Tag Archives: jrpg

Wii U Getting PC Title Death’s Apprentice In 2015

Independent developers BGG Productions and BioGamer Girl have announced that their JRPG-inspired Death’s Apprentice for PC will be coming to consoles. The title will launch in 2013 for PlayStation 3 and Xbox 360, but Wii U’s verion will arrive two years later (2015). The game’s standard edition will cost $59.99, and its Limited Collector’s Edition can soon be pre-ordered for $79.99.

Square Enix To Reveal Dragon Quest X Wii U Details At TGS

Dragon Quest X for Wii launched in Japan on August 2nd, but we don’t know much about Wii U’s version of the game; we’ve only heard that it is totally fun and extremely beautuful. Square Enix, the game’s developer and publisher, has confirmed that details regarding the Wii U version will be shared during this year’s TGS, which will be held from September 20th to September 23rd.

Wii U GamePad “Works Best” For JRPGs

The Last Story lead designer Takuya Matsumoto feels that the Wii U GamePad’s interface “works best for browsing and arranging information” in JRPGs. For example, thanks to its many features, the Wii U GamePad can be used as a device to locate a monster’s weak spot to help understand battlefield conditions on a second screen.

The Wii U GamePad can also be used to store information during gameplay and can add to a JRPG character’s experiences and memories. Matsumoto also thinks Miiverse, where Wii U players can share their gaming experiences with others, will be a typical feature that will be applied to most Wii U games.

Sakaguchi: ‘The Wii’s SD Resolution Is A Limitation’

Final Fantasy’s creator, Hironobu Sakaguchi, was recently interviewed by IGN. He shared his thoughts and experience about making The Last Story, which is his latest video game for the Wii. Sakaguchi shared many interesting details including information about the game’s unique battle system, and what his greatest challenges were while creating the game.

When talking about the technical capabilities of the Wii Sakaguchi says, “It’s unfortunate, but the final issue that always seemed to deny certain ideas was the SD resolution limitation.” Despite the graphical restrictions of the console, Sakaguchi believes that people will enjoy the game’s refined world. The Last Story is scheduled to release in North America on July 10th.

The Last Story Will Have A Limited Run In North America

XSEED the publisher behind The Last Story in North America has revealed that the game will have a limited run when it launches later this year. XSEED say they have a rough idea of how many copy’s of the well-received JRPG they will distribute. Sounds as though you will need to make sure you pre-order the game if you fancy getting hold of it.

“…we do anticipate a limited run for the game as we already have a number in mind of how many units we can expect to sell of this title, and all our pre-production efforts will be geared towards being able to manufacture a final number somewhat close to our initial estimated number. It’s too early to start thinking of doing additional runs, but as a general policy we haven’t been very active on doing reprints of our other titles so far.”

Here’s The Official English Pandora’s Tower Trailer For Wii (Featuring British Voice Acting)

Nintendo Europe has provided the first look at the English version of the forthcoming Pandora’s Tower for Wii. The trailer comes complete with the British voice acting that will presumably be featured in the European version of the game. Pandora’s Tower launches exclusively for Wii in Europe on April 13th.

Nintendo Wii: Critically Acclaimed Xenoblade Is Making Its Way To Europe

Nintendo Europe have officially announced that the critically acclaimed JRPG Xenoblade is finally making its way to Europe.

Sadly there’s no news as of yet regarding an American release but seeing as the game is going to have to be translated into English for the European release it makes a lot of sense for Nintendo of America to release it in the US later this year.

Source

Trailer