The latest Japanese physical software and hardware charts are now in via the team at sales tracker, Famitsu. The big new release was Tomodachi Life: Living the Dream which opened to 565,405 retail sales propelling the game straight to No.1. The second new release, the innovative action game Pragmata from Capcom, arrived at No.2 with 36,470 physical sales on PlayStation 5. The best-selling hardware was Switch 2 sold 44,280 units, the Switch family sold 31,496 units, the PlayStation 5 family sold 10,730 units, and the Xbox Series X|S family sold 454 units. Here’s the best-sellers:
Software Sales (followed by lifetime sales)
- [NSW] Tomodachi Life: Living the Dream (Nintendo, 04/16/26) – 565,405 (New)
- [PS5] PRAGMATA (Capcom, 04/17/26) – 36,470 (New)
- [SW2] Pokemon Pokopia (The Pokemon Company, 03/05/26) – 19,096 (910,005)
- [SW2] Mario Kart World (Nintendo, 06/05/25) – 5,130 (2,900,842)
- [NSW] Minecraft (Microsoft, 06/21/18) – 3,550 (4,190,151)
- [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 3,538 (8,423,202)
- [NSW] Doraemon Dorayaki Shop Story (Kairosoft, 04/16/26) – 3,299 (New)
- [SW2] Animal Crossing: New Horizons – Nintendo Switch 2 Edition (Nintendo, 01/15/26) – 3,067 (104,917)
- [NSW] Nintendo Switch Sports (NIntendo, 04/29/22) – 2,459 (1,720,506)
- [NSW] Pokemon FireRed Version / LeafGreen Version (Download Card) (The Pokemon Company, 02/28/26) – 2,169 (20,218)
Hardware Sales (followed by lifetime sales)
- Switch 2 – 44,280 (5,107,397)
- Switch Lite – 16,511 (6,931,105)
- Switch OLED Model – 10,472 (9,543,843)
- PlayStation 5 Digital Edition – 5,501 (1,260,442)
- Switch – 4,513 (20,279,020)
- PlayStation 5 Pro – 3,066 (345,642)
- PlayStation 5 – 2,163 (5,913,856)
- Xbox Series X – 223 (326,285)
- Xbox Series X Digital Edition – 147 (30,011)
- Xbox Series S – 84 (341,779)

Games popping off like Animal Crossing
Holy shit, the drop off to Pragmata is huge. I know Japan is big on digital but still.. and it doesn’t even rank for Switch 2 there
I thought it was funny when haters thought this would flop, but the forgot that it’s a sequel to tomadachi life meaning that it would explode.
I don’t know bud. The fact that it has Tomadachi Life in the title feels like a giveaway
Was Tomadachi Life even a big hit? I don’t remember it being one.
And I know Miitomo didn’t last long.
It only lasted for 3 years.
The original tomadachi life sold 7 million units which is pretty big.
I honestly feel scammed. It sucks that the hype and influencers online cause people to not see or care about things. Because if people spoke up and were more critical, there a chance we’d get better products. Tomodachi Life on Switch is a full price game with barely anything to do in it. The few in game shops are all the same or could have benn condensed into two shops at the max, and the only none shop locations are the Mii News Station and Ferris wheel. They needed more activity themed locations, I could think of a intimate amount, and mini games. Imagine a Mii game where the hub is Miitopia but then you have games you can play with your mii’s based on things like Wii sports, Wii Play, and the 3DS Mii games “Nintendo: Thats too much value and can be sold as separate games though” Miitopia barely has any content or substance. The whole Game still feels like a demo and thsts not good. It definitely isn’t worth full price to me. You create miis and a pet for them an it, youll see every interaction fast and then theres nothing.
That was the original game though. There’s no actual gameplay. It’s more a sim sandbox for Miis.
I think it has more to do with the fact that the original island has these kinda unique places like the park the rooftop or the Ferris wheel, I kinda get it what he’s saying, me personally I’m having a blast but I only have a couple of hours still and I don’t know how much stuff they cut or add. Nintendo has had this terrible habit of releasing games and drop extra content later im not surprised if tomodachi is the same.
For Living The Dream, besides The Mii’s Home and the few Shops, the only other two locations are the Mii News and Ferris Wheel. Because the game has no online or sharing capabilities, I don’t see Nintendo adding big future updates, things like Animal Crossing updates and things are carried a lot by it’s online and shared communities.
The latest Japanese physical software and hardware charts are now in via the team at sales tracker, Famitsu. The big new release was Tomodachi Life: Living the Dream which opened to 565,405 retail sales propelling the game straight to No.1. The second new release, the innovative action game Pragmata from Capcom, arrived at No.2 with 36,470 physical sales on PlayStation 5. The best-selling hardware was Switch 2 sold 44,280 units, the Switch family sold 31,496 units, the PlayStation netfree netmirror 5 family sold 10,730 units, and the Xbox Series X|S family sold 454 units.