Whilst the majority of next generation titles have embraced 3D, Shigeru Miyamoto still believes that two dimensions can still provide the player with equally as engaging game worlds.
I don’t think everything needs to be 3D, or that just because we’re seeing more 2D games now, that everything’s going to shift back to 2D. I think that what’s going on is that people are realizing the benefits of a 3D game, and at the same time, remembering what the benefits of 2D games were. When going to 2D, you need the courage to not be so attached to visual appearance of the games and to really pursue the gameplay experience.
– Shigeru Miyamoto