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Iwata Sceptical About Next Xbox And PlayStation Visual Leap

Satoru Iwata has told the Telegraph that he’s sceptical about the visual leap that the next Xbox and PlayStation can provide gamers. Iwata thinks that consumers may not be able to tell the difference enough, and comprehend that they’re much more powerful than todays machines.

“If they decide to increase the spec numbers, will the consumers be able to realise the difference enough so that they can understand it’s much superior to today’s machine,”
“If they beef up the processing power, that simply means much more work for software developers to take advantage of those spec numbers. So I have to ask the question if that type of differentiation really makes sense.”
“I think further arguments must wait until probably next year, when they have finalised and disclosed whatever they are thinking about for the next generation of consoles.”

130 thoughts on “Iwata Sceptical About Next Xbox And PlayStation Visual Leap”

  1. That’s exactly what I’ve been saying. The technological leap isn’t going to be so great as to justify ignoring the wii u for 3rd party games.

          1. the next gen. console is all about innovation. I’m currently satisfied with Wii U’s graphical power. How can you tell the diff. between Unreal Engine 3 and Unreal Engine 4. How ? breaking Stone, snow, wind, lava and lighting? thats it? i cant really tell the diff between textures.

            1. Unreal Engine 4 shortens development time from 2-3 years to just 12 months and is very easy to develop with all the tools and coding are already there for developers who want to make games on it.

    1. Clearly hasn’t seen Square Enix’s new engine; rendered in real time.

      If that isn’t a leap, you’re a fucking retard.

      1. Dude, you’re so wrong and you don’t even know it. The Agni demo although impressive, is not that far of what was capable of being done on the ps3 with the Uncharted Series, and soon to be The Last of Us, and Beyond: Two Souls. Besides a bit more shading and particle counts, who may I mention are only noticeable to either those who look at the same scene time and time again, or a real expert in graphical engines and animation, they are not far apart at all. The jump in graphics quality is to be almost unnoticeable this next generation, and for them to be noticeable, the development budget is definitely going to be an arm and a leg, and some balls. Miyamoto is right, games already look beautiful, and if what the Wii U specs are rumored about turn out to be true, then its a step or two ahead of the current generation, leaving even less room for these new graphic engines to have a noticeable difference. If you want to waste 500-600 or more bucks on a “next generation” console from Sony or Microsoft, you might as well invest on a gaming rig.

    2. Sorry but I have to disagree with Iwata on this one. As a PC gamer, I can definitely tell the superiority of some of the games I play (like Crysis, which I’d argue is close to next gen).

      1. One thing that I don’t like about gaming on a PC is that if you want next-gen Crysis like graphics you gotta spend a lot of money and that’s why it’s always been kind of niche. In order to make the next X-box/Playstation more consumer friendly, they have to cut back. powepow

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    1. you dont have to wait look at UE4 tech demo. and even that is an over exaggeration of what actual animation and gameplay will end up looking like

    2. Epic is trying to
      Make unrealengine 4 run on everything including mobile and wii u so the graphics wont matter between all three new consoles

        1. no no no! you didnt read the article did you? If the next generation will be the same as todays tech. gen. Micro and Sony has nothing left to make their console much better. If they plan to, Its fucking expensive. there will be no Inferior console in the next gen. just look at UE4. its slightly the same as UE3.
          Well if you want real time graphics. get out of your house.

  3. I think that until there is a tool to create assets with that level of detail with a significantly lower development time, the budget for those games is going to have to massively increase, which will essentially lead to a general increase in price per game.

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  5. Well I´d like to see their faces if improved graphics just doesn´t cut it for the audience anymore. They´ll be like “But… what… graphic?… We… we have… graphic!… Like us! D:<"

    1. I would love that cuz it would mean that more gamers aren’t shallow people who only care about graphics and gore. That gamers would care the most about actual gameplay instead as it should be. And predict that the 720 and PS4 will as powerful or slightly more powerful than the Wii U (unless one or both of those companies screws up in terms of processors) but I honestly don’t think people will really be able to tell the difference in graphics. So PS4, 720 and Wii U graphics will pretty much all look the same. So it would more come down to which consoles have which games. Fortunately Nintendo has a lot of still popular first party franchises. Retro give us Star Fox!

  6. There wont be a huge jump. if they nake that, the console would be over $700 with that i would buy a PC or a lot of wiiU ganes.

    1. exactly. i seeing that it will probably be cheaper just to upgrade a few components in your computer rather than buying whatever sony manages to throw together.

          1. I have a Radeon HD 6770 at the moment but I’d love to get my hands on a GTX 670 =3

            I’m a fan of both Nvida and AMD

            1. i lean more towards nvidia because of how good physx can make games look with tessellation and all. im super pumped to get my 670 tomorrow though lol

            2. Nintendo has the fucking really good marketing strategy. I wonder how can Micro and Sony make their console with an advance specs. which will make it expensive. and developers gunna spend time doing stone and water physics just to make sure the graphic fits the console capabilities which makes it fucking expensive.
              NEXT GEN IS ALL BOUT INNOVATION! TRUST ME

              1. your right… there’s not much more they can do. look at Pixar movies; they take 5-6 years to make CG of that fidelity and guess what – thats when next gen will be real. they cant get to that because of cost and time. So yeah, this is what it will be till they can do that.

      1. Implying console manufacturers have to pay full price for graphics cards.

        You guys are clueless and will promptly be proven wrong with the next consoles. We’ve heard this nonsense before and it will be tossed into the dust again.

        1. no matter what, after you initially build your rig, upgrading your parts is usually cheaper than buying a brand spanking new console. especially when it came to the ps3…

          1. I know what a goddamn PC can do. PCs are irrelevant to this discussion and are higher maintenance regardless. Fact.

            1. lolWHAT? pc has everything to do with this discussion. he said that he’d rather buy a new graphics card for his *ehem* PC than buying a new console. which, buying the 670, would last you longer than a new console and is cheaper. and what maintenance are you talking about? cuz last time i checked, people have to send in there xboxes to microsoft to get fixed after a year of using it where as ive had my pc for 5 years and i haven’t had to have it repaired for anything.

          1. “Where the heck is my console? AGH! IT’S TOO THIN! WHY DIDN’T THEY ADD A RED RING OR YELLOW LINE FOR ME TO SEE IT?!? RAH!”

  7. i fear the same i dont think the graphics will improve the way they did from last gen to current gen but I know things like more enemies onscreen better lighting and like more objects will stay like say you killed some one, the body would stay and not disappear like in recent games

  8. The release of the next PS and Xbox will resemble the gaming era of the PS2, Xbox and Gamecube generation. Yes the Xbox and Gamecube was more powerful (not by much) than the PS2, but not to a point where 3rd party developers stop supporting it in favor of the more powerful consoles. Nintendo is smart to be the first one out with a console that can push the envelope in gaming experience (visually and immersive gameplay).

    At the end of the day developers are all about consoles install base numbers because that means sales of their software and profits. Nintendo job is the try and duplicate the Wii hardware sales success. Once they accomplish that, developers will flock to their platform because their games can now be played on that console (improved graphics) with the addition of WiiU controller unique capabilities.

    1. Keep telling yourself that, but it won’t be anything like that. :p

      Wii U’s graphics arent even any different from existing consoles, lmao. Ain’t gonna be hard to top that at all, even lower end GPUs will beat it in graphics and still be affordable.

    2. You’ve got it right friend. Many of us in the Industry have been saying the same thing. Though Nintendo is in better shape then during the Gamecube launch. They are coming off the 3rd top selling console of all time, just shy of tying PSone. The 3DS is doing better finally and turning a profit for the company. Plus unlike Gamecube they have much better 3rd party support support and not the same limitations devs faced with N64, Gamecube and Wii.

      Sony on the other hand can’t afford to go to crazy on graphics or they will be finished. They didn’t really turn a profit and many of us compair Ps3’s failure with Saturn and all the bells and whistles it had. Sony lost Billions on both the console and handheld markets. From PSP Go, PS Move and Vita. Plus the PSN going down for almost 2 months. If they don’t go back to the PS2 strategy the game division is in serious trouble.

      Don’t get me wrong Ps3 is a great system, but the way Sony handled it mirrored Nintendo’s failure and over confidence with N64. Especially all the boasting and demands they give 3rd party devs. The visual leap won’t be to different and Wii U has switched roles with PS2. Yes they all we have pretty much all the same games again and they will look better on next Xbox and PS. But no that different.

      At the same time Wii U is showing us two throw backs. Dreamcast Marketing Strategy and being first to the 8th Gen. 2nd the unique shadowing of the Super Nintendo in terms of many games year one and good must owns. Plus keeping the last systems brand and adding to it. This will be a very fun upcoming Gen 8 and I hope it is more successful for Nintendo this time around. No company has a great 4th console life cycle. We may even see some people lose interest in Xbox 3 as well like we did with Sega Saturn, N64 and PS3.

  9. I dont know… Its Sony were talking about. They probably just don’t give a f and make a powerhouse weather the market wants it or not. Im more interested what microsoft have in them to make a triangle market out of the current T-intersection

  10. This is exactly what I’ve been saying. Not to mention our TVs on the market’s maximum output is 1080p with alot of still don’t have and still can’t tell the difference anyhow

    1. Except 4kTVs will be introduced this generation, so that argument is completely moot.

      Actually even 8K exists and may be outed eventualy.

      1. Actually 4k has already been introduced. 4k tv’s are already on the market. The problem is that they cost tens of thousands of dollars. I don’t know about you but i don’t have that kind of cash lying around.

        You should also take a look at this: http://s3.carltonbale.com/resolution_chart.png

        4k isn’t so great after all is it?

  11. I just thought of putting that out there. Expect next generation of consoles to be equally matched in terms of graphics.
    Video games are meant to be just one thing. Fun. Fun for everyone.

  12. I knew this all along thats what Pacther and them don’t get. The more polygons a game has the harder it is to animate them. Whats the point of having a realistic looking model if it moves like a hand puppet.

    1. Wrong!. The more polygons/geometry it has, the more fluid animations it will get. It’s actually harder to animate something with limited geometry because then you have to rely on techniques to accomplish that. It takes longer to do that though and more resources.

      1. No your have it completely backwards fucktard. High polygon makes it easy to make still models because you have more detail to work with. When it comes to actually moving those polygons its becomes tricky. Why do you think they use motion capture and even that look like shit because you cant motion capture clothing or hair or other important details.

        1. You don’t seem to know much about 3D computer animation, do you? Higher polygon count makes models more flexible. They use motion capture because that’s easier/cheaper than hand animation. However, they use that for games as they use real time rendering. For 3D animations, like Tangled or Toy Story, they use hand animation because it adds more detail. Motion capture is choppy. As for the clothing, hair, etc., they use physics. Some people use hand animation, but physics is the primary tool for animating those. However, if the characters/models/ have low polygon count, the animation will look stiff. 3D animatics are easy to do and require a low polygon count, but they are not 3D animations at all.

            1. You are both right, it’s true is easier to animate low poly models thats because, with low pol takes less time to set the bones and you really dont have to worry about it doing that much weird things, and it can look with a lot more flow with motion capture because of the lack of detail in the model(if you are lazy it might look stiff, or if there are clothing protrusions which usually have a basic physics or are hand made animation), However it won’t look that real obviously, With higher Poly because of the detail, you can animate more polys, it doesn’t necesarly end with just the main body, however positioning the bone estructure and the correct weights is a lenghty process because if its not done right it will look horrible due to the added poly detail, also there is a high probability of doing weird shit, on top you have to in some cases when the model is flexing do some morphing to correct the movement this especially happens when flexing the arms, and sometimes the legs, Pixar uses a mix of hand animation and motion capture, the motion give the main natural movement with all the problems generated by it, and the hand animation to fix all the details and fix them usually with morphing, on top with the physics of clothes they do several tests, and is just simply something that cannot be produce easily in real time. With the clothes it will just make a mess very easily and it would waste to much power in calculating it, with lighting it usually is a fake lighting its not like pixar which use the monte carlo(the program calculates the incidence of the light particles and its rebound on the surfaces, this includes how they affeect their surroundings example how grass can give a greenish look to the surfaces around it), That is just sucha heavy calculation that requires a lot of power that would reduce to practically nothing in the screen but maybe a beautiful view with very little to none movement if it can be done. Regarding Square enix new software you seem to forget that usually a game does more than just have animation, it has to do a lot of calculations regarding the world that are not animation base or bacground base, In this regard the reason why FF alwasy look awsome has to do with the fact that it doesn’t do that much more than looking awesome, example pikimin, mario galaxy, left 4 dead, all this game have a lot of things happening at the same time while in final fantasy all the enemies have a preset movement in the area that might be altered lightly(if they are set to hunt you), but even when they touch you it usally enters the fight mode whic is turn base and the damage is just a basic calculation with a random value for extra damage. so it can use all that power to just look incredibly insainly good in graphics and animations. I’ll be amazed if the were actually able to do what pikimin does 100 pikimin all modeled, plus all the plant geometry, plus keeping track off all enemies and pikimin not just the one on screen also keep track of the actions they are doing and when they are done, Pikimin has happening a lot more than any FF(if you remember the ivalice one for PS it didn’t had that incredible look and a lot of enemies at the same time, the reason it was an action RPG wihch means it has to keep track of a lot more things), Also the video shown doesn’t have any kind of inputs which reduces the power needed the characters followed a set path, so there was no worry about having probles with colliding objects or passing through walls something that has to be done on games, it was basically a video which to be honest is what FF has become. I love RPG but honestly FF has lost its magic until they bring something in the Terra, cecil, Cloud, or even the first 4 mages compelling story, i don’t care how good it looks. I don’t reallyu thing it might be that much difference, maybe they will look better because they will be true 1080 but still the frame rate could eff it up and there wouldn’t be much difference, Usually game sin PC look better right now because of 2 reasons, They are rendered at true 1080p, and the textures are better(512pixels, 1080pixels, some times even more, which translates to more detail(xbox and ps3 textures are lower or equal than 512 (to be honest i don’t now a game that actually has a 512 text but their might be), and suposedly the wiiu will handle 1080)), the difference in polys between the console games and PC are not that much to be considered relevant.

  13. This is something I can agree with. We only have to look at next gen engines such as SE’s Agni’s Philosophy (Luminos engine) and Unreal Engine 4 tech demos. They looked good, but they did not blow the lid to pieces like we were expecting. It’s the reason those engines are focusing on lighting and particle effects. This is a bigger problem for Sony.

    Sony is currently focusing on delivering games with the full use of the PS3’s power, which is why GoW looks better than 3, Beyond looks pretty good, and The Last of US is looking mighty good. But these are flawed. In GoW and TLoU, there is not much going on on screen, and there are limited enemies around. We can blame the limited hardware now, but what happens when PS4 kicks in? They may have more enemies on screen, but will gamers really care if the games look like last gen PS3 games (games that are coming out at the end of the PS3’s life cycle). People will be able to tell the difference a bit with Microsoft’s next system, but Sony is cornering themselves, not to mention The Last of US is taking a long time to produce, and this is still on a current gen hardware.

    All console launches are rough, but this time, Nintendo is getting that out of the way, and by the time the others launch, Nintendo would have had time to release better/more polished games than their launch games.

    1. Very good analysis of the situation ;) Sony is digging themselves their own grave, IMO. They do too much at once, making the console too expensive and not leaving them enough to add to the next gen.

    2. Look at videos is entirely different from an experience first hand, which you probably haven’t witnessed.

      Those engines are massive leaps in every sense of the word and you’d have to be pretty stupid to think the current gen graphics can remotely touch those.

  14. Nintendo fanboys should start investing in gaming as you all are so well informed about Sony’s next gen failure, and know about economics and marketing and…
    Bah just buy your Wii u and shut up about a console you don’t want to buy simply doesn’t it.

  15. Nintendo fanboys should start investing in gaming as you all are so well informed about Sony’s next gen failure, and know about economics and marketing and…
    Bah just buy your Wii u and shut up about a console you don’t want to buy simply doesn’t it.
    And do not come with a 1000 dollars price for Ps4 or that Sony is only gonna
    Have graphical improvements.

      1. well the ps3 is milked too much, still ima sony fan bitches ! they dont have anything left for next gen. as well as XBOX

  16. He is so right! It might be considered good to gamers for better graphics, but in a marketing standpoint, it’s not a good idea to jump ahead in graphics. People aren’t ready for it.

  17. Say what you want about Watch Dogs, Star Wars 1313, the Unreal Engine 4 and Square-Enix’s Luminous Engine tech demos, they were all running on high-end PC’s, and there is no way Xbox 720/PS4 are going to catch up to them. Consoles never do, and never will. Sony is in way too deep with their financial situation. The executives just took a pay cut and previously laid off dozens of their employees, so it mystifies me that people are still expecting them to take more risks with their next-gen console. Microsoft may seem to be the most likely candidate to push their next-gen console. Though, they may no longer have the incentive to do so because the casual market helped make Xbox 360 the best-selling console in North America, thanks to Kinect. You saw Microsoft dedicate their entire E3 press conferences for Kinect. What makes you think it will change in the future?

    1. Consoles “never” do? You couldn’t be anymore wrong. The 360 launched running one of the highest powered GPUs at the time, and only got 1up’d quite a while after it launched.

      Learn your shit, bro. And Sony’s financial situation? Oh noes, a fucking 6 billion loss for a company that has a market cap of 175 BILLION DOLLARS IS SO DAMNING! THEY’RE GONNA GO BANKRUPT LOL. /Mega Sarcasm.

      Why are you fanboys trying so hard to be market analysts??? it’s fucking embarrassing to read this shit at times and actually realize some of you are series with it.

      Unreal Engine 4 was specifically stated to be for Next gen CONSOLES and PCs. Epic knows their shit. It’s Epic who forced MS to give the 360 512mb of RAM back then. If you think they’ll allow Microsoft to go full casual on them, you’ll be SADLY mistaken.

      1. What you don’t seem to understand is that the entirety of Sony has a market cap of $175 billion, the video gaming area of the business does not, and due to their massive losses, that area of the business requires more investment from the rest of the company, meaning that it is not a worthwhile investment. This is why the video gaming portion of the business will not go bankrupt as such, but may eventually be shut down by superiors at Sony.

  18. I agree with Iwata, the other companies will be strong and I hope the Wii-U and other future consoles can upgrades specs and stay like for for a LONG time.

  19. A new console doesn’t always have to have better graphics or be more powerful. The only way a company will convince me to buy there new console is if they have a new way to play.

      1. no, he likes fun, better experiences that go beyond “better graphical performances”. Your intolerance easily reads as idiocy, just shut up, lol.

  20. Pretty soon graphics will become irrelevant to the gaming experience. What will make or break a console is the fun factor of its software. Sony and Microsoft can’t rely on high-end graphics forever. Nintendo is smart for thinking about gameplay first before graphical power.

  21. Well, it may not come within this next generation, but we are definitely getting close to the point where changes in graphics won’t be prominent enough for people to notice. They’ll be there. Numbers will keep getting bigger, and specs will keep getting better, but we simply won’t be able to notice them as well as we used to. This gen and next gen will be pretty close (but still noticeable), but the next gen after that will be even less noticeable, and so on.

    My main concern is price. The ps3 launched at $599, so if the ps4 is gonna be anything like that… I won’t be buying one for a long time. So yeah, I’d prefer that companies (and the consumers they cater to) would stop worrying so much about visuals. They’re just not a big deal.

  22. I say this respectfully, but the “so called” core gamer is ignorant due to all the emphasis placed on graphics. Yes, graphics are nice, but GAMEPLAY always comes first. Plus, I agree with Mr. Iwata. When the next ps/xbox comes out, don’t think you will see a big jump in graphics. Also, let’s look @ this from a business perspective. Nintendo made more money off the Wii, then the other 2 made off their consoles. Because of this, don’t believe sony/ms will make very expensive consoles, especially sony. Don’t believe me, check their stock price. Now, b4 I get flamed, yes, I have a ps3. Also, Nintendo changed the gamepad to analog sticks, plus added a new pro controller similar to the 360. All this was due to 3rd party feed back. So, before we throw Nintendo under the bus, please remember your gaming history. Nintendo once saved the gaming industry. Then, created a new form of play with motion controls. This brought millions of new customers to the industry. After experiencing the joys of gaming, many of these new customers purchased additional consoles (ps3/xbox). In other words, financially speaking, sony/ms benefited. How do I know this, because I purchased a ps3 after having my Wii for a few years. I bet u many others did too. In fact, I believe if the Wii was nearly as powerful as ps3/360, this might have put one of them out of the video game business. Finally, after being in this business over 25 yrs, Nintendo has earned enough of my respect, that I will judge them after they launch something, and not before..

  23. Anonymousssssssssssssssssssss

    as far as im concerned, significant changes in console graphics come with significant changes in TVs

  24. I don’t really care about graphics. “How does it play” is my biggest concern. Leave luck to heaven.

  25. Pingback: Iwata resta importancia a la potencia de las futuras consolas de la competencia | www.nextn.net

  26. The leap WILL be impressive. Look at the tech demos from Square and Epic. Those graphics are orders of magnitude beyond current gen games. They literally look like pre-rendered movies. Games today ALMOST look like that, but are still very rigid and “puppety”. Next gen will be more about dynamic lighting, real clothing effects and movements, hair and facial expressions, etc. not necessarily elements that make great games on their own, but certainly exciting tools to do so.

    1. What has been insinuated is that the leap will not be as impressive as the leap from PS2/Xbox to PS3/360. So things may become less rigid and the other things you said, it will not cause the massive leap in graphics that happened before simply because people will not see that the graphics are much better until they have played for themselves, and there are a lot of people who don’t buy consoles just because they may have better graphics.

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