Nintendo 3DS: The Legend Of Zelda: Ocarina Of Time 3D Review


The Legend of Zelda: Ocarina of Time 3D has been a labour of love and dedication by the development team Grezzo and it clearly shows. Everything about it just oozes class; from the initial introduction, to the final credits. It wouldn’t be too difficult to say that this is one of the greatest remakes of all-time, and it’s most certainly the game that justifies purchasing a Nintendo 3DS.

So how has the game aged?

Initially this was something I had worried about. I haven’t played Ocarina of Time since I purchased it on the Nintendo 64 back in 1998. I was curious as to whether the game was still relevant given that it was released so long ago. But I’m happy to report that the gameplay mechanics are still extremely robust and the interface is now more intuitive than ever thanks to the 3DS touchscreen. The game literally grabs you from the start and whisks you back off to the many familiar locations you became acquainted with in your past; next thing you know the hours have completely disappeared and you’ve become completely engrossed in a timeless classic.

How do the visuals stand up?

The sharpness and the sheer clarity of the visuals are the first thing you’ll notice. Gone is the fuzzy and muddy Nintendo 64 look, which is now replaced by vibrant colours and razor sharp visuals. It looks impressive and makes you wonder how this game might have looked if the developers had fully harnessed the power of the Nintendo 3DS. Still, the game looks visually impressive. Character models have been rendered beautifully and the shops and houses are teaming with minute details. You really notice the the painstaking lengths Grezzo have gone through once you visit some of the games many interiors.

How’s the 3D, is it put to good use?

I’ll admit I’m not the biggest fan of 3D, so I generally play my Nintendo 3DS with the 3D settings off. With Ocarina of Time I’ve fiddled around and played with the slider to get the optimum image and have come to the conclusion that the 3D isn’t really necessary to enjoy this game. The 3D does look amazing during some of the gorgeous cut scenes, but I haven’t felt like I’ve missed out by not using the 3D. It’s all down to personal preference. That said the 3D does give a tremendous amount of depth if the sliders set to maximum, but I did find it can cause issues with ghosting.

Closing Comments

If you’re looking for a game that’s going to stay glued to your Nintendo 3DS and a game that’s going to occupy many hours of your time then The Legend of Zelda: Ocarina of Time is a must buy. Many of the Nintendo 3DS games have been criticized due to shortness in length. I couldn’t tell you how many hours I put into Ocarina of Time 3D, but however many it was, it has been worth it. This is without a doubt the definitive game for the Nintendo 3DS.
9.5/10

24 thoughts on “Nintendo 3DS: The Legend Of Zelda: Ocarina Of Time 3D Review”

  1. “I couldn’t tell you how many hours I put into Ocarina of Time 3D”

    Actually, couldn’t you just look at your play time statistics? That’s one thing I really love about the 3DS, honestly. I’m quite OCD like that.

    Anyway, i’m not trying to be spiteful, just thought i’d point that out.

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    1. I was going to point that out too, but you beat me to it. I’m trying to remember how to put it as my Mii’s favorite though.

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      1. When you’re on the home screen, click on the smiley face at the top–that takes you to your friend list. Once there, you can click on your little gamer card thing, and then the contextual button at the top of the screen should change to say “Edit Favorite Title”.

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  2. Also, I just wanted to point that I agree with your review. The game has aged MUCH better than expected.

    And i’ll say that I really enjoy playing with the 3D on. I feel like it truly does add extra depth. Not just in a “3D-popping-out” way, but in that i feel that all the models tend to stand apart from the backgrounds more. I hope that makes sense…

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  3. my game is on the way right now and I could not wait to try it out, and I hope they remake majora’s mask as well since i think that is a big improvement over the oot in terms of the plot and sidequests.

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  4. Hm, I’ll probably get this, seeing as the original was so good, and people are saying that this one is of similar quality. :)

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  5. I have to say, 3D in general does not add much to gameplay except for the depth of field. That said, when used right, 3D adds deeper emotion to characters and cutscenes. In OoT, it feels natural. Before you know it, you forget the game is in 3D. When you turn the 3D off to see if the 3D is working, you notice the difference when everything becomes flat. I find it immersive. I also like it that developers are getting away from the flying-at-your-face effect. That’s basically what made 3D a “gimmick.”

    Btw, Transformers 3 is awesome. Watch it in 3D if you can because it has a similar feeling to this game in the emotional side with the 3D.

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    1. yeah I saw a preview of transformers last night when I was watching pirates of the carribean,it look really damn amazeing

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    2. @elgato_8569
      Yeah, that’s what I was thinking. You put it into words a lot more elegantly than I did. Like you said, you don’t really think about it being on until you turn it off and you realize how flat everything is.

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  6. TOTAL game completion first run:
    N64 – 112 hrs
    GC – 84 hrs
    GC – Master Sword – 98 hrs

    So Ill gues Ill do it just as fast;) I know Im a geek, I keep records of it :) Super Mario Brothers 3 – 3:25 ^^

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