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USPTO has rejected Nintendo’s summon character and let it fight Pokemon patent 

The extremely controversial patent that Nintendo successfully patented for the Pokemon franchise then was reexamined after discourse online has now been rejected by the USPTO. The patent was for summoning a character and letting it fight for you, a formula that’s been used in video games for years. It should be stated that IGN says that this is a non-final ruling and presumably Nintendo can argue against it. This is all being used in the case against Palworld in Japan and as pointed out patents are at the heart of the lawsuit.

Thanks to Francisco S for sending in the news tip!

18 thoughts on “USPTO has rejected Nintendo’s summon character and let it fight Pokemon patent ”

  1. lol Good. I am a far cry of a Nintendo hater and I largely LIKE the way they do business. But no. Their legal team not only deserves to not get this patent, but they also deserve to somehow get in trouble for wasting everyone’s time.

    1. Advogados são iguais em todo o mundo! Como são um escritório representante e acredito que recebam bem por isso, eles irão atrás de qualquer brecha que gere um processo.

      1. Translation for anyone curious:

        “Lawyers are the same all over the world! Since they are a representative firm and I believe they are well paid for it, they will pursue any loophole that could lead to a lawsuit.”

        @ehlonaarcher2: This is an English-speaking site, please write in English or use a translation feature if possible.

  2. This is good to hear amid all these annoying patent-related actions Nintendo has been making lately.

  3. Good, I wonder if slay the spire 2 would have gotten in trouble since the necrobinder summons osty that attacks enemies for her.

  4. Good. Hopefully Devon gets fired heard things like this are why she got the position. Now can we get Palworld anime?

  5. Anonymous Skywalker

    I’m a huge Nintendo fan and I have nothing against Pocket Pair, Nintendo does need to lose this lawsuit cuz them winning means that other devs will be limited in their creations and summons. People argue that Palworld uses stolen assets, there’s no evidence that they did not evidence that they didn’t. All I can say is that all the Pals are heavily inspired.

  6. Summoning a character to fight for you…Nintendo are you drunk? SMT, Persona, FF and many, MNAY more jrpgs alone have that as a feature. What idiot tried to think this would fly. Japanese courts have already rejected it for the above reasons.

  7. To be honest I think patenting features in games is exclusively bad and anti-creativity, even ones that you genuinely did invent and are only used by you.

  8. I don’t have a real dog in this fight, but I’d save my celebrating/raging for when the appellate court handles this. This particular ruling is neither final nor binding, and Nintendo has two months to appeal it. I don’t see why they wouldn’t.

    That having been said, I think more Nintendo patents should be scrutinized. They have patents on such things as using a dinosaur as a mount.

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