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Kirby Air Ride was originally going to have Dolby Surround audio

Hamstar’s Arcade Archives series recently turned 10 years old, so a livestream event has recently happened. During the event, Hideki Kamiya and Masahiro Sakurai were on-stage with Hamstar Corporation to talk about the games, as well as retro games from other franchises. One of those games was Kirby Air Ride, which released over 2 decades ago and would be the last game that Sakurai helped develop during his time at HAL Laboratory.

Sakurai revealed that, at one point, Kirby Air Ride was originally intended to have Dolby Surround audio. However, it was removed because, according to Sakurai, “I feel very sorry for making the user wait. If you take one second from each user, that means you’ll be taking 10,000 seconds from 10,000 people. The more this repeats over the years, the more time you will cause players to lose”.

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13 thoughts on “Kirby Air Ride was originally going to have Dolby Surround audio”

    1. This feels like an incomplete response or statement or something; like a key part to it is missing

  1. So superior audio was scrapped to save players one second? Absolute BS! More like Nintendo were too stingy to pay for the license. So what’s the excuse that Switch doesn’t support Dolby? Money! Nintendo are tighter than 2 coats of paint.

    1. Fuck does this has to do about the switch? DO YOU EVEN LIKE NINTENDO IS A GREATER QUESTION AT THIS POINT

    2. I know that there are some GCN games that do support Dolby surround sound, but I couldn’t find any sort of list for them.

      All I know for certain is Super Mario Sunshine, Soul Calibur II, and I think Mario Kart Double Dash? Not sure on that last one, plus I saw someone say Wind Waker did too.

      Regardless, I still want more of an answer for why Kirby Air Ride didn’t get it since this one feels likes it’s missing information.

  2. I find this funny. Sakurai did explain a bit of this in one of his videos “Just Let them Play.” He wants players to get to play the game ASAP. I admire the fact he will go to such lengths to do just that, but personally, one second is not that BIG of a deal. Just Mashing A or Start through the companies’ logos are just enough for me.

  3. I fail to see how ONE OR TWO SECONDS is an inconvenience. Sounds like an incredibly flimsy excuse not to include something.

    If Sakurai wants to see what a timed-based inconvenience really is, tell him to wait through the load times of Sonic ’06.

    1. Not the first time sakurai made dumb excuses, remember when he said that world of light doesn’t have cool cgi cutscenes like subspace because he hated that people watched them online?

  4. ||If lord Miyamoto were the one who makes such things people immediately would be asking for his head…||

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