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New Super Mario Bros U May Not Run At 1080p

A number of you have contacted me to say that Nintendo has changed the blurb on the New Super Mario Bros U website. The site originally said that fans can experience Mario’s latest adventure in full 1080p HD. That particular piece has now been removed from the site and is replaced with the following.

Before: “Experience Mario like never before… in full 1080p HD, only on the Wii U console!”

Now: “Experience Mario like never before… in high definition, only on the Wii U console!”

Thanks to everyone that sent this in.

122 thoughts on “New Super Mario Bros U May Not Run At 1080p”

  1. To be honest I think that’s just aimed at the GP, I’m obsessed by HD but just tell me it’s in HD, I don’t need 1080p nonsense, looks untidy too!

    1. The thing is that you need a 1080tv, so.. for example, most of the Tv’s people sell in my country put a “HD”, sign, but those are 720p, so.. i don’t think everyone has a 1080p tv’s.

          1. thats not what tenshiros was saying lol. yes i do understand you need a 1080p display to see the difference, but you dont need a 1080p display to play a system that does 1080p.

      1. Yeh ! . I have recently upgraded to 1080p televisions for wiiu , and it even makes upscaled 360 and ps3 games look better for sure . Cannot wait to see some native 1080p Nintendo and third party content running through it though !

    1. Bro, that’s a good point. The art style in Super Mario World is unbeatable and superb. Still today, when I’m playing it, I got profoundly amazed with the landscapes, characters, animations (Mario’s hat “flying” when he’s jumping is absolutely fantastic!) and so on. That’s why SMW will remain forever as the best Mario’s game ever made.

        1. Same here. It’s impressive how 11, 12 years late, SMW still can be such awesome and delivers an unique and exceptional experience. Good, old times, in which life was a way simpler and lighter…

  2. I wouldn’t get too worried just yet, because the fact is, the general public at large has NO fucking idea what 1080p is, though it does finally understand what HD is, seems like. The only people who really know and care about 1080p are video-philes, gamers, etc.

    1. The general audience has no idea?

      You do realize we have remakes of old movies made into 1080p resolution because of the huge demand right?

    1. Fat chance. That tech is way too expensive for Nintendo to account for in their affordability model for the Wii U, and the adoption rate is too low for them to care… Same with 3D TVs, Nintendo said something about 3D TVs needing at least a 30% adoption rate before they’d add 3D capabilities to their home consoles. Same issue.

        1. First, source kindly, not that I doubt you but I don’t like believing everything I hear without a good source. Second, I’m pretty sure that comment was made years ago and by now the adoption rate is much higher, I was just using it as an example as to why they almost definitely won’t be supporting 4k.

      1. Also if you’re going to mock me, don’t use fucked up English. I pride myself on accurate grammar and spelling, so don’t mock me with the shit pile of jumbled letters you used above.

        I’m starting to see why Aeolus hates all of you.

      1. So I can’t give my opinion on the article without caring about the content? That’s all I did, I pointed out how pointless the article is, how easily it could have been an update to the previous article. I’m sorry if I can’t help but express my frustration at the increasingly shitty journalism coming from this site which I used to like quite a bit once.

        1. I received a lot of emails within the past hour regarding the change on the NSMBU website, so clearly it was worth posting a new article for. Honestly, if the article doesn’t interest you then there’s absolutely no one forcing you to click it and read it.

          1. I’m loving the way you’re targeting me, a Nintendo fan who usually contributes constructively to discussions, and yet posters like Aeolus are free to say whatever they like about anyone or anything and to anyone with zero consequence.

            1. I’m not targeting you, I’m just telling you why I decided to post the article. I have absolutely no issue with you personally. It’s just that I happened to notice your comment.

              1. I’m totally aware this was a non-personal comment, what I meant was I don’t see why a comment like mine is responded to when there are so many trolls and haters on here who simply cause trouble and yet nothing is done about them.

                1. Like I said, there are millions of people on the web everyday! What in the world makes you think that someone wouldn’t respond to your comments. And people comment on troll comments too! please engrave this concept into your mind, so you don’t look like an idiot next time.

            2. Aeolus is unrelated to this discussion.

              And that previous post was a couple posts ago, so even if Sickr did update it, no one would know it was there. About three or four posts are on one page before the “Load more posts” link appears.

        2. Why would he revise the other article, when its main point WAS that it was in 1080p. All the discussions would make no sense either, because they are all directed towards the FACT that it was in 1080p. It would be an idiotic move (from a journalists perspective) to update the other article. And are you really surprised to find a comment on your comment? there are many many many people that check on this website, one is bound to comment. duh.

          1. From a “journalism” point of view it makes much more sense to add this new information to the old article using “Update:” as a preface. The original article is still getting a lot of hits, and that way no one will visit the old article and not the new one and have outdated and incorrect information. Then the old article is moved back to the top of the website, again with “Updated:” in it’s title, and everyone sees the new information. That way you don’t end up with a million articles contradicting each other. This isn’t a newspaper, everything can be edited.

            1. Yeah… other gaming sites actually bump articles to the top of the site when they update them. I don’t know if that’s possible here though…

        3. who would have read the old article that has been buried in other news by now?

          i couldn’t care less about the journalism on this site to be honest… it gathers information that concerns the wii-u in one place.. if i find something that interests me i try to gather information for myself

  3. As long as they are native 720p and upscaled to 1080p supported then that’s more than fine with me , especialy for rushed launch titles . But as we know more and more wiiu games are coming out with the fact that they are full 1080p . As someone with 2 Full HD televisions , I would obviously prefer to see my games optimized to the maximum preferably , but as long as they aren’t lower than native 720p then even that merits a leap from the previous gen . As 80% of ps3 and 360 games are renered in less than native 720p (sub HD) and just upscaled to 720p and 1080p ……. ….

    1. well 80% is a gross overestimation but yeah there are quite a lot of ps3 and xbox games that didn’t make it to 720p

      1. Its been looked into , and litteraly 80% of the games are RENDERED in 640p or whatever … I read about it in Either Egde or Games magazine UK .

        1. there’s a list here
          http://goo.gl/zI00i
          it’s definitely far from complete but i think it should give a good overview

          skimming over it it looks more like 30-40% not 80%

          maybe the magazine you read considered all the shovelware that’s not in this list… and no one really cares what resolution these games have anyway^^

          1. The shovelware are games at the end of the day !!! .

            Resoloution is not important . But considering its 2012 and the wiiu is a brand new console , its not asking much for native 720p true HD minimum .

            Hopefully the wiiu is 50% 720p 50% 1080p , that is important moving into the future where everyone becomes anal about that sort of thing , and why wouldn’t you want your games as full optimized as they could be on your new console :?

            1. yes they are games but their target is to use as low a budget as possible while earning the most possible…. and thus it’s certainly not fair to count them among the AAA titles where the developers actually made an effort to make them look great

              the wii-u could very well see the release of shovelware that runs at sub 720p aswell
              i don’t think you’d like people using that as an argument against the capabilities of the wii-u

              1. No i wouldn’t XD !! But Nintendo have been stateing the wiiu is a ”True HD” console . Correct me if I’, wrong , but true HD means 720p native .

                So I think we will see a minimum of 720p , shovelware or no shovelware , just a theory . Hopefully Nintendo’s quality controll will say ”no lower than 720p , its 2012 you dick heads” .

  4. Well, that really doesn’t confirm that it won’t be 1080p. The websites they set up are for the general public, not just gamers, and my parents, and many others as well, have no idea what 1080p, 720p, etc means. But they do know high definition is good.

    1. What I was thinking exactly. Here is Nintendo wanting to be user friendly, and half the people on this website have jumped to the 720p bandwagon without a second thought…sheep.

  5. Wait this is news? Wasn’t it already confirmed that the first batch of Nintendo titles were going to be 720p? I dont really see the big deal. Its the first batch of Nintendo games in HD. I suspect the next batch announced at E3 next year will be 1080p. Seriously people. Its launch titles.

  6. wiiu is weak thats why it wont hundle NSMBU in 1080p and i i believe that shitendo is making too much broken promises now in these days.HAHAHA nintendrones you suck

    1. yeah of course… if it wasn’t able to handle a 2D sidescroller in 1080p it wouldn’t be able to handle any 3D game at all ;)
      i’m pretty sure that you can’t handle common sense though.. probably the reason why it eludes you

    1. it probably is hardly noticeable…1080p only really starts to show when polygons are involved… and NSMBU doesn’t have any of those i’m afraid :)

        1. yes you’re right my bad
          hadn’t even bothered to pay attention during the trailers so far^^
          guess i should next time
          it’s still a fairly limited usage of polygons so 720p shouldn’t be too noticeable

          1. It’s actually not at all a limited use of polygons, side scrolling platform games are some of the most graphically demanding games out there because they display so much on screen at once. At any given time there could be 4 players, a dozen enemies, coins, blocks, pipes, so on… All those things use polygons.
            But you’re right, 720p will look gorgeous regardless.

            1. what i can see from the youtube videos it’s mostly only enemies and the players that are rendered in 3d
              pretty much everything else (from what i can tell even the coins are animated sprites) is made up of sprites

              since you can never see the enemies or the players up close they could be made up of fairly few polygons
              with such a low usage of polygons the game will be able to use decent AA which will help much more in improving the visuals than a higher resolution would

              1. The number of polygons define the quality of the graphics, 1080p just means more or less pixels displayed in a TV. The polygons have nothing to do with that, they will be of high quality in any case.

                1. yeah i’m aware of that.. i wasn’t comparing the number of polygons to the resolution i was talking about camera distance to the player and enemy characters
                  with this kind of distance models don’t require a lot of polygons to look good

      1. Yes, it does. It’s all 3d. The camera is just affixed to a 2d perspective.

        Try knowing what you’re talking about before actually talking, please.

        And resolution ALWAYS matters, even with OSD elements and sprites. N00b.

        1. no it is certainly not all 3D
          the complete background and all of the immovable objects in the foreground are made up of sprites which is roughly 90% of the game
          so i can give your holier-than-thou comment right back to you
          i never said resolution doesn’t matter i said it’s not as noticeable when sprites are involved
          and yeah of course it’s hugely important that the on screen display elements are displayed in 1080p… not

          oh heck why do i even bother to reply to such a flamboyant dipshit like you

          waste of my time

          1. All those things you listed as “sprites”, with the sole exception of the background, those are based off polygons too. Including the coins.

            1. about the coins you are most likely correct.. they’d be rendered as polygons and “recorded” as an animated sprite.. since they never move, are not influenced by lighting and the camera angle is fixed an animated sprite will have roughly the same visual effect as a 3D model but at much lower processing power cost
              however just because they are based off polygons this doesn’t mean they are polygons
              the other items in the foreground, specifically those that are not animated and (as is pretty obvious) do not change perspective, will have never been based on any polygon model
              it wouldn’t make any sense

              1. edit: gotta add that i’m not 100% sure about the coins however
                for this i’d have to analyze the trailers picture by picture and look for asynchronous animations, but i can’t be bothered to do that.. it should be save to assume they are
                an item like this would be most efficient as an animated sprite.. it just doesn’t make any sense to leave it in the game as a polygon model and have the game require more processing power for no reason at all

  7. It will still most-likely run in 1080p. Why would they have said it in the first place if it wasn’t going to run at 1080p? I think that they replaced it with ‘high-definition’ because it’s to understand. Call me ‘damage controller’ all you want, but I’m just saying what I think.

  8. Oh Jesus Christ. First it’s 720p, then it’s 1080p (as it fucking should be; it’s a super simple game that almost looks like an original Wii game for crying out loud), now it’s back to 1080p.

    GET YOUR HEADS OUT OF YOUR ASSES NINTENDO! THERE IS ABSOLUTELY *NO* REASON FOR A NEW CONSOLE IN 2012 TO RUN ANYTHING LESS THAN 1080P! SECOND 480P SCREEN OR NOT!

    1. You’re absolutely right, it is “back to 1080p”.

      Haha, now this was funny.

      “Try knowing what you’re talking about before actually talking, please.”

  9. Eh, with AAA games like Arkham City Armored Edition, Assasin’s Creed 3, Trine 2, Black Ops 2, and several others being at 1080p, I won’t lose any sleep over this.

    Besides, didn’t Nintendo state months ago their first-party titles were going to be 720p upon their releases anyway? So either the people here can’t remember what they said a few months ago or they “suddenly” forgot…

      1. It appears a well-supported memory refreshment is in order:

        http://mynintendonews.com/2012/07/23/third-party-wii-u-launch-games-will-run-at-1080p/

        It was confirmed at that Wii U Experience in Chicago months ago that third-party titles will do 1080p upon their releases (there are many articles that tell the same story, so it’s not like the Wii U Chicago experience was a small event any common person could miss), and before you say “oh, well it’s a Nintendo rep, they can never be trusted” or “they aren’t the third-party companies themselves so why should I believe them?”:

        1) Many third-party games have so far been confirmed for 1080p http://www.computerandvideogames.com/368276/black-ops-2-on-wii-u-is-full-hd-60fps-triple-a-graphics/ http://www.nintendoworldreport.com/news/32019 http://www.theverge.com/gaming/2012/10/4/3456948/monster-hunter-3-ultimate-looks-better-than-ever-in-1080p-on-wii-u So thinking rationally, the majority of third-party titles can and will pull off 1080p, including AC3 and AC Armored Edition.

        2) Since damage control is crucial to the credibility of any game, if the Nintendo reps were lying about the third-party games’ capabilities (which come on, almost everyone knew you were most likely going to retaliate with that from a mile away as some kind of contingency plan). why haven’t the third party companies called them out on it? They’ve had since July to say something against a “lie” from a major company like Nintendo, but since they didn’t, well… just put 2 and 2 together.

        One more thing, in the event you were thinking about saying something along the lines of “Well remember how a Nintendo rep said the Wii U was 19x more powerful? They don’t know what they’re talking about!” We can easily tell the difference between a rational and irrational statement, thanks. That “19x” statement was clearly irrational to many people. The 1080p statement, though, can be deemed as more realistic due to the obvious fact that the Wii U is newer tech (well, newer than the PS3 and 360, that’s for sure).

    1. Or maybe the web designer who made the page made the mistake of saying full 1080p HD because the Wii U can output in full 1080p HD but was unaware that NSMBU will run on native 720p?

            1. PR Managers? I can see them being associated with the content displayed on the website (as they are involved with the Marketing department), but almost all content needs to go through both Marketing/Legal departments within Nintendo for final approval before anything is uploaded to their website.

              Sometimes, the designers of the site themselves (without prior input) will put placeholder text or wrongfully place text in a particular way that Marketing/Legal may not agree with. In that case, the issue is corrected by Marketing and sent back to the designers to edit on the website.

              Other than that, companies like Nintendo may have both in-house designers and vendors working on sites like these. It’s not always Nintendo who actually writes or creates the game pages.

              This seemed to be a blunder on the designer’s part –

              Nintendo themselves have stated that developers have the freedom to create games for any resolution–whether that be 480p, 720p, or 1080p–it’s their choice in the end..Now, on the HD side of things, there is NOT a noticeable difference between 720p or 1080p on any TVs less than 37″. Beyond that, the difference goes from pretty recognizable (37″-50″) to very noticeable at anything above 50″.

              Example: I have a 32″ Samsung LED HDTV, so the difference is quite unnoticeable unless I sit about 3 feet from my TV screen (where pixels are more visible to the human eye). However, even that is negligible when comparing the two resolutions (720p vs. 1080p) because the pixels are all so densely packed and tiny that no human could possibly see the difference from even that distance. You would have to put your face smack up next to the TV screen to see the change (and I know you don’t play games like that XD). What IS noticeable in the change are the following three things:

              1. Color Contrasting: More vivid colors at 1080p. This can be seen on any size TV.
              2. Sharper Image: Depending on whether anti-aliased or not, the image will be crisp at 1080p. This can be a good and bad thing. Some developers don’t know how to apply textures very well, so the end result is a muddy 1080p mess (Call of Duty: Modern Warfare on the Xbox 360 is a good example of this). If done well, no matter what the resolution, the textures appear crisp, defined, and exuberant (like in New Super Mario Bros. U).
              3. Sound Quality: Doesn’t need an explanation. 1080p offers better sound, obviously.

              For these reasons stated above, I think that New Super Mario Bros. U, Nintendo Land, Pikmin 3, and Nintendo’s other HD offerings for the launch window of the Wii U are all good enough even if placed at 720p. While I would prefer 1080p, I can see how developing at such a higher resolution could unnecessarily lengthen development time and cause the game to be pushed back.

              1. well yeah someone else could have failed to put the correct wording on the site… but the content usually stems from PR not marketing or legal departments

                “1. Color Contrasting: More vivid colors at 1080p. This can be seen on any size TV.”

                this i cannot confirm and it doesn’t make any sense either since the colors depend on the bit depth of the signal, not the resolution

                “3. Sound Quality: Doesn’t need an explanation. 1080p offers better sound, obviously.”

                neither does this make any sense.. the audio signal has nothing to do with the video signal…

  10. It probably still is in 1080p HD. The reason why they might have changed it is because the general public doesn’t pay attention to resolution names. They just want to know if it’s HD or not.

    Prime Example:
    I recently purchased a 42″ Vizio HDTV that’s 1080p with a 100,000:1 dynamic contrast ratio and a 120 Hz refresh rate for my PS3 and my Wii U. To house this magnificent TV, I went to Wal-Mart to purchase an entertainment stand with multiple compartments for my components. As I was in the Electronics section, I saw they had a TV sitting in the middle of the section that had two families looking to buy it, but the only thing (to me) that was good about it was the price. It was an 37″ Element TV that’s 720p with a terrible 5,000:1 dynamic contrast rate and 60Hz refresh rate. The redeeming factor of this TV was that it was $200. Since these families were just wanting some sort of HDTV, they just said, “Wow, a big HDTV for $200. I’ll buy it!” and they bought it…even though the specs were not up to par.

    tl;dr : Average consumers could care less about resolution or other TV specs. They just care if it says HD on the box and it isn’t a big-butt CRT TV. So for Nintendo to advertise to their largest audience, who are now casual consumers, that their flagship game is in 1080p HD would only cause confusion. It matters to some of us on this site, but not to them.

    1. That’s a very specific line to correct so there’s a chance that it won’t be 1080p at the same time.

      Nobody knows for certain until release or if Nintendo themselves sheds light on the matter.

  11. Hey has anyone ever thought the reason why they removed it is because they are trying to appeal to a MASS audience, meaning kids as young as 5 or 6 will not know what 1080p is, nor will senior citizens or people who aren’t tech savvy. Nintendo is doing a marketing strategy an people assume the reason they say high def automatically means they downgraded. Use your heads people it is all marketing to appeal to the masses not the just a minority of us who understand tech jargon.

    LAWYERED!!!!!!!

      1. Um, Who Cares? Because I’m not gonna be upset at a fun, local multiplayer game being in 720p…I’d rather they put the effort into their 3d mario games, and had them at 1080p…when and if that game isn’t 1080p, then we should revisit this conversation…

        1. The only thing that worries me is that Nintendo works with 720p and causes other developers to jump on the 720p bandwagon alongside them. I do hope that their games will run in 1080p due to this reasoning, as it sets an example for other third-party developers to follow with the Wii U.

          1. That’s a ridiculous notion. Already we know some launch titles will be in 1080p. Developers won’t only develop 720p games because that’s all Nintendo is putting out.

  12. Did you ever think they changed 1080p to HD because the average public doesnt know, or care what 1080p is? Saying HD is simpler and more effective. Sounds more like a marketing choice than anything.

    1. I highly doubt thats the reason, for some reason they want it in 720p. So thats why they are just calling it HD. it will still look good, but it could still look better.

    1. Its hilarious how unintelligent you are. Do you have any conclusive evidence that this is a standard that will come throughout the systems life span. Or is your hate so deep that your judging the console based on a sidescrolling launch title. Not to mention the first batch of HD titles. Any intelligent developer isnt going to jump from 480p to 1080p. I think if your working with HD youd want to start at the beginning, and work you way up. So that you do things right.

      Of course though your just a social reject who thinks everything works like magic.

      Fail

      1. Wtf is your problem, I am in no way judging the wii U based upon mario, I am merely stating that it should be developed in 1080p because that is what they told us it can do. And what hate!? I like mario. What is your problem? Your just an edgy fanboy.

        1. What a social reject! Go cry somewhere else, and stop playing the fanboy card! Are you sexist? What makes you assume the person is of the male gender? You instantly go to fanboy. Hahahahaha! what a Noobuliusis!

          1. Listen, I don’t understand why your so angry. What encouraged you to call me sexist?! That’s a cheap shot twisting my words into some insult. And I had reason to call you fanboy/girl, you decided to completely go off on me for wondering why the game can’t be in full 1080p, I’m sorry if I in some way insulted you. But you are acting incredibly childish. And ill admit a small part of my first comment was indeed childish, so let’s be mature here and both agree to stop this childish nonsensical bickering. It is in fact what is making this website terrible.

      2. And I’m positive nintendo knows how to make nintendo games in HD, they are some of the greatest developers AND they are making this console! Who do you take them for?

          1. Wtf is your problem. you beople are really uptight what did I say wrong in that. I said I feel that nintendo should know how to develope it in HD. Let’s stop this annoying arguing. Its pointles and immature.

  13. Pingback: New Super Mario Bros. U Funcionará a 1080p..¿O No? - Emerald Power

  14. I bet that the reason that they changed it is to not discourage people who have televisions that only max out at 720p from buying the game (I am one of those people and I’m completely satisfied with a 19″ 720p television).

  15. Look, this agruement is moot. The wii u is fully capable of native 1080p @60fps. It’s really up to the developers to take advantage of that. It would be stupid for Nintendo to force everyone to do 1080p @ 60fps as not everyone has the same resources to make a game. Some might go 720p just to save a few bucks especially if they don’t have the financial backing of an Activision or EA (i.e. indie development studios).

  16. Pingback: Nintendo Confirms New Super Mario Bros. U Will Not Run At 1080p | My Nintendo News

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