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Xenoblade Chronicles X: Definitive Edition gets Nintendo Switch 2 edition today

Experience sprawling, planet-spanning adventure, thrilling battles and giant mech-like Skells in Xenoblade Chronicles X: Definitive Edition – Nintendo Switch 2 Edition available now on Nintendo eShop for Nintendo Switch 2. Now playable with up to 4K resolution at a smooth frame rate of up to 60 fps when playing in TV mode and up to 1080p and up to 60 fps in handheld mode.

In Xenoblade Chronicles X: Definitive Edition – Nintendo Switch 2 Edition, the year is 2054 and Earth has been destroyed. A colony ship of human survivors – including your customisable main character – has narrowly escaped the devastation and crashes on the mysterious planet Mira. Trek across a massive, dangerous world and fight for humanity’s future in this sci-fi RPG. Immerse yourself in an action-packed battle system with a variety of special attacks and skills to employ, enemies of all shapes and sizes to take down and more. You can even pilot a Skell that can fly, transform into a vehicle and wield immense strength in combat – if you can prove yourself to the BLADE organisation, first.

Players can also join a squad of up to 31 other players online and work together to complete tasks such as collecting a certain number of items or felling specific enemies. Up to four squad members can team up online and face off against powerful foes. Additionally, they can recruit the avatars of other players to their team in the main story.

For players who already have Xenoblade Chronicles X: Definitive Edition for Nintendo Switch, an upgrade pack is also available today. A physical version of the game will be available on April 16th, 2026

Nintendo of America

14 thoughts on “Xenoblade Chronicles X: Definitive Edition gets Nintendo Switch 2 edition today”

  1. Just to double check, if I upgrade to Switch 2 version, will I get to keep my save file? Or would I need to start over?

    1. That, I would be surprised. Nintendo has always refused to share its licenses with other manufacturers. I remember that at one time, Epic asked Nintendo several times for a partnership for Zelda or Mario, but Nintendo refused because they only wanted it on the Switch, which Epic refused.

  2. For anyone curious like me, it’s a $4.99 upgrade (in the US).

    So it’s unfortunately not free… but I guess it’s fortunately not $10 like other games.

    1. @Kasimir

      I haven’t progressed much in my playthrough, can’t remember where I’m at story wise but I do know that I don’t have the flight license. This means I can play this game in it’s intended higher frames and resolution glory if it wasn’t for the fact it was made on the Wii U.

  3. People noticed two issues with the upgrade based on discussions I’ve read.
    For some reason the TAA is either reduced or turned off, so the shimmering and pixel crawling isn’t that much different or slightly worse compared to the original Switch 1 port.
    And for some reason the Upscaling solution isn’t including you and the party when the camera distances itself. So they look overly soft compared to everything else around looking quite sharp.

    Side Note: Criticism is already being made that they didn’t improve the overly aggressive pop-in that the game always had. Despite people on Wii U emu’s like Cemu could very easily mod it to get rid of pop-in very easily without any issue.
    Leading to some people believe this upgrade, and the previously mentioned issues, wasn’t done by Monolith but some 3rd party team.

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