thoughts:

“Three Hopes is more significantly more stable [than Age of Calamity] and runs north of 30fps, which is accomplished by a similar 810p dynamic resolution docked (and ~540p portable), but with relatively weak anti-aliasing and poor texture filtering. The texture filtering isn’t ideal, given the preponderance for wide open spaces with flat surfaces, and neither is the anti-aliasing given the anime-style visuals. The thin black lines surrounding characters, for example, would really benefit from TAA. However, the higher frame-rate does make the game feel better to play, and persists better even during the sorts of special attacks that tanked performance in Age of Calamity. This remains true in both docked and in portable mode, and in turn means that the dynamic resolution is often higher too.”

“The game would feel a lot smoother with a 30fps cap, but at least if we ever get a Switch successor that runs the same games with increased performance, Three Hopes would be a good candidate to reach a solid 60fps.”

“There’s the state of the technology powering these games – this studio has produced so many games over the years and their work has certainly improved in certain areas, but the technology feels like it needs an overhaul. The performance, rendering quality and animation work could all use improvements.”


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