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New Sonic Frontiers screenshots

sonic in sonic frontiers coming 8th November

Technology publication T3 recently published a new and positive hands-on article for Sonic Team’s upcoming 3D adventure Sonic Frontiers, which you can read here,. The article also included some fresh new Sonic Frontiers screenshots, which admittedly look rather good. You get to see some of the newly revealed desert area and there’s also a hologram of Amy Rose who has a major crush on Sonic. Sonic Frontiers will launch on Nintendo Switch and other gaming platforms on 8th November.  Here’s a snippet from the closing of the Gamescom 2022 preview.

“Truth be told going into this hands-on I was nervous. I love Sonic games and defend a lot of Sonic’s 3D outings but can equally recognise the disasters of Sonic 06, Sonic Boom, Sonic Forces, etcetera. The vocal outcry from fans for Sega to delay the game has also been deafening.

All of this taken into account, I had so much fun playing Sonic Frontiers. I honestly didn’t want to stop. I recognise it’s probably the most seven out of 10 game there is, however, some of my favourite experiences ever are seven out of 10 games. I’m eagerly awaiting its release date and my time spent only made me more excited. That can’t be a bad thing.”

9 thoughts on “New Sonic Frontiers screenshots”

  1. “I recognise it’s probably the most seven out of 10 game there is, however, some of my favourite experiences ever are seven out of 10 games”.

    It’s fans like these who just don’t know how to give constructive criticism whatsoever. Then they go on and say they love the 3D games and defend them, but equally recognize their faults…There’s conflicting truths in that statement. You can’t defend something and equally see its faults. You either defend something and and refuse to acknowledge its faults, hence why you’re defending it, or you acknowledge its faults and criticize it.

    IMO, game scores are no different than test scores; a 7/10 or 70/100 means you’re just above the failing mark. You shouldn’t be proud or complacent with that, let alone defending it but oh well.

    1. It is actually a very common tool in rhetoric to acknowledge the arguments against your side and minimize them. Its entirely possible to defend something while recognizing it’s faults. To use your example of an exam, the one grading the exam acknowledges the student’s faults when taking points off, yet still defends that the student knows the material well enough when giving a passing grade of 70%. It doesn’t have to be all or nothing. Have you never had a game you love but you wish that a few things were done better or in a different way that would be more fun to you? So would you all out defend the game or all out criticize it? Pretty sure it would be neither; you’d be like “Dang, I wish they did a few things differently but all in all its a great experience.”

      1. Saying the student knew the material well enough to get a score of 70 doesn’t hold any merit. I don’t mean anything offensive by this at all, but if you try to give a smart*ss answer like that to a college or university professor then no one’s taking you seriously or treating you with respect, I can tell you that right now. 80 and above means the student understood enough of the material but made mistakes. Anything under that and the student either didn’t understand the material, didn’t study the material, or wasn’t taught the material (The Regents test is a prime example of a test that had material not taught to the students). The DOE likes to put the 70 as average, but I do not follow that scoring. 60-79 is below average, 80+ is average, and 90+ is above average. There’s nothing to defend with those students. They may have the potential to improve but if they don’t then that’s it.

        To answer your question; No. Whether or not I “love” a game depends on whether it’s objectively good or not. Metroid Prime trilogy and Gran Turismo 4 are objectively incredibly developed games, therefor I love them. Trilogy has a wonderful narrative, good storytelling, an immersive experience, interesting puzzles that don’t distract from the game, etc. GT 4 has an incredible roster of cars/tracks, challenges, difficulty, and rewards, etc. There’s nothing objective to criticize with them except personal issues that people have with them. I only use “love” for objectively good games, so your question doesn’t apply to me.

        If it’s not objectively good, then I don’t love it, nor would I defend it. If I like a game but wish there were changes, then that means I subjectively like it. I don’t defend something I subjectively/personally like, because that means I’m biased in determining its objective value.

  2. How in the world did they defend boom, I mean it was something but the only thing good about boom was the show and the fact that the 3ds version played way different and was actually good.

  3. Maybe it’s the way it’s worded, I don’t know. You can be both supportive and critical, but “the most 7/10 game there is”… are they implying that out of all the games (or Sonic games) that they’ve played, this one is the most average?

    I mean, “hey it’s an average game but has some cool moments” would’ve been a lot better. Hearing “most 7/10” for a Sonic game is like a death knell. The last thing you want a Sonic game to be is boring. Sonic Forces was a real drag (imo) for a game so short. :U

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