A Link Between Worlds, the latest 3DS Zelda adventure derived from the SNES classic, A Link to the Past, will be launching on November 22nd. Review copies have been shipping out, and USGamer has weighed in on the game, utterly deriding the graphics, while praising the controls and overall gameplay. The site’s Jeremy Parish calls the gameplay smooth and fast, while calling the graphics both “crummy” and “barfy-looking.” In a couple more weeks, gamers will be able to decide for themselves whether or not the game’s visuals live up to these descriptions. A transcript of USGamer’s write-up on the title appears below.
What do you think? Does A Link Between Worlds look amateurish based on the videos that can be viewed online? Let us know in the comments!
“You can’t help but be disappointed by this outcome, as the Zelda games have generally featured fairly attractive graphics. You’d certainly never know about this legacy by looking at this latest entry, though. Even the DS games, low-resolution as they were, demonstrated a pleasant art style that worked well within that system’s constraints. A Link Between Worlds reminds me less of Phantom Hourglass and more of those laughably terrible CDi games that Philips developed (leaving a permanent stain on the franchise’s reputation to serve as Nintendo’s penance for backing out on their “Play Station” deal with Sony). I am many hours into A Link Between Worlds at this point, and throughout the entire adventure I’ve cringed at the agony being inflicted on my eyes every time I glance at the screen”