Nintendo of America has posted the first look at the western version of Fantasy Life’s multiplayer mode. You’ll be able to team up with your friends to take down powerful enemies and much more. Fantasy Life is exclusive to the Nintendo 3DS and will be coming to North America on October 24th and Europe on September 26th.
Activision has released the promised multiplayer trailer for the next entry in the Call of Duty franchise, Advanced Warfare. We already know that the game has been announced for PlayStation 4, Xbox One, PlayStation 3, and Xbox 360, but a Wii U version has yet to be announced. You may remember that Wii U was found in the source code of the official website, but nothing has since been confirmed.
The official Capcom Unity blog has clarified that Monster Hunter 4 Ultimate multiplayer mode won’t be region locked between North America and Europe. You’ll be able to play against both North American gamers and European gamers, but not against Japanese.
I’m proud to confirm that multiplayer in Monster Hunter 4 Ultimate will work amongst both North American and European versions, online AND locally!
Siliconera has shared some additional information regarding the recently announced online multiplayer co-op mode in Bayonetta 2 called Tag Climax. The publication says there are plenty of diverse stages from fighting challenging bosses, to hordes of enemies. Here’s some the details that have emerged so far.
- Online mode known as “Tag Climax”
- Can play with friends, be matched up with random players or vs a CPU
- Various stages where you can do things such as fight a boss or horde of enemies
- Stages are represented as “Verse Cards” and you can select which one you play at the start of the match
- You can select the difficulty of the stage in exchange for extra halos, but may earn larger rewards
- Can beat halos against your opponent in online quick matches
- You can select your character and equipment at the start of the match
Nintendo of America president Reggie Fils-Aime has told Venture Beat that in the current market, making a multiplayer only title would be a mistake. However, Reggie concedes that on online titles such as the recently announced Splatoon, the majority of time will be spent by gamers on the multiplayer component. But he says it’s important that the game has a campaign mode.
GamesBeat: I’ve seen quite a few games that have multiplayer only, is why I ask. In some ways that seems like a good way for smaller companies to cut budgets and save time. But it also seems like it’s a direction gamers are going in.
Reggie: I’d disagree on that last point. I think gamers want a full-featured experience. I think it’s actually a mistake to cut out modes. Now, certain games, in the way they’re conceptualized, they are what they are. I played Rainbow Six: Siege, Ubi’s five-on-five game. The innovation there is that it’s a one-shot kill. Now there’s strategy to it, which makes that interesting. I don’t know if they’re going to have a mode where all of the other entities are non-playable characters. That doesn’t seem like a lot of fun to me. I think it needs to be that online multiplayer to bring it to life.
So it depends on the game. But in the first-person shooter genre, I would argue that not having a fully featured campaign mode, in this day and age, would be a bit of a mistake. Even though all of the hours played are likely going to be in multiplayer.
Takashi Tezuka has said that it’s unlikely that Mario Maker for the Wii U will include a multiplayer option. Tezuka explained that the team will focus on the creation aspects of the intriguing title. He concluded by saying that they are looking into ways for players to share their wonderful creations.
Is there going to be the ability to have multiplayer/co-op like what we see in New Super Mario Bros Wii and Wii U? If not, will there be different selectable characters?
“Yes, I would like to use other characters, for one, and as far as multiplayer, I’m pretty set on probably not. What’s important about this game is the creation part, and we really want to focus on that.”
Has it been hard to create a medium for players to share the courses or toys they create? Did it have to be built from the ground up or has there been something else (like a store) that has been worked on that Nintendo has been creating for other titles?
“That’s actually something that we’re working on now. We actually have a lot of different options, but we’re trying to figure out what would be the best for this game. We could use Miiverse as a platform, possibly export videos to YouTube or we can have something built straight into Mario Maker, and we’re just evaluating our options right now.”
Here’s the online multiplayer walk-through trailer for Watch Dogs, the highly anticipated open world action adventure title from Ubisoft. Find out how Watch Dogs creates a new multiplayer & immersive experience with this video showcasing the seamless multiplayer, the companion app and the 8 vs 8 decryption death match.